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REPO devs say "we've heard your feedback" and you can chill a bit: the Museum is "not finished," and the difficulty's going up with "Moon Phases" because "the game needs to keep up with you"
By Issy van der Velde published
News "Things ꦐwill get spicier a𝓡nd spicier as you get spicier and spicier"

If you want Little Nightmares 3 without the nightmares, Bumpkin & Sprout is the 3D Mario-style co-op platformer I need you to wishlist
By Jasmine Gould-Wilson published
Preview Preview | Bumpkin &♈; Sprout are a pair of fun guys &nd𝄹ash; literally

"A new island in Palworld, that's half a year's work": Helldivers 2 and Palworld leads agree people can "misunderstand how long it takes to make things," and you can't just "add this or do that"
By Austin Wood published
News "I understand that need for mo�൩�re content quickly," says Palworld's John Buckley

In its 3-player push, Elden Ring Nightreign boss admits FromSoftware "kind of overlooked and neglected the duos aspect," but is considering it for "post-launch support"
By Austin Wood published
News Solo and three-p🍃layer setups were the focus, but duos aren't🍰 off the table

REPO's "most powerful weapon" yet is a cannon that turns the cart into a tank, and this thing's friendly fire is absolutely going to destroy relationships
By Ashley Bardhan published
News The Cart Cannon seems terrifying

REPO devs "always take a look at glitches that become popular or even mods" as a sign of what needs changing in the game, starting with a response to the "dearly missed" health glitch
By Dustin Bailey published
News "We ta💧ke that as a sign that we ꦦneed to tweak or change the gameplay design"

The 25 best co-op games of all time
By Sam Loveridge last updated
List With🦩 the best co-op games, two heads are better tha🌺n one

I had fun blasting fungus limbs in Mycopunk, Devolver Digital's co-op shooter, but it'll take a lot to lure me away from Deep Rock Galactic
By Oscar Taylor-Kent published
Hands-on Hands-on | Devolver Digital's new co-op shooter, Mycopunk, has fun and unique sci-fi blasting ideas, but it needs to𓂃 offer a ♌lot to win me over from its competition

"We slept once and have been awake ever since": REPO devs say the first big update "will take a bit longer" because the co-op horror hit's "huge success" surprised them
By Jordan Gerblick published
News Future REPO updates shouꦡld be faster because "we have more knowledge on things ꦑand how to do it"
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