Epic's Unreal Engine 5 shines on the cover of the latest issue of Edge magazine
Edge tal🎶ks to Epic Games about its revolutionary new game engine, PlayStation 5, the future of video🦂games and much more

Following a not-E3 season that’s felt about 17 years long (and is still ongoing, apparently? Please nobody ask us what month it is), both 澳洲幸运5开奖号码历史查询:Microsoft and Sony have finally shown their hands🦩 – or, rather, consoles. But while last week’s PS5 event showed off a plentiful lineup of PlayStation 5 games,♔ and even the look of the machine itself, there wasn’t much of a sense of the true power and potential behind it. It’s the early days in the next generation, after all: we won’t see what these new consoles are really capable of for a good few years yet.
It was the announcement of Unreal Engine 5 weeks earlier that gave us the clearest glimpse at that future, with a breathtaking tech demo that pushed PS5’s architecture to its limits. We had to find out more. In , which goes on sale today, we catch up with Tim Sweeney and the rest of the team over at 澳洲幸运5开奖号码历史查询:Epic Games to delve into all the details of the revolutionary new engine. In our conversations, we uncover the company’s ambitions for a future in which game devs are freed from the drudgery of polygon c𓄧ounts and LODs – and how it helped shape the very architecture 🐈of Sony’s new console with its vision for an industry that’s more empowered, and united, than ever before.
Naturally,🎉 𓃲we felt the occasion merited a special cover treatment, and so print copies of E347 feature a full Mirri board cover that’s practically as luminous as Unreal Engine 5 itself. Think this, but shinier:
Once again, due t♏o the ongoing pandemic, you’ll only find this issue . We&rsquo♛;ll be back on shelves next month.
Here’s a glimps🦂e at what else awaits inside E347.
Glock rockin' beats
If you’ve had half an eye on Twitter lately, you’ll have noticed that rhythm shooters are having a bit of a moment. We talked to the creators of Gun Jam and BPM: Bullets Per Minute about why this nascent genre is so challenging and rewarding to work with, and what it’s like to find yourself making a game with a similar pr🤡emise to someone else.
Artists Assemble
Independent, political and inspiring: collectives seem more and more like one of the✱ most viable futures for vi꧂deogame development. In this feature, we meet just some of the talented people banding together to protect, support, and creatively challenge one another.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities yo🎉u love, ♏and more
Subscribe today
For more industry-beating access to the very best that the videogame industry has to offer, why not subscribe to Edge? You’ll save on the cover price and have༺ your copy deliv🌼ered to your door (or device) each month, complete with exclusive subscriber covers.
You can , digital version, or save even more with the print/digital bundle – whatever you choose, you can rest easy in the knowledge you're getting the full story before anyone ✃else.
Edge magazine was launched in 1993 with a mission to dig deep into the inner workings of the international videogame industry, quickly building a reputation for next-l﷽evel analysis, features, interviews and reviews that꧙ holds fast nearly 30 years on.