One of the best-rated action RPGs on Steam faced the wrath of furries over a body slider nerf, but the dev says it was a misunderstanding: "I won't write a manifesto"

Atlys screenshots
(Image credit: Kiseff / KisSoft)

When you think of the top-rated action RPGs on Steam – 澳洲幸运5开奖号码历史查询:Elden Ring, 澳洲幸运5开奖号码历史查询:Monster Hunter World, Path of Exile, God of War, and so on – you may not think of , a single player RPG (with available multiplayer) that entered early access in November 2024. But since launch, the furry-coded game has amassed over 14,000 97% positive Steam reviews, putting it comfortably in the upper echelon of Steam's genre rankings. That rating was very briefly dinged last month following an amusing controversy over perceived nerfs to the game's famously curvy character models, which has ultimately come to nothing – or, really, better character models.

This being an intersection of things I find journalistically irresistible – paradoxically huge niches and absurd non-troversไies – I obviously had to find out what happened. This all started in late May when Atlyss creator Kiseff rolled out a test change to the game's beta branch. As an admin in the Atlyss Discord server recounted, this was "an experimental procedure" introducing a "slight reduction of the max sliders" on some character creation settings, most notably capping some body width sliders.

In other words, you suddenly couldn't make your characters quite as round or endowed. As a reminder, Atlyss is not an "adult" game. Its Steam content warning reads: "The game contains sexualized clothing and character designs (however, nothing explicit), blood and cartoon violence. D꧒ialog may contain occasional swearing and mild sexual innuendo. In-game chat🌜 is included in online play, which can provide varied experiences."

Nevertheless, in a d🔯emonstration of some of the appeal here, one of the top-rated Atlyss Steam user reviews reads: "My player model is cute and my ass is fat. You should be playing right now."

There are, in fairness, a lot of other reviews saying the gameplay is genuinely great even if you're not into furry characters, and frankly, you don't get Steam traction like this without reason. Steam user Bucky Seifert, a real s𝕴cholar of our time, said it best, I think: "You'll come for the thicc furry shortstacks but stay for the combat and cracked movement."

But as you can probably imagine, for a certain crowd this slider change was an anvil suddenly hꦜeaped upon the (previously unburdened) camel's back. Some of the reviews from this time of slider u🍷nrest reckon "character creation was significantly and intently hamstrung by a recent update."

Atlys screenshots

(Image credit: Kiseff / KisSoft)

Another player argues "the dev has made the really unfortunate decision to strip away the thing so many of us had bought the game for: The ability to make your characters the kinds of body shapes you can't in any other game." An𒀰d you know what? I can kind of understand that disappointment.

Based on , the whole thing was blown out of proportion in some circles, which, I know, you really wouldn't expect from the internet. (And for good♍ness' sake, if you're going to browse the Atlyss subreddit, do so cautiously). Unrest ensued, "resulting in a lar🌞ge influx of back-and-forth of the Atlyss community, positive and negative review dynamite sticks alike," as that Discord post rather democratically put it.

"regarding all this" pretty quickly, assuring players that "ꦆI am still wor✤king on the models. They are not final. That's it. I won't write a manifesto about that. I will fix this."

Th♉e whole thing was a communication issue, they said, not a design decision. "I made bad choices in the midst of all this and I did share a private build for a moment on my support discord to sort some things out," Kiseff added. "I removed all the test branches for the time being."

Fast forward to this month, , between new ski🔴lls and environments and subclass developments, has not only preserved the character models some players had fallen in love with, it's added a new environment to the character creation screen and "all of the p𓄧layer models have been refined to look more rounder / softer and less jagged." I do love a happy ending.

"I will stay by my word and be committed to continue providing communication and transparency at the best of my ability here each month," Kiseff says in the latest update. "Again, I do apologize for takiဣng as long as I am. There is a silver lining to all of this and I'm certain things will turn in a good direction soon."

Here are our picks for the 25 澳洲幸运5开奖号码历史查询:best RPGs you can play right now.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occa▨sional feature, all while playing as many roguelikes as possible.

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