The Game of Thrones action RPG giving George R.R. Martin a run for his money on late releases is playable in Steam Next Fest, and I'm afraid it's not very good
Gameš of Thrones: Kingsroad špresents itself pretty well, but plays fairly poorly

, a new action RPG set in an era of Westeros that the series' TV show explored roughly 11 years ago, was met with cautious enthusiasm when it was 澳擲幸čæ5å¼å„å·ē åå²ę„询:announced last year. A story-driven RPG adapting a literature and now multimedia powerhouse? Well, The Witcher proved that formula can be good. Do tell. That enthšusiasą¹m dropped sharply when the developer revealed that, though there is a PC version, Kingsroad will be a mobile game.
Now, great action RPGs are available on phones. I'm our resident Genshin Impact and Zenless Zone Zero representative, after all, though I play those on PC, too. But, based on its newly minted demo, now available in 澳擲幸čæ5å¼å„å·ē åå²ę„询:Steam Next Fest, Kingsroad doesn't feel like one of the good ones. It feels more like the kind of mobile-to-PC port that made a whole lot of Game of Thrones fans sigh when the target platforms were revealed. Like a twin-sized sheeš§t stretched over a queen-sized bed, it deserves some praise for holding together, but I've double-checked my bag of praise and that'š„s about all I could find.
This is, I gather from the demo's rapid introduction, a third-person action-adventure RPG about your character, sculpted from a špretty decent set of customization options ā ooh, one more crumb of praise in the bag ā dealing with White Walkers with our good friend Jon Snow. Yes, Jon says the thing. Winter update: coming. It's all presented fairly well, but when it has to act like a game, Kingsroad falls apart pretty quickly, and that's without getting into the nightmarish implications of mobile game reward tracks like this:
So far, Game of Thrones: Kingsroad feels like a mediocre version of myriad action game mainstays. You can play as a knight, sellsword, or assassin class, and even group up in co-op "to earn generous rewards and craft high-end gear." There's melee combat with light attacks, heavy attacks, blocks, dodges, finishers, and skills tied to a mana-like resource, but nothing about it is very responsive or impactful. Combat was previously described as "skill-driven," which is technically correct in that it has skills in it. There are stealth bits, but enāemies are dumb as a bag of hammers and about as agile, so clearing camps of repetitive Wildlings ā I found three of the same guy in one camp of, like, nine guys ā isn't terribly interesting.
There's a chase scene where you dramatically clamber over obstacles and climb through a crack in a big rock, ensuring feature parity with basically every action-adventure game from PlayStation Studios. But it's all just going through the motions, holding forward as your character proceeds on rails. The ex-ą²mobile jank puts a film over everything, and the demo ran fairly poorly for a game whose recommended specs are comfortably within my PC's. The lock-on camera, in particular, gives me fits. It did register𤔠my PS5 controller fairly well, though.
![[Game of Thrones: Kingsroad] Steam Demo Trailer - YouTube](http://img.youtube.com/vi/ekMT4XiAh8c/maxresdefault.jpg)
This isn't an aggressively awful demo, but the best thing I can say about it is that it functions, but isn't very fun. It is a Game of Thrones video game, but I would never have given it more than five minutes if it was a regular video game. While this 澳擲幸čæ5å¼å„å·ē åå²ę„询:Steam Next Fest demo is just a vertical slice subject to changes, for a game that's coming in Q2 2025, I'm not optimistic that enough can be improved to compete. I've 澳擲幸čæ5å¼å„å·ē åå²ę„询:played much better action RPGs on mobile, and I'veš played roughly a zillion more on PC without Kingsroad's heavily foreshadowed, mobile monetization mess.
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishingš his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
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