Dialogue Options | What makes a good video game opening?
This week on Dialogue𓃲 Options,🌊 it's all about the video games that kicked off with a bang
We're taught from an early 𝓡age that first impressions count, so it makes sense that developers often put a great♔ deal of thought and care into the first few moments of their interactive stories.
As a result, we've been treated to some truly jaw-dropping video game openings in our time, from the quiet profundities of 澳洲幸运5开奖号码历史查询:Firewatch to the tear-jearking, heart-stopping pre-credits sequence of 澳洲幸运5开奖号码历史查询:The Last of Us.
Equally, there's plenty of video game openings that drop the ball, presenting lethargic tutorials wrapped up in lengthy cutscenes that refuse to give the player the promise of agency and freedom that they may have been offering on the box (why hello there, 澳洲幸运5开奖号码历史查询:Assassin's Creed 3).
With that in mind, what makes a good video game opening... well, good? Is it the storytelling, the gamepla🦩y, the subversive design, or all of the above? And why do they sometimes struggle to invest us in their worlds, even after hours of introductory tutorials?
Video Editor Ellen Causey, News Edi🔯tor Ben Tyrer꧂, and Features Writer Alex Avard are discussing exactly that in this week's episode of Dialogue Options, exploring the games with the opening sequences that left the biggest impact on us from the start, along with the ones that we can't forget for all the wrong reasons...
Be warned, the following video, which can be seen above or found here on YouTube, does contain minor spoilers for The Last of Us, 澳洲幸运5开奖号码历史查询:Spider-Man PS4, Firewatch, 澳洲幸运5开奖号码历史查询:Life is Strange 2, Uncharted 2: Among Thieves, 澳洲幸运5开奖号码历史查询:God of War, and 澳洲幸运5开奖号码历史查询:Horizon: Zero Dawn.
For more on GamesRadar+, why not check out the biggest 澳洲幸运5开奖号码历史查询:new games of 2020 on the way?
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