Games have weak narratives, says LA Times

Film-to-game conversions can work, but videogame plots are too weak to make💝 for decent films, says the LA Times.

In a feature about the rules of mꦏovie making, LA Times quoted screenwriter, Josh Olson, - who was working on the Halo film - as saying that games "have aimless cycles. You go to A, shoot some monsters, then go to B, then start over and do it again."

Obviously the fil൲m has to do a little more than that, but LA Times thinks directors should stop trying. "Step away from the video games. Transfo🤡rming this medium's weak narratives to film hasn't been as successful as with comic books," says the article.

There must be a crazy Korean director out there that could make a good videogame-based film. We think half the problem is that the wrong games are chosen. We want a Zelda film - an epic fantasy affair. Or maybe Contra (Probotector) - some Rambo-style, Independence Day action with Will Smith and✃ Matt Damon.

Source: LA Times via

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Jan 25, 2008