<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> //344567.top 2025-06-20T10:28:37Z en <![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Following a wave of Borderlands 4 previews and the feedback that's come from those, Gearbox has confirmed that its upcoming looter shooter will feature a🐼n optional combat radar after ♋all, after a significant number of players complained about its absence in the demo they played.

After previews for 澳洲幸运5开奖号码历史查询:Borderlands 4 went live, Gearbox boss Randy Pitchford polling fans on "what more" they want when it comes to navigation in the game. It was already confirmed that 澳洲幸运5开奖号码历史查询:there's no mini-map, but 55% of people declared that they wanted a "combat ra𒊎dar, you fools," prompting Pitchford to explain that, actually, the devs already have us covered for the full launch.

In a thread discussing Borderlands 4's maps, compass, and EchoBot AI drone, Pitchford admits: "To be honest, we have been using the compass for so long for combat situational awareness, [that] we don't miss the radar. We stopped thinking about it. We can actually prove at the beginner level it doesn't matter and at the advanced level the compass is preferred." However, following the game's recent "press tour," Pitc🌸hford estimates "roughly 15%" of players brought up the combat radar's absence, with a number really advocating for the feature.

"As me and head of dev, Steve Jones (and some of the other guys) were poking around with producers trying to🧸 figure out what it would take to add these features and if we could make it in time to ship or not, something awesome happened," Pitchford explains. "In classic Gearbox style, where we have an ethos of 'they who builds it, wins,' some developers got together and found some time in the margins of their schedules. Some Gearbox heroes did what Gearbox heroes do!"

Pitchford says that in an effort from creative director Graeme Timmins and some members of the UI team (including "the awesome Jason Brown and the badass Justin Dooley," as well as art from "the super talented Ray Peña"), the devs made the combat radar players were missing. What's more, they "just🍸 barely squeezed it in for a QA pass so that it can go into the main branch of our software in time to ship with Borderlands 4 on September 12."

The Gearbox boss expresses his gratitude for the feedback the devs received, perhaps with some trepidation using the term "real fans," despite all the backlash he's faced for those two words recently. "This happened because of the best elements of our community. I'm talking about the real fans who sincerely want the best for the game and 🐽gave constructive notes and made reasonable arguments," he says. "You know who you are and you rock! You made this happen!"

Meanwhile, creative director that the combat radar was added "LAST FREAKING WEEK," so it really is a recent development. He says that those involved in its creation "went incredibly fast when I told them – 'If we're doing this, I want it for launch.' This is just how committed we are here✱ guys; we're doing everything to make BL4 the definitive Borderlands."

All in all, it's been a positive week for Borderlands fans – a welcome change after the aforementioned backlash following Pitchford's suggestion that any "real fan" would find a way to buy the upcoming game even if it was $80. A few days ago, it was confirmed that 澳洲幸运5开奖号码历史查询:the standard edition of the game is $70, so fans' wallets are somewhat safe, unless they want to buy a pricey collector's edition that's not actually a collector's edition.

Borderlands 4's $70 price is "extremely unlikely" to have been influenced by backlash to Randy Pitchford's "real fan" comment, Baldur's Gate 3 publishing director says, even if he thought it was "gross."

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//344567.top/games/borderlands/borderlands-4-doesnt-have-a-minimap-but-its-getting-an-optional-combat-radar-after-all-following-feedback-from-the-real-fans-who-sincerely-want-the-best-for-the-game/ F8FrPBrygWXGp9YQFjFE3D Fri, 20 Jun 2025 10:28:37 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 is coming out in September, and although Gearbox CEO Randy Pitchford can't seem to keep his foot out of his mouth, 澳洲幸运5开奖号码历史查询:Baldur's Gate 3 publishing dir💜ector Michael Douse will still be buying it as soon as it comes out.

"Borderlands 4 is a day one purchase for me, by the way," Douse writes on Twitter. "I have a lot of faith in its writers (though I canꦫ't put a finger on it, I have a good feeling about it) and I think just enough time has passed. Just throwing that out there in case you thought I was neggy on the BL."

澳洲幸运5开奖号码历史查询:Douse has previously spoken out about Pitchford's controversial comment that "real fans" would find a way to afford Borderlands 4, even if it cost $80. "Saying 'real fans will find a way' is gross because it assumes your g🍎ame is more important during a cost of living crisis than, for example, making it day♐ to day," Douse wrote at the time.

So, you can see why Douse wanted to clear the air and let it be known he does still suppo🎃rt the game. But, even though Douse is keen to get Borderlands 4, he's still not afraid to give his honest opinion on the series. One fan asks what he thought of the writing in Borderlands 3, and he replies: "That was a dry-a🐻ss turkey dropped eight months after Thanksgiving." Ouch.

I wonder if he'll be getting the $70 standard version or the $150 collector's edition that's not actually a collector's edition and doesn't come with the game?

While you wait, check out all the other 澳洲幸运5开奖号码历史查询:upcoming games of 2025.

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//344567.top/games/borderlands/baldurs-gate-3-dev-buying-borderlands-4-day-one-despite-calling-out-its-price-controversy-and-thinking-borderlands-3s-writing-was-a-dry-ass-turkey-dropped-8-months-after-thanksgiving/ W6pSaReBS7jksWvq372Mcc Thu, 19 Jun 2025 21:00:00 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4's PC specs are here, and it turns out more than half of Steam users don't meet the minimum requirement. 澳洲幸运5开奖号码历史查询:The game may not be $80, but it will cost more than that once you add a new🍸 CPU ꦡto the total.

The minimum hardware you'll need to run Bordꦺerlands 4 includes 16GB of RAM, 8GB of VRAM, 8 CPU cores, and an Nvidia RTX 2070 or AMD Radeon RX 5700 XT. That's a lot of RAM and a ཧlot of cores for a cel-shaded game.

The recommended specs are, obviously, hꦕigher. An RTX 3080 or AMD 6800 XT, 12GB of VR💮AM, and a whopping 32GB of RAM.

As reported by , 50.39% of Steam users who took part in its have a CPU with six cores or fewer. This means unless you're using a fairly beefy machine, you may have to upgrade your CPU just to get the minimum specs. We have a list of the 澳洲幸运5开奖号码历史查询:best CPUs for gaming that may help you.

from

Our friends over at don't believe these specs are set in stone though. It notes that smaller CPUs with multi-threading support may still work, such as a four core CPU that can use each core to execute multiple functions. Those R🐈AM and VRAM specs are probably more concrete, unfortunately.

Over on Reddit, fans aren't happy. As spotted by , one redditor wrote, "Wtf is this? The📖re is no wayꦍ a Borderlands game is that demanding." They add, "I have never seen a game requiring eight CPU cores. RTX 3080 12GB is only three [years old], isn't this just an insane hardware leap?"

Also annoying fans is the $150 coll🅠ector's editi༺on that's not a collector's edition that doesn't even come with a copy of the game.

For now, check out the 澳洲幸运5开奖号码历史查询:best PC games you can play today.

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//344567.top/games/borderlands/borderlands-4-may-not-cost-usd80-but-it-will-be-more-than-that-when-you-upgrade-your-pc-to-meet-the-absurd-minimum-requirements/ Mv837P8u9LhyA9GN8U7Sff Wed, 18 Jun 2025 16:41:55 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 just can't stop annoying fans and it's not even out yet. First, Gearbox CEO Randy Pitchford said 澳洲幸运5开奖号码历史查询:"real fans" would be able to shell out $80 for the game, even though 澳洲幸运5开奖号码历史查询:it's ended up being $70. And now, it turns out the collector's edition that doesn't come with a copy༺ of the game isn't even the col🦩lector's edition. It's all way more confusing than it needs to be.

