E3 2004: Five Years Later


E3 booths are notoriousl💜y lavish, and Konami lived up to this long-running standard with its Metal Gear Solid 3: Snake Eater area. As you can see, it was decorated to look like a jungle, with TVs resting inside rocky walls.


Gator-Snake is cool, but looking b꧃෴ack on the game, we have to say that “Snake Eater” sounds like a game someone would invent in a sitcom.


Konami was on a roll with their booths that year – Silent Hill 4: The Room ꦑwas made up to look like a dilapidated apartment.


This boo🐼th came completeඣ with cabinets, stove, sink and schwag-starved journalists.


Square run♎ning a trivia contest for various prizes. We actually won after correctly identifying two in-jokes Final Fantasy X makes about Final Fantasy IV. The prize? Sigh… a Final ཧFantasy XI poster.


Square always makes a big production out of its booth, and in 2004 erected this stupidly tall, blindingly bright screen that displayed their top titl♕es (for sca𝓀le, observe the line of people walking through the screen). In this case, the GBA Kingdom Hearts was cycling through.


Speaking of screens, EA blasted their lineup loud enough to wake the dꦑead. Def Jam is seen here – too bad pics can’t capture how strange it is to see such a large screღen running high-res images so cleanly.

Final page – Activision, Namco and cosplayers!

A fomer Executive Editor at GamesRadar, Brett also contributed content to many o𒁏ther Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStꦓation SIE.