Xbox president swerves question about closing Hi-Fi Rush and Prey teams, says "success for each game and studio is really unique"
"There's no one size fits all for us"

Microsoft shut down t♚he widely admired studios behind ♉Hi-Fi Rush and Prey earlier this week, but when asked about the closures, Xbox president Sarah Bond gave a nondescript response that succ🌟ess for each game "is really unique."
During the Bloomberg Tech conference in San Francisco, Bond was questioned about why a successful game can't ensure a team's survival at the company. Tango Gameworks released the rhythm action joyride Hi-Fi Rush last year, scooped up several awards, and by 澳洲幸运5开奖号码历史查询:Microsoft's own admission, 澳洲幸运5开奖号码历史查询:created a "breakout hit" on all ൲fronts. Tango was🐼 axed along with three other studios regardless.
"One of the things I really love about the games industry is it's a creative art form, and it means that the situation and what success is for each game and studio is really unique," Bo🐓nd says. "There's no one size fits all for us. And so, we look at each studio, each game team, and we look at a whole variet🌄y of factors when we're faced with making decisions and tradeoffs like that."
Xbox's messaging when hoovering up a laundry list of developers was that all these studios would feed its subscription service Xbox Game Pass, and in return, more niche romps like Hi-Fi Rush could have breathing room. Not every game would need to sell like hotcakes to be deemed valuable as long as they kept people glued to the service, but subscription revenue has bar꧃ely gone up these last two years and Microsoft is reacting hastily.
The Xbox president also painted the closures as a necessary measure "to make sure that the business is healthy for the long term… it all comes back to our long-term commitment to the games we create, the devices we build, the servi๊ces, and ensuring that we're setting ourselves up to be able to deliver on🐓 these promises."
澳洲幸运5开奖号码历史查询:Xbox Game Studios boss Matt Booty said the cuts were made so the company could focus on a "reprioritization" for the company's "high-impact titles" - and in a later town hall meeting, he also expressed that the company needed "smal🐈ler games that give us prestige ♌and awards"... like Hi-Fi Rush?
Microsoft made similar cutbacks earlier this year when it 澳洲幸运5开奖号码历史查询:laid off around 1,900 employees in its gaming division, mostly from its newly acquired Activision Blizzard. That $69 billion buyout has probably recontextualized what success means for an Xbox game. The pitched 澳洲幸运5开奖号码历史查询:Hi-Fi Rush sequel could have done wonders for the ecosystem - just look at the way Uncharted and 澳洲幸运5开奖号码历史查询:Zelda leaped in popularity between entries - but next to a Ca🎃ll of Duty skin pack, it probably doesn't satisfy shareholder demands.
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Hi-Fi Rush fans mourn studio closure despite critical acclaim: “What hope is there for anyone?”
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesr♈adar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything tha꧟t's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.