Pitchford previously tweeted details of the "Collector's Edition of Borderlands 4 available for Pre-Order at GameStop." He added that it was "澳洲幸运5开奖号码历史查询:pretty rad and will probably sell out, so 🐈grab it if yo🌠u're into it."

It comes with an Echo-4 statue, vault symbol necklace, art prints, map of Kairos, and a code for five golden keys in Borderlands 4. What it doesn't come with is the game itself, even tho🥃ugh it costs $150. So if you want that and the game, you're going to have to spend at least $220.

Naturally, a fan asks, "Wait... why doesn't thꦰis include the game?" The official Gearbox account replies, "The Echo-4 Bundle was mislabeled as a Borderlands 4 Collector's Edition. This has been corrected on the website."

So this isn't the collector's edition, just a pricey bundle with p🐼hysical items and art – exactly what you'd expect to find in a collecto﷽r's edition.

And, as far as I can tell, there isn't an official collector's edition out yet. The closest thing is this Echo-4 bundle, and the most-expensive version of the game itself is the $130 Super Deluxe Edition which comes with more missions, more Vault Hunters, and more goodies.

While you wrap your head around all that, check out the other 澳洲幸运5开奖号码历史查询:upcoming games of 2025 and hope their various versions aren't as confusing.

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//344567.top/games/borderlands/gearbox-says-the-borderlands-4-collectors-edition-isnt-actually-the-collectors-edition-even-though-there-doesnt-seem-to-be-any-other-version-available/ W3EcAzQS6Yp42pGshinL9o Wed, 18 Jun 2025 10:53:21 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Gearbox boss Randy Pitchford is Saying Tꦺhings on Twitter again, and well, let's just start with the bad.

Pitchford's talking about the price of 澳洲幸运5开奖号码历史查询:Borderlands 4 again. After Pitchford completely submerged himself in hot water by saying "real fans" would fork up the $80 for Borderওlands 🐼4 if it indeed ended up costing that much, and then 澳洲幸运5开奖号码历史查询:kind of sort of apologizing, publisher 2K opened♐ up pre-orders for the game and confirmed that the base game 𒅌starts at $70, and the internet silently unclenched its jaw.

Now for the good... sort of.

Never one to gloat, about Borderlands 4's not-$80 price tag on Twitter, and today he did something akin to that silly little dance Football players do 💫when they score a touchdown.

"I am so stoked that Borderlands 4 is $69.99 and not $80," Pitchford said in ꦚa . "I am so stoked 🐈we’re not doing any paid early access stuff and moved the date earlier to Sept 12. I am stoked that we are planning a TON of awesome DLC."

So far, we know that the $100 Deluxe Edition of Borderlands 4 includes four post-launch DLC packs with new missions, cosmetics, and🃏 the like, and the $130 Super Deluxe Edition includes all that and an additional two story expansions. I'm not sure if that qualifies as "a ton" for y'all, but I'm thinking there's more to be revealed.

Pitchford on that tweet with clarification that "we are going to be w🔯orking out our DLC plans as we land the game and can shift focus," adding, "we already lots of amazing plans in mind for a range of free and paid content 🅠post launch."

The divisive game dev's final, for now, on the matter reads in part: "We're pulling out all the st🦋ops on our end game and o♕ur post launch commitment for Borderlands 4."

Purely going off the fact that it's now been six years since the last Borderlands game, not to mention all of this pre-release hype and controversy, Borderlands 4 has a lot to live up when it launches in September. 𝕴We'll see if it sticks the landing.

Borderlands 4 is "turning out to be better" than Borderlands 3 "by every measurement we have, including subjective ones," Gearbox boss Randy Pitchford teases.

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//344567.top/games/borderlands/borderlands-4-is-getting-a-ton-of-awesome-dlc-including-a-range-of-free-and-paid-updates-according-to-gearbox-boss-randy-pitchford-who-continues-to-be-stoked-that-the-game-is-only-usd70/ dcdA3EhGfi6EjjTFpKKFZg Tue, 17 Jun 2025 23:50:26 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 is going to have $70, $100, and $130 versions available, depending on 澳洲幸运5开奖号码历史查询:how much DLC you want. But if you're really all-in on the Borderlands hype, 2K is giving you the oppoꦺrtunity to drop 150 dollarydoos on a big old collectors edition of the game that Gearbox boss Randy Pitchford thinks is "pretty rad"; and to sweeten the deal you don't even get the game or the DLC with it.

alerting gamers that the Collector's Edition is available to be ordered from GameStop, saying "It’s pretty rad and will probably sell out, so grab it if you’re into it." The Borderlands 4 Echo-4 Bundle comes with a Cloth M♑ap, 8 8-inch tall Echo-4 figure, some art prints, a Vault Symbol necklace, and some in-game Shift Code Cards.

And that's it. Rather than present your biggest fans with the game or even some DLC to go along with their tat, you'll need to drop an extra $130 on top of that to get the full Borderlands 4 experience. Considering the $100 version comes with what is effectively four of Borderlands 2's $3 Headhunter Packs, I'm not sure it's the best value.

Collectors' editions that don't include the game aren't actually new, sadly, but they are all pretty lame. The one for 澳洲幸运5开奖号码历史查询:Metal Gear Solid Delta: Snake Eater is cool, mind you, but that comes with a Vinyl Soundtrack – that will inevitably go for nuts prices on Diওscogs – at least (and to be fair, it ).

Borderlands 4 is "turning out to be better" than Borderlands 3 "by every measurement we have, including subjective ones," Gearbox boss Randy Pitchford teases.

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//344567.top/games/borderlands/forget-the-usd100-and-usd130-deluxe-editions-borderlands-4-has-a-pretty-rad-collectors-edition-that-doesnt-include-the-game-for-the-low-low-price-of-usd150/ uKYyMjXft5SSseUYQKFrsD Tue, 17 Jun 2025 15:44:15 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4's pricing was announced weeks after Gearbox boss Randy Pitchford said 澳洲幸运5开奖号码历史查询:"if you're a real fan" you'll find a way to buy the game if it turned out to be $80. And after the 澳洲幸运5开奖号码历史查询:controversy and subsequent apology over that comment, 澳洲幸运5开奖号码历史查询:the game is $70. However, the 澳洲幸运5开奖号码历史查询:Deluxe and Super Deluxe editions cost $100 and $130 respectively, presu🗹mably for the "real fan" to buy🌳.

The elaborates that "we have a huge slate of 澳洲幸运5开奖号码历史查询:post-launch content planned, including free contentꦐ drops and updates," while the explains what's to come in the more expensive versions of the game with one of those tables that break down everything.

The Deluxe edition comes with the Bounty Pack Bundle, which includes "four unique areas, missions and bosses" and "vault card with unique challenges and rewards" ๊along with cosmetics and weapons. Meanwhile the more expensive edition comes with the Vault Hunter Pack, which seems more in-line with a full-blown expansion, with new vault hunters, map regions, and story missions being added.

A fan on Twitter pointed out that the Bounty Pack Bundle sounds similar to the Headhunter Packs from Borderl🦋ands 2, which were small DLC packs that added little missions to the game along with a few cosmeticܫs. And yes, these are going to be similar to Headhunter Packs.

