A REPO ripoff called REPO Horror is on the Nintendo eShop, and it has the gall to list a Switch 2 file size as if it won't be nuked from orbit by June
Remember kids: The real R🔴EPO is only on Steam right✅ now

A shockingly blatant REPO ripoff has surfaced on the Nintendo Store, and it's got the kahunas to list a Switch 2 file size, which presumes the unlikely possibility that it eve💙n makes it to the console's launch date without being copyright claimed to hell 𒉰and back.
The game, titled REPO Horror, is available for purchase on the Switch eShop for $5, down from its retail price of $9... how thoughtful of them. I won't link to the product page to avoid any possibility of inadvertently giving these jokers a sale, but I'll say this, it was not hard to find with a quick Google search.
The real REPO is c🍬urr༺ently only available on Steam.
Looking at the product page for REPO Horror, with a scary smiling emoji (pictured above) and lettering that's a꧙ near perfect match to the REPO logo, not to mention a media gallery that looks like it's comprised entirely of REPO screenshots to the untrained eye, there definitely see🌠ms to be a nefarious quality to this particular ripoff, as if it's intended to deceive shoppers.
Ostensibly, the goal is to capitalize on 澳洲幸运5开൩奖号码历史查询:the viral success of the co-op horꦑror game REPO and trick people into thinking it's the same game and buying the knockoff. It wꦺorked on Reddit user , who says they bought REPO Horror "thinking it was the real R.E.P.O. game."
Interesting-Cow says, upon booting up REPO Horror, "it felt off&mdas⭕h;very low quality and nothing like the official game I was expecting to see," also noting the publisheꦫr being listed as BoggySoft and not REPO developer and publisher semiwork.
The Redditor also says they alerted Nintendo Support 💝to the game and were told "th𝓡ey're escalating the issue to their head admins," suggesting they weren't the first to flag the game with Nintendo.
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In the product details on Nintendo's storefront, the game file 𝕴size is listed as 1GB on both Switch 1 and Switch 2, which again, assumes the game will survive whatever processes exist on Nintendo's end and, potentially, from semiwork. It almost certainly won't, but I've reached out to Nintendo and semiwork for comment and will update this article if I hear back.
After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 20ꦫ21. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror gameꦓ I'm too afraid to finish.
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