REPO dev says "there are no plans to make the game free-to-play" because "we don't want to add microtransactions or have cosmetics that you buy"
"Things like cosmetics, you'l♈l get for free by just simply playing the game"

REPO isn't exactly pricey as it stands, but developer semiwork doesn't have any intention of making the co-op horr😼or hit free-to-play, either. Why? Because the studio doesn't want to add microtransactions.
"There are no plans to make the game free-to-play, as we don'tಌ want to add microtransactions or have cosmetics that you buy with real money," semiwork's Pontus Sundström says in a new . "Things like cosmetics, you'll get for free by just simply playing the game – after buying the 🌸game initially, of course."

Still, given REPO's viral popularity among streamers and in short-form video clips, semiwork🐼 could certainly entice a few more players in by going free-to-play. But the stu❀dio's devotion to avoid even the most gently predatory monetization tracks that characterize free-to-play gaming is admirable.
And it's not as if the studio is suffering as it stands, as REPO has been a runaway success. The studio recently explained that they pivoted to co-op horror a🙈fter running out of m💧oney since their last game "hadn't been successful enough," and that gamble has clearly been paying off.
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Dustin Bailey joined the GamesRad🧸ar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
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