"B🍸ounty Pa🀅cks are going to be similar to Headhunter Packs from Borderlands 2 with Vault Cards and extras!" it writes. "We'll be talking about this and the rest of our post-launch plans prior to launch!"

Of course, when you look at the cost of the Borderlands 2 Headhunter Packs, they were $2.99 each, so all five of those were just under $15༒ in total. So forgive me for saying that four Headhunter Pack equivalents for Borderlands 4 being $30 on top of the game sounds like a real bad deal. I'm sure Gearbox expect🍌s that the "real fan" will gladly go all-in on it, but if we're talking about the same scale as Headhunter Packs, $5 extra for each pack seems a bit much.

Borderlands 4 is "turning out to be better" than Borderlands 3 "by every measurement we have, including subjective ones," Gearbox boss Randy Pitchford teases.

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//344567.top/games/borderlands/borderlands-4-has-a-huge-slate-of-post-launch-content-planned-and-its-bounty-packs-are-going-to-be-similar-to-headhunter-packs-from-borderlands-2/ E25eJHqV3VYnnfF6n4RfzU Tue, 17 Jun 2025 11:14:14 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 pre-orders are now live. You can all breathe a sigh of relief; 澳洲幸运5开奖号码历史查询:it's not $80 – just $70 – but you may end up spending more, as we've also recei𒈔ved word about what the post-launch roadmap will include.

These days, it's common for a developer to know exactly what DLC it's got in the works before a game is even out – it does take years to make, after all. In total, there are currently six planned DLC packs that you can either buy now as part of the game's special editions, or you can get them individually oꦺnce the game is out.

The Deluxe Edition – which will set you back $100 – has four of these six packs in what's called the Bounty Pack Bundle. They'll have new areas to explore, new missions to tackle, and more loot to get your hands 🧜on.

The Super Deluxe Edition costs a not-so-super $130 and has two more DLC packs – which combine𝄹d are called the Vault Hunter Pack. Each contains a new story, Vault Hunter, map regions, and more loot.

We don't yet know when any of these DLC are going to lau⛄nch, and it's important to note that even when we do get a release date, it coꩵuld change – video game development is volatile.

There's no need to panic pre-order the Super Deluxe 🌟Edition just yet. All the bundles and individual DLC will be available for purchase once the game launches on September 12, 2025, but we don't know what the separate prices will be. If you want to, though, you can pre-order Borderlands 4 on your preferred pla✃tform, .

In the meantime, check out all the other 澳洲幸运5开奖号码历史查询:upcoming games of 2025 so you know what else there is to look forward to.

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//344567.top/games/borderlands/borderlands-4-post-launch-roadmap-includes-2-new-vault-hunters-2-new-stories-and-a-bunch-of-extra-missions-and-areas/ PG6M99daVmP97eGH6fDeVm Mon, 16 Jun 2025 16:12:32 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 pre-orders are now open, confirming once and for all how much Gearbox's upcoming looter shooter costs, and drum roll, please – it doesn't cost $80 after all, despitꦡe the recent price debate kicked💦 off by Gearbox boss Randy Pitchford.

Ahead of Borderlands 4's release on PC, PS5, and Xbox Series X|S on September 12 (the 澳洲幸运5开奖号码历史查询:Switch 2 version still doesn't have a full release date), publish🅷er 2K has confir🙈med that the standard edition of the game will cost $70, coming in $10 shy of the price tag everyone had begun to dread.

That's not to say that you can't spend more on t✱he game, with the Deluxe Edition (which includes four post-launch DLC packs with new missions, weapons, cosmetics and more) costing $100, and the Super Deluxe Edition (with all the aforementioned DLC as well as two Story Packs and some skins) going for $130.

Let's face it, though, we've been faced with pricey deluxe editions of games for years – it's the standard price that everyone was most interested in, thanks to Pitchford's now-infamous "real fan" comments. Last month, responding to a fan who was concerned that 🥃Borderlands 4 would cost $80, Pitch🉐ford stated that, although the price is "not my call," ultimately, "if you're a real fan, you'll find a way to make it happen."

Understandably, 澳洲幸运5开奖号码历史查询:this didn't go down particularly well, and while Pitchford did later acknowledge that "nobody likes being taken for granted and it was not my intent" (before quickly adding that "regardless of where the price lands, it's going to be worth i𒈔t and then some"), the backlash has been dominating discussion about the game since.

Pitchford was about the fact that there's "no price increase for Boꦚrderlands 4" today, adding: "Standard Edition launches not at $80, but at $69.99! They're showing you, so please show them." I'm sure he won't be the only one at Gearbox likely hoping that the price comment controversy will blow over now that the looter shooter is officially $70.

Borderlands 4 is "turning out to be better" than Borderlands 3 "by every measurement we have, including subjective ones," Gearbox boss Randy Pitchford teases.

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//344567.top/games/borderlands/borderlands-4-isnt-usd80-after-all-publisher-confirms-weeks-after-gearbox-boss-randy-pitchford-enraged-the-community-by-saying-a-real-fan-would-pay-that-much/ YmxtY7YaizfAS7pARgqvsk Mon, 16 Jun 2025 15:00:06 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 developer Gearbox ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚis "confident" that i💞ts upcoming looter shooter is "turning out to be better" than Borderlands 3, according to boss Randy Pitchford.

Pitchford has been doing some investigation on Twitter over the last week or so, polling Borderlands fans on which factors they consider are more💙 likely to correlate with a "better" game, from average play time to positive user reviews. Overall, his polls suggested that fans value "high actual play time" above other fac♈tors, although he's since pointed out that, in an "interesting" twist, players also voted Borderlands 2 as a "larger" game than Borderlands 3, despite the actual stats showing a higher average playtime on the l♎atter.

In his on the matter, Pitchford notes that "I wouldn't focus on the time – it's the relativi🤡ty that matters." After all, in this context, average playtimes are a slightly inaccurate way to measure things since you've got people on both extremes – those who'll play for all of five minutes, and others who rack up hundreds if not thousands of hours – influencing the overall figures. That, and "BL2 has an advantage for having been out so much longer than BL3."

Overall, though, his playtime results suggest Borderlands 3 "is 'better' than BL2 by the standard the people who responded to my poll have favored." Pitchford recognises that "o✅bviously individual tastes vary and entertainment is subjective. We are all edge cases."

Concluding, however, it doesn't sound like the results of Pitchford's polls really mattered that much at all when it comes🥀 to Borderlands 4. "In any case, by any standard we've thrown at it,🏅 we are confident that BL4 is turning out to be better than BL3 by every measurement we have, including subjective ones, so that makes us very excited about the launch!" he adds.

For now, it's just a waiting game to see if that really is the case. There's still quite a wait for Borderlands 4, with it set to arrive on most platforms on September 12, but hey, that's 11♊ whole days soonꦇer than we originally expected.

Gearbox finally responds to series-wide Borderlands review bomb after 19 days, says its owner "does not use spyware" and it's actually OK with most mods.

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//344567.top/games/borderlands/borderlands-4-is-turning-out-to-be-better-than-borderlands-3-by-every-measurement-we-have-including-subjective-ones-gearbox-boss-randy-pitchford-teases/ 6KfFs2QXoL3cRxVj3XD4mm Mon, 09 Jun 2025 09:56:58 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> The Borderlands series has been suffering a massive, series-♎wide review-bomb for nearly three weeks now, and developer Gearbox🃏 has finally addressed it.

