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The Chinese Room returns with a chilling tale of survival at sea: Edge 386 features a world exclusive first look at Still Wakes The Deep
By Edge Staff published
News The Dear Esther team returns

Metal Gear Solid 3: Snake Eater was James Bond by way of John Rambo
By Edge Staff published
RETROSPECTIVE Retrospective | Remembering what made Snake's Soviet-era adventure🅰 so special 18 years later

The best Stranger Things game is yet to come, says Netflix
By Hirun Cryer published
News Netflix knows it still hasn't put out an essential Stranger Thing🧔s game

Former GTA lead says his new project is his "most ambitious" game yet
By Hirun Cryer published
News Leslie Benzies isn't downplaying Every꧑where after Rockstar Games

Troy Baker and Roger Clark clash in sci-fi thriller Fort Solis, cover star of Edge 385
By Edge Staff published
澳洲幸运5开奖号码历史查询:News

How C-Smash VRS went from Dreamcast cult classic to PSVR2 contender
By Simon Parkin published
FEATURE Thanks to a♐ filmmaker and his dream team of designers and ൲musicians

How does a Roguelike work across an infinite open world? The answer is in Hyper Light Breaker, cover star of Edge 384
By Edge Staff published
News “Ultimately, we wanted to try out this unique format and structure that nobody else is doing, and make our own 💙subgenre”

You can pet the animals in After Us, but can you save them?
By Edwin Evans-Thirlwell published
FEATURE Hands-on impressions of Piccolo’s vast, vivid and powe꧙rfully conflicted ecological action ga🗹me

Creative director at Marvel's Avengers support studio apologizes for the whole thing
By Jasmine Gould-Wilson last updated
News "It෴ was a very challenging production, let's say"

Redfall is "not a horde shooter" and the vampires are a metaphor, actually
By Jasmine Gould-Wilson published
News "They were vampires before they were vampires"

11 years later, Binding of Isaac dev says his cat-breeding party-based RPG is the "most exciting game" he's ever developed
By Jasmine Gould-Wilson published
News "I lo🌌ved that kind of legacy-based idea of permane🍷nce, and bloodline, and family, and flaw"

OlliOlli World developer intent on creating its "magnum opus" next
By Jasmine Gould-Wilson published
News Now that's sporting talk

PSVR2 is "kind of screwed" without more first-party titles, analyst claims
By Jasmine Gould-Wilson published
News "These dozen or so games🦄 will not carry a $550 peripheral for a console"

How Edge 381’s cover game The Lords Of The Fallen is looking to thrive in a post- Elden Ring world
By Ali Jones published
News “The Umbral realm is ve🍒ry different 𓃲from everything you’ve seen in other action RPGs”

Nightingale is a deliberate departure from the worlds and storytelling of Mass Effect and Dragon Age
By Anne-Marie Ostler published
news "There's a lot of really int♔eresting stories we can tell when you can relate to the woওrld"

The making of Unpacking: Developer Witch Beam on bringing the moving indie hit to life
By Chris Schilling published
Feature Edge speaks to developer Witch Beam to explore the story behind Unꦑpacking

From Journey to The Unfinished Swan: Looking back on a decade of emotional experiences
By Jon Bailes published
Feature From Journey to The Unf🎃inished Swan and Dear Esther: How🎃 simulated strolls broke the mold a decade ago

Jake Solomon on his journey from underqualified graphics programmer to master strategist
By Jeremy Peel published
Feature From Civ 3 to XCOM and Marvel's Midnight 🅺Suns, Jake Solomon shares his thoughts on his exte🎉nsive back catalog