Assassin's Creed Shadows director says the dreaded yellow paint was only added because "players were really struggling in playtests"

Assassin's Creed Shadows cinematic screenshot
(Image credit: Ubisoft)

Assassin's Creed Shadows suffers from the dreaded yellow paint♌ disease, but its devs say there's a very good reason for that.

If you've been extremely online within the gaming community over the last few years, you've no doubt been forced to see the澳洲幸运5开奖号码历史查询: endless debates whenever a 澳洲幸运5开奖号码历史查询:game reveals it has yellow paint. For those blissfully unaware (I envy you so much), a lot of AAA releases use random splashes of yellow paint to help players know where the critical path is, as opposed to something like 澳洲幸运5开奖号码历史查询:God of War: Ragnarok, w𒈔here NPCs can't stop telling you every two seconds.

The latest game to take part in what people overreacting online call an unforgivable crime is 澳洲幸运5开奖号码历史查询:Assassin's Creed Shadows (which had its yellow paint use praised by GamesRadar+ games edit✅or Oscar Taylor-Kent). GamesRadar+ had the chance to talk to Assassin's Creed Shadows' creative director, Jonathan Dumont, and asked about the team's approach to using the dreaded yellow paint and how Ubisoft balanced guidance and keeping immersion in its wor𒀰ld. Dumont revealed that it actually wasn't includedꦬ in the game originally and came about after playtesting.

Dumont told us, "Well, we didn’t have it until players were really struggling in playtests to find their path when engaging in hidden trails activity." Considering how in-depth the world of Assassin's Creed Shadows seems to be (as someone who hasn't been invested in the series since 4, the 澳洲幸运5开奖号码历史查询:weather effects have impresse🌞ꦏd me enough to consider picking Shadows up), it caused a bit of an issue for some✨ players. Dumont said, "The environment is lush and full, and giving a bit of guidance was needed."

No matter how you feel about yellow paint, it is clear that it works as a benefit for some players, so I don't really think it's the end of the world if it's included in games. In a perfect world it can be 📖an in-game toggle so we don't have to talk about this tired debate for much longer.

Dumont also told us that Assassin's Creed Shadows originally didn't have Yasuke as a playable character, but the samurai was added because turning Naoe into a "stealth tank" was "diluting the fantasy of the shinobi."

Scott McCrae
Contributor

Scott♋ has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to⛦ enter your display name.