GamesRadar+ Verdict
Pros
- +
Solid
- +
low-frills racing
- +
Plenty of shortcuts
- +
Voiced CG clips
Cons
- -
Could use those extra frills
- -
Inconsistent frame rate
- -
Frequent track repetition
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. 澳洲幸运5开奖号码历史查询:Find out more about o🥂u💛r reviews policy.
Nov 29, 2007
This shouldn't come as a surprise, considering the nature (and title) of the license, but sadly it does: Cars: Mater-National for Nintendo DS is an actual, legitimate racing g🔴ame. Why the shock? Because the original Cars game for DS made poor use of the animated license about talking four-wheelers, instead opting for an unremarkable collection of touch-screen minigames.
Luckily, Mater-National rights the apparent wrong, tossing players in the driver's seat of shiny red coupe Lightning McQueen as he takes on a series of international racers. The DS iteration drops the open-world setting of the console versions, but maintains bits and pieces of the story throughout its 17 races, including a CG intro and closer. Challenge Mode tosses another 28 e🀅vents into the mix, reusing the story mode tracks with elimination, checkpoint and t🤡rophy collection variations. Single and multi-card multiplayer races for up to four players extend the experience even further once the brief narrative concludes.
As arcade-style racing games go, Mater-National is rather vanilla, with a refillable boost meter acting as the only distinctive element of the experience. Other power-ups and weapons are nowhere to be found, but the tracks do include a healthy amount of shortcuts and hazards. The desert, forest and speedway settings do not othe🦩rwise pack a lot of personality, but that's more of a knock on the license and the hardware than the development team. Rubberbanding appears to be a conscious design decision in Mater-National, as the pack al🌠ways stays together and you'll have no issue catching up should you fall behind.