Early Breath of the Wild enemies might have a specific HP count for a very sneaky reason

Breath of the Wild Link
(Image credit: Nintendo)

A Legend of Zelda: Breath of the Wild player thinks they’ve figured out why enemies such as Bokoblins and Guardian Sc🍨outs have a HP of 13, and it&rsqu🐟o;s linked to your weapon’s durability. 

As shared in the , there’s a theory that the Bokoblins and Guardian Scouts purposely have 13 health so that you’re forced to waste an extra hit of durability for a single point of damag♔e. In the post, user u/casperdewith also included an infographic that shows how much damage all of the weapons in Link’s arsenal can do, with each of them adding up🧔 to the dreaded number 13.

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If you didn’t know, each of the weapons that Link obtains throughout the duration of the game has a limited amount of uses before they break and need to be crafted or found again. The only exception to this rule is the Master Sword, which will not permanen🀅tly break like the other weapons available in the game, but will instead lose energy with each hit and requireꩲ a 10-minute recharge period once the energy has run out. 

Similarly, enemies in the game will have a specific number of requireꦺd hitꦗs to take them out. This varies depending on the type of enemy with the small and slimy Chuchus requiring only 3 hits to kill and the mighty Gannon having a HP of 8,000 - meaning he’s much harder to defeat with the likes of a tree branch.  

In other Breath of the Wild news, its highly anticipated follow up has unfortunately been delayed and will now release in Spring 2023. Announced by Nintendo and series producer Eiji Aonuma in March, thꦬe reasoning for the delay wasn’t explicitly stated but it seems the project has a lot to offer players and the team may need a lit☂tle more time to make it the best it can possibly be. 

Whilst we wait for Breath of the Wild 2, take a look at these 7 ingenious tricks and hacks players have discovered in Legend of Zelda: Breath of the Wild.

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year anไd a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.