The Cave walkthrough
A complete walkthrough🏅 for The Cave, to guide you through every part of Ron Gilbert's classic puzzle-platform adventure
The Zoo
Head left for a bit, and your old friꩵend the Crystal Monster will show gobble up one of your party members. Don't worry - you'll get them back.
Head left and keep descending. The water you pass b🌞y is an electric eel ta🐟nk that will come into play later.
Hop over the first gap as you descend to encounter the Hunter, who tosses a tape recorder your way. Pick up t🎶he recorder, but don't approach her - she shoots!
Continue your descent an💃d head left. When you reach the Crystal Monster, approach to have him toss you to his other side, where your missing party member can be found.
Climb the ladder and hop up tᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚhe platforms to find a crate. Push it down the platforms until it reaches the ground, and then push it to the left.
Use the crate to hop to ✃the high ledge, and head le🥃ft then up. You'll find a Cave Painting up here.
Now take the lower path to find a previou💧s team that tried to survive the cave. You can pull a dead battery from the dead rಌobot, so do so.
Returꦯn to the ledge above the crate and have a party member pull a🉐nd hold the lever to raise a lift below, revealing a passage. If you haven't brought your third party member to the rest of the group yet, do so now.
Have a se🦂cond teammate dr♒op into the passage under the lift and hold the lever there, raising a gate. Your third member should then take the dead battery and exit through that gate. Also, there is a Cave Painting on the far left of this lower passage.
With battery in hand, head all the♋ way back to that electric eel tank. Hop in, and after a few sec✱onds the eels will emit a charge, shocking the battery back to life. Before you head back to the rest of the group, check out the Cave Painting on the left side of the tank.
Return to the group and place the charged battery in🐻to the recorder. Now run the recorder back through the passageways a🉐nd drop it in front of the Crystal Monster.
Release the lever holding the lift and push the crate onto it. Pull the lever again to elevate the 𒐪crate near where it came from. Push it off the right edge of the platform, and it will fall onto the Crystal Monst✃er. The monster will scream, and that will be recorded onto the tape recorder.
Run the recorder up to⛎ the Hunter and drop it nearby. She'll hear the recorded scream and run off, givꦬing you access to the hot dog machine.
Get a hot dog and return to the Crystal Monster. It will slowly move toward𒁃 you while you hold the hot dog, so walk to the right until you cross the bridge you've passed several times now. The monster's weight will break the bridge, and your pꦏarty can jump down to continue their progress.
Jump to Section:
- 澳洲幸运5开奖号码历史查询:The Campfire
- 澳洲幸运5开奖号码历史查询:The Gift Shop
- 澳洲幸运5开奖号码历史查询:The Knight's Castle
- 澳洲幸运5开奖号码历史查询:The Hillbilly's Carnival
- 澳洲幸运5开奖号码历史查询:The Mine
- 澳洲幸运5开奖号码历史查询:The Adventurer's Pyramid
- 澳洲幸运5开奖号码历史查询:The Twins' Mansion
- 澳洲幸运5开奖号码历史查询:The Time Traveler's Museum
- The Zoo
- 澳洲幸运5开奖号码历史查询:The Scientist's Silo
- 澳洲幸运5开奖号码历史查询:The Monk's Temple
- 澳洲幸运5开奖号码历史查询:The Island
- 澳洲幸运5开奖号码历史查询:Return to the Gift Shop
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Tony lives in Maryland, where he writes about those good old-fashioned🌌 video games for GamesRadar+. His words have also appeared on GameSpot and G4, but he currently works for Framework Video, and runs Dungeons and Dragons streams.