Dev of Star Fox-style roguelike hits back at negative response to improved accessibility features: "Sorry not sorry"

Whisker Squadron: Survivor
(Image credit: Flippfly LLC)

The developer🧜 of a popular Star Fox-style roguelike has said "sorry not sorry" after a player change𒈔d their positive review to a negative one following the game's accessibility update.

Aaron San Filippo, developer of has released a statement after a player felt the need to change their positive re🐻view to a negative one following the game's most recent patch. Along with the new accessibility feature, which allows those who need it to slow the game down, the developer also 🅷fixed a bug that changed how the game counted a certain achievement - which is what's got some fans so worked up. 

: "A recent patch fixed a bug with how we were counting stats for the 'Victory' achievement (unlock criteria: win a run). Consequently, the global completion percentage jumped from around 1% to around 10%." The developer continues: "Someone left a negative review over this, mistakenly thinking that this happened because we added accessibility options that allow you to make the game run a bit slower, or to reduce the incoming damage a bit. That's definitely not the case." 

Elaborating further on the changes, Filippo writes: "Yes, there are now accessibility options that give you the option of slowing the game down a bit, or to take a bit less damage. These aren't a complete set of accessibility options, but they are a start, and many players have already voiced their appreciation for them." The developer continues 🌸by explaining that "the game is designed to be hard" but the team don't want to "punish" players who want to use the accessibility feature by disabling achievements. 

"We made a philosophical design decision to let people use accessibility options and ALSO earn achievements, because achievements are mostly a personal thing," Filippo says, before adding that the studio is aware that th🔴is decision means the global completion percentage for most achievements will be marginally higher. "We felt it was more important that all players get to enjoy the achievements aspect of the game even if they choose to use the options that make the game marginally less difficult for them."

Aside from the review in question, Whisker Squadron: Survivor has been fairly well received since its launch this summer - 2 years after its successful Kickstarter campaign. Right now, it still has a "very positive" rev🦩iew rating 🌼on Steam, with many players praising it for its similarity to Nintendo's Star Fox series, its soundtrack, and more. 

Find out what else you should keep an eye out for with our 澳洲幸运5开奖号码历史查询:upcoming indie games list. 

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when𒈔 I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.