Breath of the Wild-inspired sequel to 25-year-old open-world game is about 64 square kilometers, and you can explore "every inch ... without any restrictions"

Outcast: A New Beginning release window
(Image credit: THQ Nordic)

Outcast: A New Beginning is ⭕the sequel to one 👍of the very first open-world games ever made, simply called Outcast, but it's also taking cues from games that have come out in♑ that two-decade gap by letting players explore an entire alien world "without a🔯ny restrictions."

Outcast: A New Begining's director previously revealed that the sequel💟 was actually influenced by The Legen👍d of Zelda: Breath of the Wild's radical freedom and non-lin💜ear progression. ('Go anywhere at any point and do anything' vibes.) Now, the game's producer has shed more light on the world and how it opens up to the player. 

THQ Nordic producer Andreas Schmiedecker tells Gamesrada🤪r's Jasmine Gould-Wilson that the game's alien planet is "about 64 square kilometers big and includes seven large Talen villages, different biomes with varying vegetations, and lots of animals and open-world activities." Those seven villages act as waypoints, pulling you in different directions, and you can help those native populations in any order you fancy. 

"After a tutorial sequence, the player is completely free to explore every inch of that world (except for a couple of bases) without any segmentation or restrictions," Schmiedecker continues. So there aren't any borders or in♈visible w🦋alls that turn you away if you're below a certain level. 

Schmiedecker previously delved into the 澳洲幸运5开奖号码𒁃历史查询:game's "bright and colorful" setting and how that sets it apart from tꦕhe typically dour landscapes you might find in similar games. 

ಌOutcast: A New Beginning is out on and conso🧸les right now, just in case you're interested in the sequel's unshackled freedom. 

Check out the other 澳洲幸运5开奖号码历史查询:best open world games to sink into now. 

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forge꧑t.