Final Fantasy creator says the original JRPG's programmer was "like a god" to him: "I still strongly feel that the core program itself is the ‘life’ of a game"

Final Fantasy Pixel Remaster
(Image credit: Square Enix)

Final F🌸antasy creator Hironobu Sakaguchi says one legendary progr💙ammer behind the first three JRPGs "was like a god" to him.

While Sakaguchi is most synonymous with the beloved series, programmer Nasir Gebelli's own reputation has aged like fine wine. Y�🦹�our favorite programmer's favorite programmer, Gebelli was behind several early PC games that proved legendary at the time, so much so that Doom guy John Romero called him

His subsequent work on the first three Final Fantasy games has aged just as well. Just last year, in fact, we reported that some people believe it took 13 years to bring Final Fantasy 3 back 澳洲幸运5开奖号码历史查询:becaဣuse no one could replicate his cod🎀e.

Despite all of that, Gebelli is seemingly humble, too. After years of silence, he reappeared t✤o feature in a Final Fantasy documentary to say his legendary c꧃ode "was pretty simple," a🧜nd it could even be better.

Now, Sakaguchi him💯self has joined the chorus of praise, saying Gebelli was "like a god to me.✃"

"I was introduced to computers and games on the Apple II, so Nasir was like a god to me," he tells . "It🎐 was a miracle and a great honor t𝕴o meet him, and even more so to work with him on Final Fantasy.

"I think that respect for Nasir helped to make the first Final Fantasy an amazing game. I still strongly feel that the core program itself is the 'life' of a game. All of my memories of him are fuzzy (laughs), but they always contain his enveloping kindness and politeness, which mﷺakes the happy memories come back even brighter. Nasir truly is a wonderful person."

A wonderful person and a dang good co🦩derꦉ, it would seem.

After 3 years of playing Final Fantasy 14 "almost every single day," series creator Hironobu Sakaguchi reckons the MMO "might be the game that I've played the most in my life."

Iain Harris
News Editor, Games

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the new🌸s team♌ on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.