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Future Games Show at Gamescom to broadcast on August 21
By Dan Dawkins published
News Watch over 40 hotly-anticipate💫d games coming to PS5, PC, Xbox and Switch in our epic fall 2024 broadcast

"If Overwatch didn't exist, I think LawBreakers would have had a shot": Gears of War lead blames Blizzard's hero shooter for his failed FPS
By Anna Koselke published
News LawBreakers' lifespan was cut short within a year of iꦇts launch

Legendary indie dev behind hit roguelike Spelunky says we might get a third game, but it'll be "pretty different"
By Anna Koselke published
News The new sequel is a "big if"

Hades 2 director challenges roguelike convention: "If you don't finish the run, it doesn't mean that you failed"
By Anna Koselke published
News Progress is m🧜eaningful "even if you don't reach the final boss"

Roguelike witchcraft from a master’s spellbook: in Edge 398, Supergiant explains the secret sorcery behind its first-ever sequel, Hades II
By Edge Staff published
News “Telling a story from a different point of ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚview was the starting point for so much of what was exciting to us about this game”

Inside Bridge Command, a life-sized starship ready to propel you into space
By Alex Spencer published
Interview Interview | Edge 🔥magazine boldly goes on a tour♎ of the USC Havock

Inside Citizen Sleeper 2: Starward Vector, the indie RPG sequel with Mass Effect in its sights
By Alex Spencer published
Interview Interview | Ed🃏ge magazine takes a giant leap into🤪 the shifting landscape of the Starward Belt

How this open-world puzzle game classic helped us come to terms with human extinction by tapping into our thirst for storytelling
By Jon Bailes published
Interview Opinion | Join Edge magazine as it💙 takes a retrospective dee💃p dive into high-brow puzzler The Talos Principle

How action led the way in Final Fantasy 16's bid to reinvent the long-running RPG series
By Alan Wen published
Interview Interview | Edge mag🧔azine explores the making of FF16 with the devs who brought it to life

25 years ago, Dreamcast's strangest life sim stared into our souls – and then into the future
By Jen Simpkins published
Interview Opinion | Edge magazine remembers Seaman, a weird and wonderful simulation game from l🍌ast century

How a team of Dutch escape artists is charting its future by tackling the mayhem in its past
By Niall O'Donoghue published
Interview Interview | Edge magazine goes behind the scenes wit😼h Total Mayhem Games

How one developer tapped the Internet's past to tell a timeless story of human connection
By Rachel Watts published
Interview Intervi𝐆ew | Edge magazine explores the making of Videoverse

Future Games Show Summer Showcase 2024 to broadcast on Saturday June 8
By Dan Dawkins published
News Tune in to discove🔴r over 40 exciting upcoming games on PS5, Xbox, Switch and PC in our most ambitious showcase yet

Four solodevs weigh up the risks and rewards of creating games as a team of one
By Lewis Packwood published
Interview Interview | Edge☂ sits down with Tomas Sa💯la, Lucy Blundell, Madison Karrh, and Joe Richardson

After The Evil Within and GhostWire: Tokyo, here's how Ikumi Nakamura is breaking boundaries in a games studio "driven by passionate artists"
By Alan Wen published
Interview Interview | Edge sitsꦿ down with artist-turned-studio head Ikumi Nakamura, CEO of Unseen Inc.

Here's how a secluded Polish studio was called upon for The Witcher Remake, Baldur's Gate 3, and Divinity 2
By Jeremy Peel published
Interview Interview | Fool's Theory's Jakub Rokosz talks old friends, new experiences, and finding a home in Bielsko-Biała

Upcoming narrative adventure from Life is Strange dev only features one playable character despite its ensemble cast
By Catherine Lewis published
News Switching perspectives can make you feel d🌠isconnected, explains Bloom & Rage's creative direct🌱or

Baldur's Gate 3 and Final Fantasy 16 stars will host the Future Games Show Spring Showcase 2024
By Ali Jones published
News Ben Starr and Samant🥀ha Béar📖t reunite for the new show