Baldur's Gate 3 is now a best-selling pre-order on PS5

Baldur's Gate 3 party stands overlooking on a cliff
(Image credit: Larian Studios)

澳洲幸运5开奖号码历史查询:Baldur's Gate 3 continues to rocket through its launch weekend, and its success on PC looks to be trickling its🦄 way to PS5𒊎 players too.

As spotted by @BenjiSales over on Twitter,♑ Baldur's Gate 3 has jumped up the PlayStation Store chart, and is now the ✅second best selling pre-order in the US, beaten only by Madden NFL 24. 

shows that Baldur's Gate 3 is the third⛄ best selling pr🅘e-order here in the UK, losing out to EA Sports FC 24 and Marvel's Spider-Man 2.

Over on PC, Baldur's Gate 3 is proving to be even more popular now it's the weekend, as it's beaten its previous record of 澳洲幸运5开奖号码历史查询:concurrent players on launch day of 532,876. As recorded by , its new concurrent player count is now a w♚hopping 712,28.

Larian Studios CEO Swe꧂n Vincke previously said he'd warned the IT team to expect a concurrent player count of "100k or so at the max", and it looks like the game's success is well on its way to that figure.

The success of Baldur's Gate 3 on PS5 could be due to a number of things. The excitement from PC players seeing the 澳洲幸运5开奖号码历史查询:scope of the game's writing, or 澳洲幸运5开奖号码历史查询:typical D&D problem-solving, or even just 澳洲幸运5开奖号码历史查询:Larian's own antics is likely filtering over to PS5 users. The game's excellence as an RPG is probably also filling the gap a lot of us are feeling, with the lack of 澳洲幸运5开奖号码历史查询:Mass Effect 5 and 澳洲幸运5开奖号码历史查询:Dragon Age 4 from BioWare.

For those of you who'll be diving into Baldur's Gate 3 on PS5 once it releases on September 6, just beware of any, um, 澳洲幸运5开奖号码历史查询:genital jump-scares please.  

You can read our 澳洲幸运5开奖号码历史查询:Baldur's Gate 3 review in progress to see our early thoughts on the game, or visit our 澳洲幸运5开奖号码历史查询:Baldur's Gate 3 guide hub for tips and walkthroughs.

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I'm a freelan❀ce writer and started my career in summer 2022. After studying Physics and Music at university and a short stint in software development, I maꦇde the jump to games journalism on Eurogamer's work experience programme. Since then, I've also written for Rock Paper Shotgun and Esports Illustrated. I'll give any game a go so long as it's not online, and you'll find me playing a range of things, from Elden Ring to Butterfly Soup. I have a soft spot for indies aiming to diversify representation in the industry.