Over the past 19 days, beginning on May 19, the entire Borderlands series has been blasted on Steam. According to its recent reviews, the most popular game in the series is Tiny Tina's Wonderla๊nds, with 29% positive reviews. That lack of popularity runs through every numbered entry, dow🌺n to 2014's Borderlands: The Pre-Sequel, which has just 9% positive reviews.

The culprit is the 澳洲幸运5开奖号码历史查询:new Borderlands user agreement, which players quickly blasted as 'spyware' for reports that it granted high-level access to your machine under the guise of anti-cheat software. Some members of the community have stood up to suggest that that's not really the case, and that Gearbox and its publisher and parent company have 🙈all been quite chill about modding and the like, but it's not done mu༒ch to improve the review scores.

Now, 19 days after the first drops of that review-bomb downpour started to fall, Gearbox has issued ♏its response. In a , it said that "we know there have be🃏en some concerns from Borderlands fans about Take-Two's Terms of Service." Desiring to address some of those concerns, Gearbox kicked off with the eminently reassuring "Take-Two does not use spyware."

🅠It says it asks for permission to collect some data, but that doesn't mean it's actually doing it on every game or service. Where it does collect, Take-Two is tr🌳ying to "personalize the user experience," not take a digital peek at its players.

Secondly, the company addresses anti-cheat concerns, saying that what it actually wants to ban are "mods that allow users to gain an unfair advantage," to "protect the integrity of the g🐼ame experience." Generally, it argues, Take-Two "does not seek to take action against mods that are single-p🐼layer only, non-commercial, and respect the IP rights of its labels."

Whether that does enough to assuage the fears of players, I'm not convinced. Somehow I doubt it, especially since Gearbox snuck this whole thing out while all eyes were elsewhere thanks to 澳洲幸运5开奖号码历史查询:Summer Game Fest. Given that it's also tried dropping steep disco🍒unts and full giv👍eaways on some of these games, however, clearly it knows it needs to do something a little different. But even if that does work, it's still got to compete against the Twitter account of Borderlands boss Randy Pitchford, which is ✅pro🧸bably doing about as much damage as the EULA.

Borderlands 4 boss Randy Pitchford wants to know what makes a game bigger or better, and he's using Borderlands 2 and 3 to find out

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//344567.top/games/borderlands/gearbox-finally-responds-to-series-wide-borderlands-review-bomb-after-19-days-says-its-owner-does-not-use-spyware-and-its-actually-ok-with-most-mods/ LLvEgs3suJUU3MzvAScSE8 Sat, 07 Jun 2025 00:05:34 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> One of the biggest controversies currently rocking the Borderlands community stems from an update to Gearbox and 2K owner Take-Two Interactive's privacy policy and terms of service, which has led some fans to worry about the collection of their personal data, among other concerns. However, two prominent modders are now trying to reassure fans that the situation might not be as concerni☂ng as it first appeared.

Although Take-Two's latest update to its terms of service and privacy policy was released in February, concerns were raised﷽ among fans only recently, when they were greeted with the agreements upon loading their Borderlands games. These have ranged from concerns about the collection of data, such as accounts and telephone numbers, to more extreme allegations that the games could somehow function like "spyware" if users agree to the updated terms.

All this has led to a widespread review bombing of the games on Steam. Right now, Borderlands 2 is being offered for free for a limited time, but the recent reviews have been flooded with complaints about the terms of service. Now, though, two prominent Borderlands modders are trying to reassure the fanbase that there's "🔯nothing new" about the agreement in the first place, and it certainly shouldn't have an impact on any game modding.

"I'm sure with thousands of new players trying Borderlands 2 for the first time, I'm bound to be asked 'What about the TOS?!,'" Borderlands modder Epic (the same person leading the effort to revive the Borderlands Online MMO) writes on Twitter. "I've t🍷old people it's nothing new many times before. But don't just take my word for it, here is trusted modder Apple's statement on it."

Epic shares a Discord message from Apple1417, who's created a number of mods before for the Borderlands games. "Recently there's been a lot of misinformation and fearmongering concerning the new 2K TOS," they write. "Rest assured, there is nothing different about it compared to what was there previously – the main clause everyone's freaking out about was already there.

"It will not have any effect on Borderlands modding," they continue, adding: "We'll remind you the Gearbox forums used to have a modding section, all the way since [Borderlands 1], they've never even taken any steps against it, let alone legal action. So๊ please, don't worry about it."

Whether this will 𝓰serve to calm down anxious fans is another matter, though. After all, the number of negative reviews on Borderlands 2 has only risen since being offered for free, despite the fact that the backlash started weeks ago, and even back then, some fansඣ suggested that people were "overreacting" to the whole thing.

Borderlands 4 might not feature fan-favorite Tiny Tina, as her voice actor says they "haven't heard anything" about returning to the series.

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//344567.top/games/borderlands/borderlands-games-are-still-being-review-bombed-on-steam-following-take-two-terms-of-service-backlash-but-modders-say-the-main-clause-everyones-freaking-out-about-was-already-there/ UPJ4MomUKACQmiKfVJvFZF Fri, 06 Jun 2025 11:12:40 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Borderlands𓆉 2 is temporarily completely free to download and keep on Steam, and Gearbox boss Randy Pitchford is even throwing in some extra loot keys to sweeten the deal, but that's apparently still not enough to stop the looter shooter's ongoing review bombing.

Despite the recent good news that 澳洲幸运5开奖号码历史查询:Borderlands 4 is 澳洲幸运🦩5开奖号码历史查询:releasing earlier than prevꦑiously announced, there has been a lot of negativity in the fanbase lately. This follows a controversial comment made by Pitchford, who suggested that "🔴a real fan" would buy th🅠e upcoming game even if costs $80, as well as a change to Gearbox owner Take-Two Interactive's privacy policy and terms of service, which left some play💧ers worried about the collection of ๊their personal information.

The latter point is largely to blame for the Borderlands games on Steam getting hit with an onslaught of negative reviews – Borderlands 2, for example, still has an "overജwhelmi🍃ngly negative" recent rating, despite the ongoing limited-time offer.

"Borderlands 2 is FREE this weekend on Steam!" Pitchfor🐬d proclaims on Twitter, sharing the offer. "Free is free, yo! Get it and check it ou🐭t if you haven't played it. It's an oldie, but a goodie."

Pitchford also shares a "SHiFT code for free loot keys in Borderlands, [The Pre-Sequel], 2, 3, and Wonderlands," which unlocks three Golden Keys in the games for some loot. "Good luck, an💦d happy looting!" (t𓄧he code is 96XTT-STHJJ-JJTTT-TBJT3-CBTZX if you're interested).

Have either of these gestures stopped the negativity, though? No. In fact, looking at Steam's recent reviews bar graph, the number of negative reviews was actually🎐 larger today and yesterday (when the game was first offered for free) than it's been for a full month, with complaints still focused on the aforementioned privacy policy and terms of service.

At least this time, players don't seem as annoyed about the whole "real fan" debacle as they were when Pitchford announced Tiny Tina's Wonderlands was also temporarily free, while making sure to emphasise that "real fans who may be cost sensitive" m🔯ight ♏be happy about that fact.

Borderlands 2 is free until 8 June, anyway, so if you wᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚant it, be sure to grab it while you can.

