Final Fantasy modders are making Stranger of Paradise characters bald to avoid tanking frame rates on PC
Dropped frames, chopped manes

Stranger of Paradise: Final Fantasy Origin is seeing tanked frame rates on PC 🎉- and it appears to be down to hair.
As first reported by , the Twitter user seen just below has been doing a number of experiments with Stranger of Paradise: Fin🙈al Fantasy Origin ꦚon PC. In particular, they've been seeing dropped frames in scenes with certain characters, and they've managed to ascertain that it's entirely because of the detailing on said characters, like their hair and lush fur coats. To counter the deadly hair, players are actually making characters bald, as seen below.
Astos ♑no longer KILLS your PC, with the power of BALDING. pic.♏twitter.com/bBLYj2a0X5
Elsew🧜here, another user on Twitter delved into slightly more detail, revealing that the character models in Final Fantasy Origin are incredibly poorly optimized on PC. In short, the character and even environment models for the game are eating away at memory because of how poorly optimized they are, with some taking up in excess of 30MB.
FF Origins Strangers of Paradise sꦅeemingly has a lot of framerate (and resolution/visual) issues (especially on consoles🦂), it's because their models are genuinely the worst optimized thing I've ever seen, including stuff like 30mb geometry for (some) common enemies. pic.twitter.com/IeZTg5QSMs
This is basically what's causing Final Fantasy Origin's frame rates to nosedive on PC๊. Users, like the first one ꧋highlighted here, have actually taken to modding the game to stabilize the frame rate, removing the Elf's luxurious hair. That actually boosts the game's frame rate back up to 30FPS, where you'd think it should be hanging on PC to begin with.
Stranger of Paradise: Final Fantasy Origin looked like an absolutely wild game from the jump, and thatಞ's before Square E♛nix and Team Ninja started loading in character models that ate away at the game's memory. Jack might be solely focused on killing Chaos, as he always has been, but he's not going to get the job done with these abysmal frame rates on PC.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, ꧂with🌟 a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.