Indiana Jones and the Great Circle PC specs revealed: At minimum Ray Tracing GPUs are "required" and you'll need an RTX 4090 for Ultra settings

Indiana Jones and the Great Circle trailer screenshot showing a man with short brown hair in a worn brown coat examining a stone in his right hand
(Image credit: Bethesda Softworks)

澳洲幸运5开奖号码历史查询:Indiana Jones and the Great Circle PC specs have been revealed, and you just might want to shield your gaming rig's eyes if you don't want 🧜to hear it cry o⛦ut in fear.

Bethesda revealed the Indiana Jones and the Great Circle PC specs on its official website, and they definitely suggest some optimization hiccups. I mean, I bought a brand new RTX 3060 Lenovo Legion laptop less than a year ago and I worry about it keeping up with the game's minimum settings, which requ🗹ire a 2060 Super GPU and an i7-10700k CPU.

Curiously, the specs also say "GPU Hardware Ray Tracing Required" even with the lowest graphics settings. That would mean all of Nvidia's older 10 series GP🥂Us just straight-uꦐp won't make the cut.

Indiana Jones and the Great Circle PC specs

(Image credit: Bethesda)

Meanwhile, if you want the absolute best experience visually and performance-wise with "full r🧸ay tracing requirements," you'll need a i7-13900K CPU, which doesn't exist, and an RTX 4090 24 GB, which does exist but for the card alone.

Beyond the obvious implications for PC gamers, which on their own are surprising given that the game is arguably the biggest first-party Xbox release of the year, you also have to wonde🌺r what this means for console players, particularly those with 🌳the Xbox Series S. I'll reserve judgment until I can test it out for myself, but suffice it to say these PC specs don't make me hopeful for Indiana Jones and the Great Circle's performance generally.

For everything else on the horizon, here are all of the 澳洲幸运5开奖号码历史查询:upcoming Xbox Series X games we know about.

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid 🎃to finish.