Blizzard is developing an unannounced AAA multiplayer game with "epic, memorable worlds"

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Blizzard is working on an "unannounced AAA multiplayerꩲ" game for PC and consoles, according to a fresh batch of . Language in the applications points to a game with first-person shooting, new-gen graphics, and a unique, innovative art style.

As shared by Blizzard senior artist Dan John Cox, Blizzard is looking to 🌺fill 16 vacant positions to help with development on the unannounced project. Collectively, the new job listings at Blizzard describe an ambitious game built by a small new development team.

looks for candidates who can "concept, model, and texture highly creative environment art." The role's primary responsibilities include "combining traditional art aesthetics with next gen 3D authoring techniques to create a unique visual texturing style for environments that extend the boundaries of what's creatively possible."

Another listing seeks an with "broad, extensive player experience with FPS and action games, both single-player and onlineไ." That last part seems to suggest that the game will have an offline single-player mode, but like most of the descriptions here, doesn't confirm anything. Blizzard is also looking for a who can help make "epic, memorable worlds," suggesting that whatever the studio is working on will have several different maps.

Blizzard rec🐎ently confirmed that Diablo 2 Resurrected would be its last remaster for a while, with senior vice president Allen Adham telling  that the studio has "new teams working on new games, new game types." And indeed, ther🍌e are a total of 55 job listings for unannounced projects on Blizzard's , with some applications referencing a mobile game.

As far as announced Blizzard games go, here's 澳洲幸运5开奖号码历史查询:everything we know about Diablo 4 and 澳洲幸运5开奖号码历史查询:Overwatch 2.

After earning an English degree f🔯rom ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for mana𝄹ging the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.