Concord is being taken offline this week and everyone is getting refunds as PlayStation tries to "determine the best path ahead"

Concord
(Image credit: Firewalk Studios)

PlayStation is taking its new hero shooter Concord offline after less than two weeks♍ onl🅷ine.

In an update shared to the , Firewalk Studios game director Ryan Ellis said there are "aspects of the game and our initial launch" that didn't "land the way we'd intended." For that reason, the game is being taken offline on September 6 and refunds will be going out to everyone who purchased the game on PS5 or PC.🍌 

"While we determine the best path ahead, Concord sales will cease immediately and we will begin to offer a full refund for all gamers who have purchased the game for PS5 or PC," Ellis✱ said. "If you purchased the game for PlayStation 5ꦜ from the PlayStation Store or PlayStation Direct, a refund will be issued back to your original payment method."

After 澳洲幸运5开奖号码历史查🐬询:a whopping eight years in development and a July beta, Concord fully released on PS5 and PC on August 23. We don't know exact player figures since PlayStation keeps that kind of stuff under wraps, but we know its p💧erformance on 🎃Steam was utterly abysmal. Considering it's b🐼eing taken offline with refunds being ⛄given out freely to everyone, it's now pretty darn clear it wasn't doing very well on any platform.

Our own Concord review called the FPS "a hard sell" in its current state and said it makes "a terrible first impression" despite having a solid foundation, a fun class-swapping feature, and impressive visuals. Reviews across the board haven't been stellar, and yet its abrupt un-launching is unprecedented in the modern live-service landscape. PlayStation even had a whole 澳洲幸运5开奖号码历史查询:Concord roadmap planned out that's seemingly being scrapped ꧋entirely while we await f🦩urther news on the game's future.

In the meantime, here are the 澳洲幸运5开奖号码历史查询:best FPS games you can play right now.

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm to♉o afraid to finish.