Borderlands 4 boss Randy Pitchford wants to know what makes a game bigger or better, and he's using Borderlands 2 and 3 to find out.

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//344567.top/games/borderlands/borderlands-2-is-temporarily-free-on-steam-and-randy-pitchford-is-even-throwing-in-free-loot-keys-inviting-even-more-negative-reviews-as-take-two-privacy-policy-backlash-continues/ QVhFExJZoxvFF4o6N2JSQA Fri, 06 Jun 2025 10:18:46 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Chances are that unless you're a Borderlaಞnds mega fan, you'd probably never heard about Borderlands Online until very recently. The long-forgotten MMO was slated for a China-only release when it was announced in 2014, bꦗefore being killed off for good in 2015 alongside 2K China. However, one modder and dataminer has been leading the charge in a huge effort to get the game playable again, and they say the project has "consumed me."

Modder EpicNNG – known as Epic – brought Borderlands Online back into the spotlight around a month ago with footage of the game running for the first time since its shutdown. Stuck on its character creatဣor screen, admittedly, but that's further than anyone else has gotten in a decade.

Since then, however, they took to the community with a request for help from anyone who believes they might be able to get the MMO – which remains unplayable right now thanks to an infinite loading screen, broken scripts, and more – working again so it can be back in players' hands. And there's good news – spe♔aking to GamesRadar+, Epic says although "responses started slo🃏w," they've "picked up steam fast. I have had people from different parts of the world."

Up until speaking to us, Epic estimates that they've "put around 20-30 hours" into theಌ project, adding: "It really consumed me. I couldn't sleep without thinking about it. I have no idea how long it will take to finish, though." As for how many people are needed to see it through, it's impossible to say – while "it only takes one dev to get us past the finish line," ultimately, "we need as many people as possible helping us!"

Borderlands 4

(Image credit: Gearbox Software)

After all, it's a huge undertaking – Epic calls it "by far my biggest challenge ever." As for what it all involves, the modder explains: "Without getting too in-depth, we are looking at either rebuilding the proꦍject in Unity via fixing scripts and materials, or we are trying to bypass [...] broken code by outright removing dependencies. We are also looking into setting up our own servers for it if it seems plausible."

Up until now, the "greatest challenge" has been the fact that the game's code is currently obfuscated. "We are almost entirely working in the dark, with function/method names that are a jumble of letters and nu♔mbers," Epic describes. "If we 🅺work in Unity, we are then working with thousands of errors. It is mentally depleting to say the least."

With all that in mind, you can understand why꧟ "my heart was beating out of my chest" when Epic "made even slight progress at first." While the modder mentions looking into the possibility of setting up servers for the MMO, they note that they'll be pleased even if things don't end up getting that far.

"I am 𝓰happy even if we just make it into the tutorial," Epic tells us. "I don't even care if all we can do is walk around. Up until a mo♋nth or two ago, this game felt impossible to even touch. Any progress is a win now."

In addition to all the technical difficulties, there is also a concern that the project could be shut down before it's even finished. In their call for help, Epic mentioned wanting to get it done before the release of 澳洲幸运5开奖号码历史查询:Borderlands 4, worrying th꧃at they could "receive a cease and desist" because of it being perceived that "we're taking aw🧜ay from the marketing of Borderlands 4."

This isn't a totally firm deadline, as Epic tells us, "I will continue working on this project until I am asked not to by Gearbox, 2K, or Take-Two." Should that day come, "I will be fully cooperative. I do not wish to cause any form of harm to their businesses.𝕴"

Borderlands 4 screenshot of new Siren Vex

(Image credit: Gearbox)

Epic adds: "Aside from the risk of shutdown🌠s, the biggest risk is disappointing people. Sometimes I really need to calm myself down because it makes me so anxious."

Despite taking on such a massive, complicated 🅘project, Epic is aspiring to reach even greater heights in the name of game preservation in the future. "I have another project in mind," the modder tells us. "It's a Borderlands web game named 🧸'Mount Jackmore' which was discontinued in 2012.

"We currently believe this is hard🐠er to obtain than this game [Borderlands Online], and I will need to travel internationally to meet the people who have even the slightest chance of getting me access to it," they continue. "I will be making that journey this year."

For now, hopeful onlookers will just have to watch this space to see how the projects unfold. Epic has already made a lot more of us aware of Borderlands Online's mere existence than before, whi𝕴ch is a win in itself. Let's just keep our fingers crossed that the MMO might finally become playable again after all this time.

Borderlands 3 player beats every last bit of the FPS at the highest difficulty, without getting downed a single time: "The most tense run I've done."

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//344567.top/games/borderlands/reviving-the-long-lost-borderlands-mmo-may-be-one-modders-biggest-challenge-ever-but-theyre-already-eyeing-up-another-thats-even-harder-to-obtain-a-web-browser-game-killed-in-2012-called-mount-jackmore/ QnxxnrfPgQqmiCwJbnFuje Tue, 03 Jun 2025 11:54:33 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Gearbox CEO Randy Pitchford isn't done upsetting gamers, or his PR team. Following pushback to him stating a 澳洲幸运5开奖号码历史查询:"real fan" would find a way to pay up to $80 for the upcoming 澳洲幸运5开奖号码历史查询:Borderlands 4, he offered 澳洲幸运5开奖号码历史查询:a sort of apology, and now he seems to be digging himself an even deeper hole by letting everyone know how free 澳洲幸运5开奖号码历史查询:Tiny Tina's Wonderlands is currently.

"For our real fans who may be cost sensitive, the very awesome and incredibly fun smash hit videogame Tiny Tina’s Wonderlands is FREE this week on the Epic Games S🌌tore," Pitchford tweets. "Please enjoy this FREE gift by grabbing your FREE copy here, FREE."

"I really feel like someone i💟n the PR part of Gearbox is dying right now from the tren𒁏ch Randy keeps digging," one person in the Borderlands subreddit

It seems pretty obvious he's taking a dig at people who criticized him for writing, "If you’re a real fan, you’ll find a way to make it happen," in reply to someone asking him to ensure Borderlands 4 wouldn't be 澳洲幸运5开奖号码历史查询:$80 like Mario Kart World is.

Pitchford then 澳洲幸运5开奖号码历史查询:posted a 557-word statement that should have settled everything. He wrote: "The absolute sincere truth is that I don't want anyone to p♔ay any more than they should or are comfortable with and I always work with the intent and hope that a customer always feels they got the better end of the deal no matter what they pay."

But after this latest tweet, people are angry again. "Is he just getting off on going after fans now," one person in the Borderlands subreddit. "Jesus Ch𝐆rist, why can't Randy just shut the fu🉐ck up and enjoy the dedicated fanbase," one annoyed fan.

One person , "Dude's milking peop✨le for hate clicks at this point." Some people say there's no such thing as bad publicity, and since we're here reading and writing about Borderlands 4, and maybe they're right.

In the meantime, check out the 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 schedule for this year's show.

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//344567.top/games/action-rpg/tiny-tinas-wonderlands-is-free-but-borderlands-boss-randy-pitchford-has-somehow-found-a-way-to-make-fans-mad-about-it-dudes-milking-people-for-hate-clicks-at-this-point/ mkzPzzhhWPnxvan3sTrRXf Mon, 02 Jun 2025 14:48:17 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 is finally ꦍlaunching this September, but if you're struggling to fill your looting and/or shooting needs for the next few months, Gearbox has a solution in the form of a free PC cop🐼y of Tiny Tina's Wonderlands.

