Hi-Fi Rush lead reacts to Xbox exec asking for "smaller games that give us prestige and awards" - right after closing studio that made prestigious, award-winning, smaller game
Xbox Game Studios boss had some eyebrow-raisi🌳ng comments

澳洲幸运5开奖号码历史查询:Microsoft reportedly told staff that the companꦓy needs smaller games for the added prestige, one day after it closed down the studio that made them a smaller, prestigious game.
澳洲幸运5开奖号码历史查询:Xbox Game Studios boss Matt Booty held a town hall meeting with staff yesterday to discuss the division's future and news of Xbo🍌x shutting down four subsidiaries, according to a report from . "We need smaller games that give us prestige and awards," Booty reportedly told staff.
Booty's comments have obviously raised eyebrows online since the company closed the Japan-based Tango Gameworks earlier this week, a year after the studio had released critical gem 澳洲幸运5开奖号码历史查询:Hi-Fi Rush, the effortlessly endearing marriage between 🍰rhythm games and stylish slashers à la Bayonetta.
Game director John Johanas reacted to the comments with a simple screenshot of in-game companion Peppermint looking🍰 rather... well, you can infer what you like from the image below.
//t.co/Cz2fW01QVc pic.twitter.com/ADV4ZTpIuP
Hi-Fi Rush seemed to meet both of Booty's goals. The game won a BAFTA Award for its characterful animation that always moved to the beat, a Game Award for its equally impressive audio, and was nominated for several accolades at other award shows. Johanas previously that "it was not a cheap game to make," though compared to Xbox's Call o🎃f Dutys, Fallouts, and Forzas, Hi-Fi Rush was certainly in the "smaller games" camp.
Microsoft Gaming's cutbacks affected ꦗthre♈e other studios with Arkane Austin (Prey, Redfall) and Alpha Do𝔉g (mobile spin-off Mighty Doom) also gone. Roundhouse Studios was then effectively folded into ZeniMax Online, the studio currently at work on MMO Tꦦhe Elder Scrolls Online.
Bloomberg's Jason Schreier added some context to the turmoil on , explaining that "ZeniMax had to consolidate and chose to shutter studios that were pitching rather than studios with active projects" - the latter option would a꧙lso effectively double as canceling in-development games.
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Tango Gameworks was supposedly "in the process ꦬof pitching a sequꦿel" to Hi-Fi Rush, meanwhile, the team at Arkane Austi𒀰n was pitching a return to their immersive sim roots with a project that might have been a "new entry in the Dishonored series."
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing abꦍout spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.