Stellar Blade keeps fixing things that bothered me when I reviewed it – now including "input time for basic attacks, as well as the timing of blocking and parrying"
Stellar Blade's day-one update is a pretty big🥂 deal, it turns out

My 澳洲幸运5开奖号码历史查询:Stellar Blade review docks the normally fun and flashy action-RPG for a few janky and disruptive elements that hurt its flow state, so it's nice to see developer Shift Up actively a🃏nd aggressively smoothing some of that stuff out with pretty rapid patches.
It turns out the day-one update which introduced a shockingly ambitious New Game+ mode aﷺlso takes aim at the fundamental controls, tightening up some slight but noticeable delays and inconsistencies in Eve's movement.
. "Also, the chromatic aberration and grain noise effects can now be toggled on/off."Shift Up has previously said on the record that there is small, intentional delay between the player's 𝔉input and Eve's actions, seemingly to give a sense of heft to the character's movements. But even with that artistic vision in mind, some of Eve's combos and special attacks, especially ones with more complex follow-up inputs, can feel unnaturally delayed or unresponsive.
It's very slight, nowhere near as bad as the platforming, and the sheer style of the combat system generally overcomes this. St♏ill, it's good to see combat – easily the best part of the game – getting a slight tune-up. I won't꧑ complain about options for chromatic aberration and grain, either – anything that makes it easier to appreciate the game's often-incredible environments is good news.
Stellar Blade director jokes the action RPG "is the outcome of my creative dictatorship," but "everyone pretends to listen to what I say whilst creating what they want".
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of newꦡs and the occasional feature, a💜ll while playing as many roguelikes as possible.