Elden Ring Nightreign isn't pushing Lies of P to go multiplayer, but the director is "open" to co-op games in the future
Jiwon Choi 😼thought the Network Test "was ve🤡ry refreshing"

澳洲幸运5开奖号码历史查询:Elden Ring Nightreign might be taking the sou🍷lslike genre into multiplayer๊ territory, but Lies of P's director isn't feeling the peer pressure to do the same.
With its Overture DLC coming very soon, the Pinocchio-fronted acti🐎on game is well on its way to becoming a full-fat series of its own. Future expansions, sequels, spin-offs, and more are all on the table, then, and Lies of P director Jiwon Choi has chimed in on what he wants to do next.
When asked about Elden Ring Nightreign, 澳洲幸运5开奖号码历史查询:Fromsoftware's co-op take on the subgenre, Choi told that he's actually played it via the recent Network Tests. "It was very refreshing and new, so that obviously gave me the impression that they're good developers, they always push their boundaries, their imagination and vision, and it shows. In൩ turn, that for some reason motivated me to deliver the Overture experience as goo෴d as it could be."
It didn't, however, tempt Choi and the team to add co-op elements to either Lies of P or Overture. "Our primary focus from the concept of this game was to deliver a high quality, premium action game that isღ single-player," he explained. "The expansion is the completion of that." While Lies of P itself likely won't let you run about with two tওwinky Pinocchios, Choi left the multiplayer door open for future games. "In terms of our future endeavours, we are definitely open to any sort of consideration in the future," he said.
Rather than simply ape Fromsoft, Choi has been pretty outspoken about wanting to forge a unique identity for the team's games for a while - which he's at least partially done with the gothic fairytale puppet beatdowns of the original games - and the Nightreign playtests sound like affirmation for his plan. 澳洲幸运5开奖号码历史查询:Speaking to GamesRadar+, he said "in the future, we believe, and I'm really serious, I'm not lying, I'm very truthful, our focus is to create our own style of game as a part of the byproduct of 🍎that proceꦑss."
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spoo🦩ky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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