"First job, deleted the game" - devs confess their biggest mistakes over the years on Twitter

At the end of the day, we're all just humans, right? Fallible, imperfect humans who make mistakes. And to show that's okay, one former Firaxis dev aired his own dirty laundry and asked others t🌟o confess their screw-ups on Twitter. The responses so far have been equal parts cringeworthy, uproariously funny, andꦜ enlightening.

You ever wonder what day-to-day life is like inside a studi🤪o? Check out or have fun perusing some of the best res🍃ponses, which we've embedded below:

Here's one I think we've all done (or at least been afraid of doing): emailing the very person you're talking about. This Elder Scrolls Online Community Manager went to warn their significant oth♌er about a higher-ups irritability and... we💎ll, that had to be an awkward conversation.

Don't worry, this next one is far less serious. Turns out the original Mirror's Edge got some details wrong, like which way you turn a valve to open it. Whatever, it's♏ the future, maybe it's different by then.

These three share a com꧋mon theme: completely obliterating data or inconveniencing an entire team over simple mistakes. But such are 🦹the harsh lessons one has to learn, and it doesn't sound like they're too bothered over it years later.

I can just imagi▨ne this scenario A Christmas Story-style: Oh ffffffffffffffffffffffffffuuuuuuuuuuuuudge.

Check out more responses on Twitter, 𝔉or if you've experienced some stumbles of ✅your own, feel free to share!

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G𝕴4 Media, am꧋ong others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.