Pros
- +
Interesting and nuanced dual protagonists
- +
Some nicely plotted haunting cases to investigate
Cons
- -
An open world full of repetitive busywork
- -
Upgrade and RPG systems are undercooked
- -
Combat lacks variety
Interesting and nuanced dual protagonists
Some nicely plotted haunting cases to investigate
An open world full of repetitive busywork
Upgrade and RPG systems are undercooked
Combat lacks variety
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A specter is haunting Banishers: Ghosts of New Eden. If I had to put a name on it, I'd probably call it the ghost of third-person act๊ion adventures past. Developer Don't Nod's open-world spook mystery forges a clear identity in its charactersꦰ and plotlines, but the body of the game is so possessed by the spirits of Assassin's Creed, Horizon: Zero Dawn, et al. that its unique voice often struggles to breach the surface.
Release date: February 13, 2024
Platform(s): PC, PS5, Xbox Series X
Developer: Don't Nod
Publisher: Focus Entertainment
It's no surprise that Don't Nod – best known for the Life Is Strange series – manages to spin a decent yarn, and indeed, despite some questionable choices, Banishers: Ghosts of New Eden's story is the best reason to see it through. The game's dual protagonists are the titular banis🐷hers, late 17th century ghostbusters who arrive in New England at the behest of a friend to help exorcize a particularly insidious presence. Cuban Antea Duarte is the experienced campaigner of the pair, with Scotsman Red McRaith her apprentice. But beyond this arrangement they're also lovers, which ensures a compelling strength and warmth to their bond.
So compelling is it, in fact, that it's quite the comedown when this charming (and fine-looking) couple strike tragedy in Banishers: Ghosts of New Eden's well-adver🌺tised early plot turn. Antea gets bumped off by the malignant spirit causing all the trouble and spends the rest of the adventure as a ghost, aiding Red with spiritual powers as he embarks on a lengthy journey to find the root cause of the specter's wrath.
Genre | Action RPG |