Destiny 2 devs promise better communication as players call nerf to sword yeeting anti-fun

Destiny 2
(Image credit: Bungie)

Bungie has nerfed a popular Destiny 2 perk that allowed players to use certain swords to travel vast distances in a hurry, which hasn’t gone down very well in the community due to unintended consequences.&n🎐bsp;

To catch you up, some swords in Destiny 2 can roll with the Eager Edge perk, allowing you to gain “increased sword lunge💝 distance immediately after switching to this weapon”. Players use the perk to skip PvE encounters, flex on unfortunate souls in the Crucible, and just swo✱osh around the map for fun. 

, the developer has “fixed an issue where Eager Edge could be used multiple times in a single activation”. 

Simply put, the change has caused a massive stir within the community. One player has collected many common complaints in a : the gi꧙st is that movement is now in odd ways, you can still by pushing them off the map without them being able to return using the same perk, and most speedrun skips are s💛till possible. There's also a general feeling among some that this is another change that makes the game

In response, senior community manager Dylan Gafner on Twitter that the perk was nerfed because the team "was finding numerous issues where the perk꧙ could be used to skip encounters, break mechanics, and generally cause issues with the game." 

Gafner also says that the team wo꧃uld typically call out a change like this ahead of time with developer insight for community transparency, though this change "slipped through" due to an increase in hotfix cadence. "We're talking to the team on how we can better prep in the future," he adds. 

The explanation hasn't won everyone over, though, with prominent Destiny 2 content creator Fallout that the change feels like "salt in the wound" since hours of grinding for a specific perk on a certain weapon can go to waste depe💛nding on how a patch influenc🤡es the combat sandbox.

"This is a piece of the prioritization pie when it comes to tuning," Gafner in reply. "Anything that takes large amounts of time to acquire (or great feats of skill, for that matter) can b💮e tricky to touch upon. The team tries its best to maintain tha🧸t importance and meaning whenever diving in."

Whether Bungie takes another pass at balancing the perk remains to be seen, though Gafner did thank play༒ers for their constructive feedback, affirming that it "helps us a ton when bringing your voices to the development table".

Elsewhere, 澳洲幸运5开奖号码历史查询:Destiny 2 PvP civil war continues as Bungie adds quitter penalties to the casual playlist.

Iain Harris
News Editor, Games

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPap🌳erShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'෴ll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.