Cube World is out at the end of the month, and early access players can play from next week
"What a long, strange trip it's been"

澳洲幸运5开奖号码历史查询:A couple of weeks ago, Picroma broke its silence about the voxel-based, procedurally-generated action-RPG, Cube World, and confirmed the game would "hopefully" be released some time “around the end of Septembe▨r/October 2019”.
Now &ndas🐽h; six years after the game was released in early access – there's finally a confirmed rel🍌eased date: September 30, 2019. If you bought the game during its early access phase, a key for the full-release should drop into your Picroma account soon.
– which described the development process as "a long, strange trip" – early adopters will be able to try the new version courtesy of a beta test kicking off on Monday, September 23, 2019.❀For those a little late to the party, there doesn't seem to be another way of participating in the beta, I'm afraid, but keep an eye on the for more information (tha𒊎nks, ).
If you're wondering why it's taken so long to get to this point, you're not alone. In a candid blog update a few weeks back, developer Wolfram von Funck described "why everything took [...] so long" and "why there were no updates", detailing how an early DDoS attack left the developer traumatised and hesitant to press on.
"As some of you might remember, we got DDoS'ed as soon as we opened the shop," they wrote♔. "It might sound silly, but this event traumatized me and kind of broke something inside me. I never told anyone about it, and I don't want to go into the details, but I'm dealing with anxiety and depression ever since. Social media didn't improve it, as you might imagine. I'm still not sure if it's a good idea to tell the world about it, but I wanted to g𝔉ive the fans an explanation."
To celebrate the release, here'⛎ꩲs an all-new teaser trailer:
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Vikki Blake is GamesRadar+'s Weekend Reporter. Vikki works tirelessly to ensure that you have something to read on the day🐽s of the week beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.