Best games of GDC
Not every game gets the spotlig💙ht it deserves, but these were the ones that🅷 grabbed our attention

Gears of War 2
Gears of War 2 may not have been an 澳洲幸运5开奖号码历史查询:indie game and it was definitely not starving for attention, but it certainly made an impression when Cliff Bleszinski announced it back in 2008 at 澳洲幸运5开奖号码历史查询:Microsoft's Game Developers Conference keynote.
There will be no keynotes at GDC this year from Nintendo, Microsoft or Sony, which makes us a little sad, as years♔ past we've seen several game anno𓄧uncements at GDC.
However, EA did just 澳洲幸运5开奖号码历史查询:unveil a new SimCity at a press event this week so that's something!

LittleBigPlanet
Back in 2007, Sony and Media Molecule took advantage of GDC to showcase LittleBigPlanet for the first time. This darling p🐟latformer charmed our socks off ꩲwith its loveable mascot named Sackboy. The game went on to win plenty of awards and spawned a sequel a few years later.

The Legend of Zelda: Phantom Hourglass
Back when big game developers were still expected to make some announcements at GDC, Nintendo surprised everyone by revealing that The Legend of Zelda: Phantom Hourglass would be coming to the Nintendo DS during its keynote address in ♉2006. To everyone's delight, the game was to be released later that year.

The Legend of Zelda: Spirit Tracks
Of course it came as no surprise when Ninte💦ndo president Satoru Iwata announced The Legend of Zelda: Spirit Tracks at GDC in 2009. Having set this precedent, we've been anxiously hoping that Nintendo will reveal more each year at GDC. Unfortunately, it looks like we're going to have to wait until E3 for any new info from Nintendo.

Machinarium
Machinarium didn't exactly get announced at GDC nor did it have a big showing, but the PC point-and-click adventure got some extra recognition from the Independent Games Festival in 2009 when it was nominated for Excelꦜlence in Visual Art. The IGF has been running for 14 years and was originally set up to encourage innovation from independent game developers as well as ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚstudent designers. The award ceremony is held during the week of GDC before the Game Developers Choice Awards.

de Blob
Originally called "The Blob," the game was available for free on the PC and was a Student Showcase winner at the IGF in 2007. A game about an alien that wants𝔍 to liberate and bring color back to the dismal monochromatic world of Chroma 🐷City, de Blob was designed by eight students in the Netherlands.

World of Goo
The game was developed by a team of two former Electronic Arts employees and the total cost of the game was about🧸 $10,000. World of Goo is one of the highlights on WiiWare and is also available on the PC.

Super Meat Boy
Great gജames like Super Meat Boy spread quickly via word of mouth, and venues l✃ike GDC and fan shows like the Penny Arcade Expo help raise awareness of games that often get ignored by big publishers.

Limbo
The game went ꦓon to gross more than 7 million in revenue in 2010 alone. Not too shabby for Dan🐎ish developer Playdead on their first go.
GDC may be developer-focused and lack the glitz and glam💃or of E3, but at the center of it all is an incredible amount of talent. The Game Developer Choice Awards will honor some of the best games of last year, but if you're looking for a game that invokes something special, take a look at
The IGF awards takes place Wednesday, March 7 at 𒆙6pm.