Yes, the D&D-inspired, fantasy-themed Borderlands spin-off is the latest free game on the Epic Gaღmes store. If you haven't claimed a freebie from Epic before, you just head to , click the button to add it to your library, and complete a zero-dollar "purchase" that'll add the game to your accou💜nt for you to keep just like any other digital purchase.

Our 澳洲幸运5开奖号码历史查询:Tina Tina's Wonderlands review awarded the game four stars back at its original launch in 2022, praising the writing and gunplay whi𝐆le noting that the game could get quite repetitive. But that's par for the course in a loot game, and this kin༺d of asking price makes any such complaint a lot easier to swallow.

You can claim this free copy of Tiny Tina's Wonderlands from now until Ju♏ne 5, at which point it'll be replaced by another free game, as has been Epic's way for years. This week is actually offering a double freebie, as you can also claim Limbo, the classic monochrome puzzle platformer from Playdead.

You might want to get your Tiny Tina fix in now, because it's looking unlikely she'll return for Borderlands 4. Tiny Tina actor Ashly Burch rec💧ently said🍨 she hadn't "heard anything" about returning to the series.

Modder reviving dead Borderlands MMO turns to the community for help to make the long-forgotten game playable again: "This is genuinely history-making stuff."

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//344567.top/games/borderlands/if-you-cant-wait-for-borderlands-4-gearbox-is-making-tiny-tinas-wonderlands-free-to-keep-on-pc-for-the-next-week/ bdvoQhpXXaD97qBH9XW3wD Thu, 29 May 2025 20:53:00 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Long-lost Borderlands MMO, Borderlands Online, seems closer than ever to coming back from the dead thanks to an ongoing fan project, but the modder and developer at itℱs helm is requesting help from the communi🔯ty to make it happen.

Around a month ago, posts from Twitter user EpicN🅷NG gained traction online after sharing footage of Borderlands Online – which was announced in 2014 and set to release exclusively in China – running for the first time since it and 2K China were shut down in 20ꩲ15.

EpicNNG had already managed to bypass the MMO's login screen to access the character creator, though promptly became "stuck on an infinite load🃏ing screen after making a vault hunter." In a new update video (below), however, the developer discusses the ongoing situation a bit more, making it clear that making the MMO playable isn't going to be a one or🦂 two-person job.

The current build, EpicNNG say♎s, "has been publicly available for the past 10 years," but it was only recently that another contributor to this fan effort, known as Lewis, discovered it online. Even then, apparently "a lot of the downloads were riddled with viruses," so be very careful if you decide to go looking into any of this stuff𝕴 yourself. Now though, EpicNNG says "we have confirmed that we have got the full game," and "we know that we can get in eventually, it is just a matter of when."

That matter, though, is where the current contributors are hoping to get a bit of assistance from anyone who thinks they have the technical know-how to help bring the p𒆙roject into a💎 playable state. "A lot of the scripts are broken, and when I say broken, I mean broken," EpicNNG says, adding that there are literal "thousands of errors, and to fix that would take us a very long time and would result in the game probably being in a completely broken state when we finally do get into it."

Furthermore, EpicNNG is currently working with "obfuscated code where I bypass the login screen," and noting that attempts to deobfuscate it 🐬h🍌ave, up to this point, just tended to break things.

They've tried and failed multiple times to get past the login screen in a different way, but has made this video because "I need as much help as I can," believing that "we don't have time on our hands," expressing concerns that 澳洲幸运5开奖号码历史查询:Borderlands 4's impending release could lead to the Borderlands Online revival project being shut down. EpicNNG points to how Activision allegedly shut down the viral Call of Duty H2M mod so that it couldn't interfere with Black Ops 6's sales.

"God forbid that happens here, and this gets shut down, and I receive a cease and desist because we're taking away from the marketing of Borderlands 4," the developer continues. "Not ♑my goal, and not the punishment I'm seeking, I purely want to get this done for the community to see what it was like so we can showcase this game in 2025, 10 years after it was shut down."

EpicNNG also implores anyone considering contri🦋buting not to blast leaked information from the game "all over the internet and get us shut down," noting: "It is going to hurt us and you literally do not care about media preservation if that's the purpose of what you're doing."

The developer also has a message for the likes of Take-Two Interactive, 2K, and Gearbox, reiterating that this is "purely a passion project" that's not intended to cause harm or generate profit. "Please hear my words. I am doing this for the sake of media preservation. I am a fan of the franchise, I am not doing ﷽this to harm you."

All in all, EpicNNG believes that to "preserve this and in order to make it something that can truly live fo🌳rever, it needs to live tꦚhrough other people. And that's why I'm making this video." The dev tantalizingly adds: "This is genuinely history-making stuff, and if we can get it working, I think there's a very, very real chance that we can make something special."

Borderlands 4 might not feature fan-favorite Tiny Tina, as her voice actor says they "haven't heard anything" about returning to the series.

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//344567.top/games/borderlands/modder-reviving-dead-borderlands-mmo-turns-to-the-community-for-help-to-make-the-long-forgotten-game-playable-again-this-is-genuinely-history-making-stuff/ WhpBQCgHpX8855eysU3xx7 Thu, 29 May 2025 14:43:33 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> One of the Borderlands series' most iconic voice actors says watching the movie was a "weird fever dream," because they'd see a character they perf💟ormed appear in an adapation.

In an interview with , Tiny Tina actor Ashly Burch said that watching the Borderlands movie "was rea♛ꦚlly surreal. Like, such a surreal experience." While Burch's character didn't feature in the original Borderlands game, Tiny Tina was part of the movie's main cast and was portrayed by Ariana Greenblatt. For Burch, that was the weirdest aspect of watching the film.

"There have obviously been game adaptations before, but I just never considered the possibility thaꦦt something that I was in with a character that I voiced would ever be adapted. So it was strange when I saw the movie - it took me a solid 20 to 30 minutes to just settle into the fact that it was a movie."

In fact, for Burch, there was a second factor that made the movie feel so strange. "Hearing the names [...] 'that's a character my brother created, that's a character my brother created' [...] it was weird. An out-of-body experience." Burch's brother, Anthony, was the lead writer on both Borderlands🦂 2 and Borderlands: The Pre-Sequel, which meant her family put a considerable stamp on the franchise as it exists today.

Overall, however, Burch said that seeing the Borderlands movie was "cool," becaꦏuse "we made something that was meaningful enough and resonant enough and people loved enough that it got made into something else. But it was, at first, just such a weird fever dream."

It's a nice outlook on a film that didn't often get such nice reviews as Burch's. The Borderlands movie made just $30 million f💃or a reported loss of $115 million. That was probably not helped by 澳洲幸运5🔯开奖号码历史查询:launching to a Rotten Tomatoes sco🐈re of 0, meaning it spen🃏t much😼 of 2024 as the worst-reviewed film of the year. Suffice to say, we're not likely to get a sequel anytime soon, so you'll have to rely on 澳洲幸运5开奖号码历史查询:Borderlands 4.

Even then, you might not hear from Burch, who says she hasn't "heard anything" about returning to her role for Borderlands 4.

