Elden Ring Nightreign collector's edition revealed: $200 gets you 24 centimeters of hero and a proper artbook, or drop $190 for another fancy helmet

Elden Ring Nightreign
(Image credit: FromSoftware / Bandai Namco)

Elden Ring Nightreign publisher 澳洲幸运5开奖号码历史查询:Bandai Namco has unveiled a suite of collector's edition-style swag bags for hardcore FromSoft fans to splurge on.

澳洲幸运5开奖号码历史查询:Elden Ring Nightreign c﷽osts $39.99 at base (physical copies only available for PS5 and Xbox Series X), with a $54.99 digital deluxe edition bundling in a digital artbook and soundtrack plus a DLC that is already in development. The DLC will add new areas, bosses, and playable characters when it eventually arrives.

The Elden Ring Nightreign collector's edition proper is a $199.99 package that comes with everything in the digital deluxe edition plus a steelbook case, hardcover artbook, miscellaneous in-game collectibles, and for the crown jewel, a 24-centimeter statue of Wylder, one of the playable 澳洲幸运5开奖号码历史查询:Elden Ring Nightreign characters.

Separately, a $189.99 Elden Ring Nightreign helmet – again, a replica of Wylder – will be available a𒉰 la carte. You'r🐲e just paying for the helmet here; the game is not included. This near-life-size bit of merch lines up with the Malenia and Messmer helmets released for Elden Ring and its Shadow of the Erdtree DLC.

As we said in our 澳洲幸运5开奖号码历史查询:Elden Ring Nightreign preview, FromSoftware's weirdest g🌞ame yet is shaping up to be an absurd but fun experiment that feels like a mod in the best way. It's a co-op roguelike where you assemble boss-killing Elden Ring builds on the fly while racing against the timer of a battle royale-style fog wall. It's weird! We've played it for a few hours now, and we'd certainly like to play more.

Elden Ring Nightreign beta codes are finally being sent out, but many PS5 and Xbox Series X players are reporting the same issue – they've seemingly got access to the wrong platform.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position iꦿs a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.