Former Battlefield 3 lead "astonished" by Battlefield 2042 "missteps"

Battlefield 2042
(Image credit: EA)

Former Battlefield 3 lead designer David Goldfarb is "astonished" by the "many missteps" of Battlefield 2042 and believes a 100-year time leap mওight do the near-future shooter some good.

In a recent Twitter lamenting the many issues facing Battlefield 2042, Goldfarb stressed⛦ that he is still "trying to understand why some of these design calls were made," specificall💯y highlighting the role (or lack thereof) of infantry in the game's map design and 128-player lobbies. 

. "Who thought this experience honored the BF sandbox experience and took it forward? I’m astonished that there were this many missteps even knowing the obstacles from higher up."

"And for all my friends and colleagues ove⛄r there – ugh," Goldfarb added. 

On the heels of an EA earnings call which saw the publisher 澳洲幸运5开奖号码历史查询:commit to fixing Battlefield 2042, Goldfarb expressed his dismay at seeing Apex Legends effectively dethrone Battlefield as EA's flagship shooter, and at the time wondered if making a new entry in the Bad Company series rather than Battlefield 3 might've altered the series' trajectory. "Not that I regret BF3, b🐻ut my heart is now and forever Bad Company," he said. 

However, Goldfarb now reckons that 2042 itself is better off leaning into its futuristic themes and doubling down on tꩲhe series' core tenets. A hypothetical Battlefield 2143 could allow DICE to "reclaim their mantle of combined arms badassery that they built their legacy on alongside a really unique IP," Goldfarb . 

With low server populations stranding players in some regions and a refund petition surpassing 150,000 signatures, Battlefield 2042 certainly has its work cut out. 

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his 𝓰career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.