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//344567.top/games/borderlands/borderlands-2-voice-actor-says-watching-the-borderlands-movie-was-like-a-weird-fever-dream-it-took-me-a-solid-20-to-30-minutes-to-settle-into-the-fact-that-it-was-a-movie/ wP9yny3AsXZoCQA893FtKi Wed, 28 May 2025 13:00:00 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> It sounds as though fan-favorite Borderlands character Tiny Tina won't be featuring in 澳洲幸运5开奖号码历史查询:Borderlands 4, as the character's voice actor says they "haven't𓆉 heard anything" about coming back to record.

In an interview with , Tiny Tina actor Ashly Burch was asked all about her character, but when it came to whe𒆙ther or not we might see🌟 her in the upcoming Borderlands 4, Burch said "I haven't heard anything" about being asked to come back for the role. That would certainly imply that there won't be any sign of Tina in the upcoming looter-shooter.

Burch doesn't elaborate much, but it's certainly a surprising admission. Tina has appeared in every Borderlands game since 2012's Borderlands 2💧, and while her original role was relatively minor, she ended up headlining an entire DLC for that title. Tiny Tina's Assault on Dragon's Keep was a D&D parody, but it went on to shape Tiny Tina's Wonderlཧands, a full-fledged spin-off.

In fact, that spin-off was so successful that developer Gearbox and publisher 2K were quick to label itജ a new franchise, one that 澳洲幸运5开奖号码历史查询:it was clearly prepared to invest 𓆏in. Just months after its release, this Tiny Tina-fronted titled was hinted to have new experiences "under development." That might have been r🐭eferring to its DLC, but if the team had only been rolling out a pre-determined content plan, they likely wouldn't have been so loud about it.

Either way, Gearbox has gone to some substantial effort to establish Tina as an important charact🐎er within the wider Borderlands-verse over recent years. She was even included in the much-maligned Borderlands movie, and while that might have flopped, I'm not sure it was all down to Tina.

Of course, Burch♏ could be pulling the wool over our eyes. It wouldn't be the first time that an actor had had to be economical with the truth when it came to their appearance in a new franchise movie. But if she is telling the truth, it does sound like this could be the first Tina-less mainline Borderlands game in more than a decade - with Borderlands 4 due out later this year, Gearbox might be leaving it a little late to get Burch into the booth.

Borderlands 4's Randy Pitchford sorta kinda apologizes over $80 "real fan" comment: "Nobody likes being taken for granted and it was not my intent."

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//344567.top/games/borderlands/borderlands-4-might-not-feature-fan-favorite-tiny-tina-as-her-voice-actor-says-they-havent-heard-anything-about-returning-to-the-series/ VYtm95NBPLkRh8BCK7AzMC Wed, 28 May 2025 09:42:47 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> There's plenty to be excited about when it comes to 澳洲幸运5开奖号码历史查询:Borderlands 4, but the upcoming looter shooter hasn't had the best few weeks as far as fans are concerned thanks to a couple of controversies, and not even in-game freebies have been able 💛to calm people down.

From 澳洲幸运5开奖号码历史查询:Mario Kart World to certain 澳洲幸运5开奖号码历史查询:unnamed first-party Xbox games coming in the future, one thing is clear – $80 games are becoming a thing whether you like it or not, and for obvious reasons, not a lot of people like it. Gearbox CEO Randy Pitchford 澳洲幸运5开奖号码历史查询:recently got a lot of backlash after he responded to one fan concerned that Borderlands 4 would have this price tag, too, suggesting that "if you're a real fan🍌, you'l✃l find a way to make it happen."

Although he since clarified that "it was not my intent" to make fans fꦿeel like they were being taken for granted, the weird vibes around Borderlands weren't helped by the dwindling but ongoing Steam🅷 review bombing of other games in the series.

Basically, it was recently highlighted that, upon loading up the likes of Borderlands 2, players were asked to agree to updated Terms of Service and a privacy policy from Take-Two Interactive that had some worried about ownership and their privacy when it came to the c🎶ollection of personal information.

While it's worth noting that some have suggested that the latest Terms of Service agreement isn't all that different to the previous one – with some worried fans potentially overreacting a bit – that's not stopped the negative reviews from pouring in, with Borderlands 1 through 3 all sitting with "mostly negati꧑ve" recent review ratings on Steam.

Borderlands 4

(Image credit: Gearbox)

And, needless to say, it doesn't seem like any of this is blowing over any time soon. Just before the weekend, to share a "free SHiFT code for loot keys" in any and all Borderlands games, offering three Golden Keys so you can get your hands on some extra loot. While a nice bonus, and one Pitchford hands out regularly, the responses are full of p𒁏eople continuing to air their grievances.

"Honestly surprised the code wasn't 'for the true fans,'" , referencing the controversial price comment. : "You🦹 sure you don't want t🍷he keys to be 80 dollars, too? We'll find a way to make it happen!"

Meanwhile, there are still plenty of complaints about tꦉhose updated terms of service, with one calling them and it "crosses the line." Granted, that ball is likely in Take-Two's court.

More generally, 𓆉one simply : "We♓ done with Borderlands y'all."

We'll have to see if all this passes by the time Borderlands 4 releases in September. In the meantime, Pitchford's latest SHiFT code (which is SR633-TXCRT-BTJBB-JJJJ3-K3BSC) is set to expire 💃on May 29꧋ at 9am PT/ 12pm ET / 5pm GMT, so be sure to enter it before then if you do want to use it.

Borderlands 4 boss Randy Pitchford responds to "real fans" backlash by doubling down on the fact he doesn't set the price: "If you want the truth, here it is."

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//344567.top/games/borderlands/after-borderlands-4-price-comment-backlash-and-a-smoldering-review-bombing-series-fans-turn-a-new-offer-of-golden-keys-from-randy-pitchford-into-the-latest-theater-surprised-the-code-wasnt-for-the-true-fans/ 2hdfvYxCmqRSe2nNp6QLHL Tue, 27 May 2025 16:43:02 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Following his controversial comments about a potential 澳洲幸运5开奖号码历史查询:Borderlands 4 $80 price tag, Gearbox boss Randy Pitchford has 🧸offered "the truth" behind his statement.

Last week, Pitchford said that "real fans" would be prepared to pay whatever it cost to play Borderlands 4, but that he wasn't in control of its eventual price - which may or may not be $80. Those comments have been hit with significant backlash, with many accusing Pitchford of being out of t🌼ou🍒ch given the current economic climate.

In an ap🌃parent response, Pitchford took to Twitter again this morning. In a post stating, "If you want the truth, here it is," the Gearbox boss linked a clip from the rec𒀰ent Borderlands 4 panel at PAX East. During that panel, he was asked directly what the game would cost, but stated, "I'll tell you the truth - I don't know."

Pitchford went on to acknowledge that "we've got a competitive marketplace where the people that make those choices want to sell as many units as possible, and they want to be ca🍷reful about people that are price-sensitive." That sensitivity extends, apparently, to "even the ones deciding what ⛦the prices are," some of whom "don't want to see prices go up."

He also points out that "there are other folks accepting the reality that game budgets are increasing, and there are tariffs for the retail packaging, and it's getting gnarly out there." While the budget for Borderlands 4 is more thanꦫ twice that of Borderlands 3, I would suggest that gnarliness does ext൩end to the economic situation for…basically ever꧒yone else, but Pitchford does tap into a relevant point - game development costs are growing faster than players' desire to pay for those games, and that's an existential issue for the industry at large. Perhaps, however, there's a better way to express that by saying 'just make it work'.

It's been a rough week for Borderlands, which is also facing a review-bombing campaign over its new license agreement.

