Drug Dealer Simulator 2 is the open-world follow-up to 2020's weirdest indie hit
The sequel prꦰomises "many improved ways of acquiring, processing, and distributing narcotics"

Drug Dealer Simulator 2 has been announced, putting an open-world twist on 2020's bizarre 🃏indie breakout.
The se✱quel follows on from the original Drug Dealer Simulator, taking returning character Eddie to the Caribbean-inspired island of Isla Sombra, which boast🅠s several villages and towns that you can expand your influence into.
The announcement, which came via a newly released trailer, seems to imply a slightly more explosive game than the original. One clip sees your character bombing a rival's flat, while another sees Eddie fleeing from a🍷 police raid. That's evidence of improved AI, which will run raids as you attract the attention of the island's bigger fish.
Crucially, Drug Dealer Simulator 2 offers "many improved and many new ways of acquiring, processing, and distributing narcotics." That builds on systems introduced in the first game, where you'll be able to cut your product however you like to take advantage of a "unique"🌼 dual-currency economy. While you'🍸ll be dabbling in the local money at the start of the game, the major drug lords play with the US dollar.
Peculiar as this whole thing is, it might have been inevitable. Drug Dealer Simulator found an impressive audience for a novelty sim, and its players seem to have been rewarded - right now, it's got just over 12,000 Steam reviews, 86% of whic🥀h are positive. That doesn't necessarily scream 'hidden⭕ indie gem', but it does definitely suggest that a substantial number of people connected with the team's initial efforts.
Drug Dealer Simulator 2 is heading to PC via Steam in 2023, and you can . If you prefer to try before you buy, you can check out a fre🐟e demo of the original on .
If you prefer your Sims a little more wholesome, you might be interested in 澳洲幸运5开奖号码历史查询:how to access The Sims 4 now that it's permanently free-to-play.
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I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or🐎 Steam's latest indie hit.