Cube World finally has a release window, six years after alpha
Hip to be square

Surprise! Six years after it released as a paš¼id alpha in 2013, Cube World ā the voxel-based, procedually-generated action-RPG that's a little like a mash-up of Woš rld of Warcraft and Minecraft ā has finally secured a release date.
In its first official update in years, Picroma announced it will launch on Steam āhopefully around the end of September/October 2019ā, four yearꦔs after the game was removed from sale from the digital platform.
(thanks, ) developer Wolfram von Funck described "why everything took [...] so long" and "why there were no updates", detailing how an early DDoS attack left the developer traumatised and hesitant to press on.Cube World will be released on Steam! //t.co/Lap10eQVKXHopefully aā±round the end of Septemš¤Ŗber/October 2019. #cubeworld
"Whenš¹ I released Cube World back in 2013 on our homepage, I was enthusiastic to finally share my game with you. It was a dream come true for me, Iš wanted to be a game developer since I was a kid," they wrote.
"As some of you mighšt remember, we got DDoS'ed as soon as we opened the shop. It might sound silly, but this event traumatized me and kind of broke something inside me. I never told anyone about it, and I don't want to go into the details, but I'm dealing with anxiety and depression ever since. Social media didn't improve it, as you might imagine. I'm still not sure if it's a good idea to tell the world about it, but I wanted to give the fans an explanation."
Von Funck went on to detail how, at "several points in the past years", they considered releasing an update, "but every time I was afraid it wasn't good enough" and perfectionisą¦t tendencies made them "rework everything from scratch several times".
Looking ahead, the imminą¹ent release sees a number of improvements on its alpha predecessor. Von Funck says the planned new release "is basically Cube World 2.0" and while there are "still many things [they'd] like to add in the future", the versiošn finally slated for release "is already fun".
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According što the , Cube World 2.0 offers the usual four āRPG classes and includes co-operative online multiplayer, "procedurally generated lore", "non-linear, open world gameplay", and "action-based combat". Of course, early adopters without forking out any more money.
While you wait for Cube World to drop, why not check out our list of the 澳擲幸čæ5å¼å„å·ē åå²ę„询:best PC games?

Vikki Blake is GamesRadar+'s Weekend Reporter. Vikki works tirelessly to ensure that you have something to read on the days of the weeš”k beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.