With Borderlands 4, Gearbox says "we've overhauled our drop rates and loot across the game" – and admits that "in Borderlands 3, [Legendaries] dropped too often"

Borderlands 4
(Image credit: Gearbox)

Gearbox says it heard your feedback around Borderlands 3's loot system and has overhauled the whole thing, along🍷 with drop rates, to bring "the magic back to our loot chase."

The was lives🧔treamed today, and the folks at Gearbox talked in some𒆙 detail about the core pillars of the Borderlands experience, guns and loot.

澳洲༒幸运5开奖号码历史查询:We've got a writeup on the gun stuff already, 💯which includes a new total of five weapon slots, three new manufacturers plus modded guns, and "Licensed Parts" combos that'll let you mix and match behaviors and ღabilities from different manufacturers into a single weapon.

As for loot, Gearbox gav🎉e a broader overview of what sounds ﷽like a marginally new philosophy that seems to amount to: lowered drop rates so that loot feels valuable again.

"We've overhauled or drop rates and loot acr▨oss the game," said Borderlands 4 creative director Graeme Timmins. "We've worked hard to make sure all our gear feels better than ever, while also making rarity matter again. This makes for our most satisfying loot chase ever.

"And at the top of everything, our Legendaries♊," continued Timmins. "These have always had unique effects that you won't find on any other piece of gear, but in Borderlands 3 they dropped too often. This not only devalued Legendaries, it made everything feel less valuable. In our new system, not only do all guns feel great, but now Legendaries will truly be special events. We've added the magic back to our loot chase, and we know you'll love grinding all that grea🐟t gear on Kairos."

If you haven't watched the brand new Borderlands 4 gameplay trailer, head here to get a glimpse at some of the new weapons and skills, new traversal mechanics, and what looks to our eyes like an open-world de꧙spite Gearbox ꧅previously saying it wasn't going to be open-world.

For a more comprehensive overview, here's everything announced at the Borderlands 4 State of Play.

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing 🅠about whatever horror game I'm too afraid to finish.

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