EA is "releasing the fully recovered source code" for 4 classic Command & Conquer titles, and it's the best thing a major publisher can do for game preservation

Command and Conquer: Generals
(Image credit: EA)

Back in 2020, alongside the 澳洲幸运5开奖号码历史查询:Command & Con꧂quer Remastered Collection, 𓂃EA released a portion of the source code for Red Alert and the original game. Now, five years later, that code has been "fully recovered" and made public alongside the source code for Renegad𒊎e and Generals.

"Over the past year I have been working alongside the amazing C&﷽amp;C stakeholders here at EA to restore the Perforce source code archives for the C&C games back to buildable states, which now provides us with the ability to patch these classic games in a deeper way going forward," community veteran Luke "CCHyper" Feenan, who also worked with EA on the release of the Remastered Collection, says in today's announcement. "As a long time modder, it was amazing to finally get a chance to deep dive into the source code for these games and see how they work!"

The full source code for all four games is now available on the EA GitHub page. Fe🐷enan notes that "for those of you in the community who know me, you will be familiar with my strong advocacy for video game preservation and my support for the video game open-source community." Indeed, the release of code like this is perhaps the best gesture a major publisher like EA can make toward game preservation.

Remasters - like the Command & Conquer Remastered Collection itself - can help keep a game available to modern audiences, but technology is going to keep marching on, and someday the official versions C&C will almost certainly be left behind again. The release of source code like this gives the community incredible options to keep these 🌳games in working shape for years to come.

But game preservation is also about more than just making sure everyday gamers can keep playing old classics. It's also about saving the history 𓂃of how these games came to be. One of the - not just code, but the art and other assets used in a game's creation. Source code often offers some of the greatest insights available on a game's development, and it's equally valuable to modders and historians.

For most publishers, the idea of "preservation" starts and ends with reselling old games back to you, which is why I'm so happy to see EA go the extra mile with Command & Conquer here. (If only it'd take that 澳洲幸运5开奖号码历史查询:same step with The Sims.) Here's hoping more publisher♎s follow that lead.

Of course, the most immediate benefit of having source available is for modders, and the🧔re's more news on the modding front, too. EA is also enabling Steam Workshop support for Renegade, Generals, Tiberium Wars, Red Alert 3, and Tiberian Twilight, allowing you to easily download custom maps. The Mission Editor and World Builder tools have also been updated to let modders directly upload their creations to the Workshop.

Command & Conquer remains a mainstay among the 澳洲幸运5开奖号码历史查询:best RTS games.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering game♕s (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for ಌnearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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