Bully - updated hands-on
Menace to society or just misunderstood? We dig a little deeper to find oꦔut
First, let's clear something up: Bully both is and isn't Grand Theft Auto in a school. It uses the GTA game engine, so anyone familiar with those games should have an easy time navigating Bullworth Academy and the surrounding town. But while it's a mission-based, free-roaming adventure, you can't jack cars in Bully. You can't mug peopleš¦©, and you can't use deadly weapons or kilą²l anyone. No hookers, sex or blood, either.
So, is Bully the dangerous game everyošne says it is? Only if you think Bart Simpson is a violent cancer on society.
We've澳擲幸čæ5å¼å„å·ē åå²ę„询:already covered a lot of the basics of publisher Rockstar's high-school simulatšor, in which a hard-nosed young tough named Jimmy Hopkins gets sent to the only boarding school left that'll take him. But after being given free rein with a finished copy of the game, we've come away with a more complete picture of what you cšÆan expect this October.
The game begins with Jimmy getting dumped at Bullworth by his serial-marrying mother, and after some violent new-kid hazing by the school bullies, he's befriended by a twitchy, overmedicated little Svengali named Gary. Gary's obsessed with "taking over the school," and he represents what everyone seems to think Bully is about: remorseless, sociopathic hatred. So it's fairly obvious even fš¶rom the start that he's destiāned to be the game's villain.
Until then, the first chapter ping-pongs between helping out with Gary's cruel praš®nks - which help familiarize you with the school - and protecting a clique of šnerdy kids from the school's jocks and bullies (for a fee, of course).
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