I've become a proper MMO healer in Destiny 2 thanks to a new gun and Exotic helmet, despite massive Well of Radiance nerfs

Destiny 2 The Final Shape Exotic Warlock helmet Speaker's Sight
(Image credit: Bungie)

Prior to the launch of 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Destiny 2: The Final Shape, Bungie announced sweeping nerfs to one of its most problematic Super abilities – Well of Radiance. Thousands of Warlocks cried out in joy (myself included) at the thought of not having to be The Well Guy in their fireteams, cursed eternally to stick that damn sword in the gr꧟ound to keep the whole team alive for any damage phase.

But incredibly, I'm willingly using Well of Radiance more than ever now, despite its noticeably worse performance. That's largely thanks to the new Speaker's Sight Exotic Helmet and the No Hesitation Auto Rifle, both of which add and enhance your healing capabilities. I've been rocking this fireteam medic build that lets you become a true 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Destiny 2 healer, rather than the one-note Well Guy of yore, and it might just be one ♋of the best builds inꩵ the game.

Guardians never die!

Destiny 2 Solar subclass build

(Image credit: Bungie)

Firstly, let me talk you through the essentials of the super-healer build that I, and many other Warloc♓ks, have been usiℱng:

  • Super: Well of Radiance
  • Grenade: Healing Grenade
  • Melee: Incinerator Snap
  • Class ability: Phoenix Dive
  • Aspects: Touch of Flame and Heat Rises
  • Weapons: No Hesitation Auto Rifle with enhanced Physic perk
  • Armor: Speaker's Sight Exotic Helmet

Obviously, the foundation of a healing build lies in Healing Grenades, but with Touch of Flame, Heat Rises, and the Speaker's Sight helmet, they become ridiculously useful. Now you can consume your Healing Grenades to send out a powerful healing burst to reinvigorate yourself and your allies, create a healing turret that shoots allies with improved healing projectiles, and gain the benefits of Heat Rises, which'll make your Phoenix Dive heļ·ŗaling much better.

Destiny 2: The Final Shape review

Destiny 2 The Final Shape the Witness

(Image credit: Bungie)

In our 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Destiny 2: The Final Shape review, we said that it's "an incredibly well-execꦿuted expansion that nicely rounds off a decade-long journey, making it Destiny 2'šŸ’Æs best".

The icing on this Solar Subclass cake is the new No Hesitation Auto Rifle fromā™ the Pale Heart, which is Destiny 2's first Support Frame weapon. It's got the unique ability to fire healing bullets towards allies when firing from the hip, and I've used this so many times already to keep a teammate alive tļ·½hat may have charged into the fray a bit too hard and out of my turret's reach. Craft your own No Hesitation and slap the enhanced Physic perk, and you'll even get the healing benefits too.

When it all comes together, it makes for an incredibly active pܫlaystyle that is both fun and useful for the whole team in any PvE activity. Importantly, I think it was sorely needed for Warlocks stuck in this support role too. Even with its nerfed damage resistance and health restoration, Well is still undeniably essential in the hardest of activities in Destiny 2. However, by bringing Destiny's holy trinity of guns, armor, and abilities together into this playstyle, it provides plenty of ways to keep your team alive and yourself occupied other than just the one-note "kill stuff until Well is ready" approach.

Destiny 2 The Final Shape Excision mission on Grandmaster difficulty

(Image credit: Bungie)

It almost scratches the same itch as when I played a lot of Mercy in Overwatch. The combat puzzle of positioning and priorities that comes from playing a non-lethal healer in the chaos of battle was often immensely satisfying, only ruined by greedy Genji-mains and idiotic Tracers. Although, that comparison has also made me realize that, back in DesšŸ’§tiny 2, many other Warlock builds are lacking the same "actišŸ‰ve" playstyles.

To use the hot, new Prismatic Subclass as an example, one of the best Warlock builds uses the Bleak Watcher Stasis Aspect and Getaway Artist Exotic Gauntlets to let you consume your grenade to create a Stasis turret and an Arc Soul and, to be honest, it's kind of boring. The Stasis Turret slows and freezes enemies, and the Arc Soul zaps stuff, while everything else I do serves to regenerate myšŸ’® grenade for even more Stasis turrets and Arc Souls. I just need to keep regenerating my grenade by any means necessary to create two AI companions that 🦩do the work for me – it's just "kill stuff until X is ready" again.

Of course, one could argue that a lot of Destiny 2 builds are like that, but my hope is that this guardian angel build opens the way for Bungie to implement more creative options for Warlocks, and even Hunters and Titans, in the future. Options that aren't just new ways to use my grenašŸƒdes or summon AI companions, but instead use nearly every aspect of a build to fulfil a singular fantasy to great effect. Now get out there and keep your fireteam alive, medic!


The Final Shape has added lots of new stuff to unlock, from all the 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Destiny 2 Prismatic Fragments to new Exotics, like the 澳擲幸运5å¼€å„–å·ē åŽ†å²ęŸ„čÆ¢:Destiny 2 Khvostov!

Will Sawyer is a guides writer at GamesRadar+ who works with the rest of the guides team to give readers great information and advice on the best items, how to complete a particular challenge, or where to go in some of the biggš†est video games. Will joined the GameRadar+ team in August 2021 and has written aboušŸŽ€t service titles, including Fortnite, Destiny 2, and Warzone, as well as some of the biggest releases like Halo Infinite, Elden Ring, and God of War Ragnarok.