Black Ops 3 promises to break tired COD traditions
The next instalment in the CoD franchise may look a little similar to last year's future-set Advanced Warfare (we do know the COD studios cಌheck out🍬 each other's games during development, although we're assured they never share ideas), and its 澳洲幸运5开奖号码历史查询:arm🎉ies of robotic enemies certainlyꦉ look familiar – but don't settle too comfortably on your laurels, because veteran studio Treyarch is looking to shake-up the tired set-piece formula with 澳洲幸运5开奖号码历史查询:Call of Duty: Black Ops 3.
In the latest issue of Edge, game director Dan Bunting reveals much of thi⛎s comes from the desire to improve the player's control over the game: "We still push people into choke points and constrain heights, but we wanted to give players an extended mastery curve, to expand the upper limits of how they learn movement through the map,” he explains. “We automate a lot of things. We let players concentrate on the combat; everything else is fluid – it sublimates to a primal part of your brain."
To support this, Treyarch is promising an overhauled AI system, which includes an improved 'nav-mesh' so your opponents have a greater understanding of the environment, as well as 20 different 'mentalitie🎶s' that define distinct changes in behaviour. "With the greatest reverence and respect for [Call of Duty], sometimes the tactic is just left trigger, right trigger, dead,” says campaign director Jason Blundell. “With some of our new AI archetypes, that won’t be viable. We’ve also opened up the spaces, so you need much better situational awareness.”
The latest issue of Edge, with Deus Ex: Mankind Divided on the cover, is out now. Download it here or to future issues.
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Dom has been a freelance journalist for many years, covering everything from video games to gaming peripherals. Dom has been💮 playing games longer than he'd like to admit, but that hasn't stopped him amassing a small ego's worth of knowledge on all things Tekken, Yakuza and Assassin's Creed.