First 007 Quantum of Solace gameplay info
GamesMaster magazine spills the beans
The fi🐠rst solid details for Activision's new Bond game, 007 Quantum of Solace, have turned up in UK mag,GamꩵesMaster.
The game, according to the preview, contains lev🎐els and sets from both Casino Royale and the Quantum of Solace 🎐films, although only CR levels were shown.
GM says that the core FPS gameplay is broken up with third-person elements, supposedly to remind you that you're "being" Bond, which sounds like an idea ꦉstraight fro꧟m the 'brand' department.
The mag compares the game's cover system to that of GTA IV, where the camera pulls out to an external view so you can see ꦯBond on screen against the wall with his enemies in the background. A bit like, oh, e🐬very cover system then.
The game also switches to third-person views in action sequences, like climbing ladders, walking ꦺalong ledges and such, as well as for "God of War-style" quick-time events that let you pull off takedowns to dispense enemies 🍸quickly and quietly.
One quick-timဣe event has you play through that fantastic chase at the start of Casino Royaleꦚ, although GM notes that free running ninja Sebastien Foucan's likeness won't be in the game.
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Speaking of the AI, GM o🅰bserves that enemies use flank tactics and communicate with each other.
The issue of GamesMaster containing thiꦇs fabulous prev👍iew hits UK shelves Wednesday.
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Jun 2, 2008