Bionic Commando Rearmed 2 revealed, leaps into 2011
2008's masterful remake gets its own sequel
The Capcom news keeps rolling out this morning - in addition to澳洲幸运5开奖号码历史查询:Marvel vs Capcom 3, we also have a sequel to one of 2008's best games. Bionic Commando Rearmed 2 is a direct follow-up to the XBLA/PSN retro-remake, and looks to follow the same general gameplay pattern as its predecessor. In other words, ꦛhard-as-hell platforming, slick graphics and a soundtrack that's almost too good to be true.
Developed by Fat Shark, Rearmed 2 will land in Q1 2011 and sporta h🌜andful ofchangesfrom the original,most notablythe ability to jump. If you recall, the "bit" in the original game was the fact that you had to use the bionic arm to swi☂ng through each level instead ofjumping.The heft of the arm prevented you from leaping, which meant all sorts of creative platforming puzzles and brain-teasing bosses. We're very eager to see how jumping affects the experience, both while running through levels and tackling the sure-to-be ruthless bosses.
Rearmed 2 is interesting in that it's not based on any NES or arcade game. Instead, it's a sequel that employs the same structure, sound and feel of a game developed in the '80s (plus all the modern-day perks like pꦆhysics, 1080p and online leaderboards).
There's precious little else to ♌say, save the list of bullet points spelled out in the press release - 2-player co-op is back, the bionic arm will have new abilities and the cutscene art is from Massive Black, who previously worked on Infamous, BioShock 2 and God of War III.
To be perfectly honest, Rearmed was my favorite game of 2008 (anyone remember澳洲幸运5开奖号码历史查询:this little video?) and the prospect of a sequel has got me pumped. It's a littl𓃲e odd the developers of the first Rearmed, who have since formed their own Might & Delight studio, aren't helming the second one. Not really cause for concern, but it is worth noting.
Expect more during E3 (June 15-17 2010).
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A fomer Executive 𓂃Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Off🦂icial Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.