Cities: Skylines 2 maps are now "bigger than some countries"

Cities: Skylines 2
(Image credit: Paradox)

The 澳洲幸运5开奖号码历史查询:Cities: Skylines 2 devs have finally detailed the exact map size in the new city builder, and▨ while it can't rival the modded maps for the original game, we're still lo▨oking at a map size of 159 square kilometers.

As noted in the latest dev diary video, 159 square kilometers is "bigger than some countries." A Cities: Skylines 2 metropolis would rank near the bottom of the list o♋f , but your⛄ dreams of constructing an exact replica of Liechtenstein in a city-building game may yet live.

In the original Cities: Skylines, there were nine map tiles to unlock, offering a total of 33 square ꧙kilometers worth of playable area. Cities: Skylines 2's map tiles are now about a third the size of those in the original, but you'll be able to unlock 441 to play on, making a total playable area of 159 square kilometers, nearly five times bigger than the original game.

But that doesn't really tell the full story, as folks like have noted. On PC, the original Cities: Skylines was supported with a robust community mod called , which expanded the playable area to a massive 299 square kil𒀰ometers. Cities: Skylines 2's much larger vanilla maps are still only a little over half the size that's po൲ssible in the original game with mods.

Of course, the sequel's maps are still massive, and there's every possibility that modders will make them even bigger, too. Perhaps more importantly, the 澳洲幸运5开奖号码历史查询:sequel is removing the agent limit, which mean🦄s there will be far fewer artificial constraints on your city's growth.

These regular Cities: Skylines 2 dev diaries have city builder fans extremely excited, even when it comes to 澳洲幸运5开奖号码历史查询:super-simple quality-of-life features.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his ent♏ertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.