Cut Super Mario 64 level discovered after a months-long search
A very lucky glimpse at what might have been

After a months-long search, Nintendo historians have uncovered a lost company catalog - and have discovered that it contains a look at a previously-unseen 澳洲幸运5开奖号码历史查询:Super Mario 64 stage.
The Render Archive, a fan group dedicated to tracking down official render artwork for classic Nintendo games, put out a 🔯call in February 2022 to find anyone who had access to 💜a copy of the 1996 Nintendo company report. After a well-timed retweet, Twitter user Nintoid stumbled on that call, and revealed that they had a copy of the report.
I still own it. Looks like e🤪xactly this one. pic.twitter.com/qDIj4v030g
There's a rprise at the end of the report, however: a series of film strip-style screenshots of an early version of Super Mario 64. Much of the footage these shots were pulled from either already appeared in publicly-releas🎀ed , or isn't much different from the final game.
Now for the insane part...One of the pages shows various screenshots from the currently missing "extended" 1995 Nintendo 64 B-roll. Why is this a big deal? It shows a never-before-seen look at Super Mario 64's mysterious ghost stage! Below is a gif to view each frame in actioꦉn. pic.twitter.com/KsifRUaSg2
But there's one bit that shows a previously-unseen room with a bunch of Mr. I enemies firing bubbles at Mario. This area looks a lot like the Big Boo's Haunt level, though this specific area does not appear in the final game. O𝓀ther unused areas similar to the ghost house in similar promotional foota🦹ge, so it looks like Nintendo had a lot of ideas for this level that did not make it into the release version of Super Mario 64.
A shee💛r bit of happenstance revealed a whole new piece of one of the most important games of all time, and this makes for𒁏 a pretty good reminder of how fragile and challenging the work of preserving video game history really is.
Check out all the 澳洲幸运5开奖号码历史查询:best N64 games of all time.
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainm♉ent𝕴 time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.