F1 2011 review (3DS)

Not the quality we've come to expect from the brand

GamesRadar+ Verdict

Pros

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    Full 2011 license

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    Cars handle better than PSP F1 2009

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    Excellent pit radio

Cons

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    Terrible AI

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    Disappointing graphics

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    Control layouts both hurt to use

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Formula One is epitomised by one section of track in Belgium, known as Eau Rouge. It's one of the fastest and most dangerous corners in the world thanks to it🐲s dramatic elevation and 'dare you take it flat out?' reputation. With that in mind, why are there four AI cars trying to work out how to get out of the tiny cul-de-sac on the hill on its approach? Are they that scared they can't bring themselves to even attempt it? This is the sad reality of F1 2011 on 3DS.

Yup - broken is the word I'd 🍎use. The PSP version of F1 2009 (also by Sumo) may have had a few barrier-rubbing AI mishaps, but the cars in F1 2011 just can't stay on the road. Not on every track, mind, as some circuits are glitch-free and a glimpse of what could have been. But round the Parabolica at Monza, after the tunnel at Monaco or many times a pit lane is involved, the 3DS drivers seem to forget how to d🌠rive. It's shocking.

Above: The AI cars are driving into each other and Vettel's set a 1:24 around Monaco. Riiiiight...

More info

GenreRacing
DescriptionThe first next-gen handheld versions of F1 are all about challenges and quick races - perfectly suited to handheld play
Platform"3DS","PS Vita"
More

Justin was a ꦦGamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.