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//344567.top/games/borderlands/borderlands-4-boss-randy-pitchford-responds-to-real-fans-backlash-by-doubling-down-on-the-fact-he-doesnt-set-the-price-if-you-want-the-truth-here-it-is/ dsXBxP9DGNATgxYYVM3ZdX Wed, 21 May 2025 10:45:02 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Ahead of 澳洲幸运5开奖号码历史查询:Borderlands 4, fans of the action RPG series from Gearbox⛄ Software are rallying online to share their thoughts on Take-Two Interactive's new terms of service.

As pointed out by a player in a recent thread, the Borderlands games are currently facing a review bomb of sorts on Steam. ꦑThe debacle boils dow🔯n to Take-Two's recently updated user agreement, which is outlined on the holding company's . "People are review bombing the entire Borderlands series because of EULA changes that can apparently gain root-level access to your machine under the guise of 'anti-cheat' software."

The poster continues, explaining how fans are upset at the prospect of Take-Two collecting "personal info like accounts, p🍸asswords, telephone numbers, etc." One look at the Steam pages for each of the three main Borderlands entries serves as proof that players are indeed upset about the new terms of service. Under the first game's recent reviews, which have dropped to "Mixed," people share their concerns about the user agreement.

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"I don't feel comfortable with the terms of service," writes one such fan. Another simply calls the game "spyware" following the integration of Take-Two's new terms of service. The page for Borderlands 2 also shows "Mixed" reviews, with players highlighting their worries over the user agreement and how they're afraid it affects their privacy online: "This c🥃ollects usernames and passwords, IP locations and browser history data.♊"

Recent Borderlands 3 reviews don't look much better, either. One fan exclaims that "recent EULA changes seem insane," while ♍others describe how now "mods are a bannable offense" and any "display of cheats/exploits is bannable" despite the game being largely single-player/co-op rather than an online experience where anti-cheat measures make sense. Elsewhere, people cite the legal implications of Take-Two's new user agreement.

Not everyone is convinced the changes spell the end of Borderlands as fans know and love it, however. As seen on the Reddit post covering the review bombing, some think players are "overreacting" currently: "People are overreacting for sure. The EULA is hardly any different than the one before it all the way back in 2018." Just as the games' reviews are now "Mixed" on Stea🍒m, then, so are the community's opinions on the terms of service.

Borderlands 3 player beats every last bit of the FPS at the highest difficulty, without getting downed a single time: "The most tense run I've done"

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//344567.top/games/borderlands/steam-users-are-review-bombing-the-borderlands-games-following-take-twos-new-user-agreement-i-dont-feel-comfortable-with-the-terms-of-service/ tsqEsBtxMsK5QKU97kXKyR Mon, 19 May 2025 16:35:39 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 is on the way to 澳洲幸运5开奖号码历史查询:Switch 2 as well as PC, Xbox Series X|S, and PS5, and Gearbox boss Randy Pitchford has been singing the Ni𒉰ntendo console's praises in a new video, calling it a "very powerful" and "incredible machine."

In a new instalment of Nintendo's Creator's Voice series, Pitchford says that "it's pretty astonishing how perfect this platform is for Borderlands 4." Specifically, he points tꦕo the "cooperative🍷 experience," and how the Switch 2 can be used to "connect with friends" and "share our game with friends."

That's not the only reason he's a fan of the upcoming console, though, as he's also very complimentary of the power of the system. "The Nintendo Switch 2 has been a joy to work with," he begins. "It's very powe♐rful. It's an incredible machine in a very tight form factor, and we love being on the bleeding edge with our graphics, and the experience that we're creating, and the Nintendo Switch 2 makes all that possible.

"We don't feel like we're fighting th🗹e system, we feel like the system's enabling us and empowering us to make the best version of Borderlands 4 we can," he continues. "As a game developer, it's awesome."

Despite Pitchford's praises of the system, it still remains unclear whether or not Borderlands 4 will be releasing on Switch 2 at the same time as its other platforms. Back in February, it was initially announced that the game would be launching on September 23 – a date which wasn't given when it was later confirmed to be coming to Switch 2, too. Instead, during the flurry of 澳洲幸运5开奖号码历史查询:Nintendo Switch 2 news, it was simply stated that it'd be arriving on the upcoming console🔯 ♔in 2025.

Since then, of course, we found out that Borderlands 4 is releasing 11 days earlier than expected, arriving on September 12. Despite this, the Switch 2 release window is still stated to be "2025" in this latest video, as well as in a from the B🐼orderlands Twitter accou👍nt and on the game's .

For now,📖 it seems we'll just have to watch t꧃his space, but Pitchford is certainly selling the experience on Nintendo's new console as an overwhelmingly positive one.

Be sure to check out our list of other 澳洲幸运5开奖号码历史查询:upcoming Switch 2 games to see what's on the horizon.

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//344567.top/games/borderlands/borderlands-4-has-found-a-perfect-platform-with-switch-2-gearbox-boss-randy-pitchford-says-we-dont-feel-like-were-fighting-the-system/ untRAhYjuEszMAThqfntqF Wed, 14 May 2025 10:48:28 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4's weapon balance seemingly isn't high on the priority list for developer Gearbox, according to boss and professional magi༺cian Randy Pitchford.

We just had a massive Borderlands 4 info blowout courtesy of a 澳洲幸运5开奖号码历史查询:State of Play presentation, days after it was announced that the game is 澳洲幸运5开奖号码历史查询:releasing over a week earlier than expected (which we all naively assumed was 澳洲幸运5开奖号码历史查询:because of GTA 6 releasing near the original date – 澳洲幸运5开奖号码历史查询:how naive we were). The upcoming game has 澳洲幸运5开奖号码历史查询:changed up how loadouts work and 澳洲幸运5开奖号码历史查询:overhauled drop rates and loot to avoid the overabundance of Legendary weapons found in Borderlands 3, and Pitchford is now attempting to ease concerns about weapon 📖balance.

As one fan on Twitter states that their two main concerns about Borderlands 4 are the game's performance and balance, Pitchfo💖rd quotes their post to offer some reassurance. In , the Gearbox CEO says that the game will target 60 fps, and as for balance, he said, "F' balance. Make a sick build with some god drop loot and melt bosses. Be a legend."

Of course, the ori🐬ginal user didn't say whether they were in favor of over-the-top weapon balance, but they got an answer regardless.

Borderlands 3 received a lot of back in 2019, which naturally has left people skeptical of Pitchford's comments. However, he doubting his "F' balance" stance, explaining that it's usually Graeme Timmins, Borღderlands 4's creative director, who deals with balance-related matters.

"🎃It is inevitable that with so much loot and so many procedural combinations that there could be game breaking drops that he may not have anticipated or that we ma﷽y not have discovered yet. I am eager to see how Graeme will handle it," Pitchford says.

"The case would have to be extremely rare and likely very strange for me to usurp his decision or come over the top of his authority. I trust Graeme's justice to be fair and swift even if, at times, it may be merciless," he adds. Which sounds to me like Pitchford is saying that the game will receive balance updates if things end up being too over the top, making the whole "F balance" comment come under🌠 question about four hours after he first said it.

Gearbox's Randy Pitchford says "sometimes we're white-knuckling to the landing," but with Borderlands 4 they've never "been in a better spot this far from launch."

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//344567.top/games/borderlands/gearbox-boss-randy-pitchford-says-f-balance-for-borderlands-4-before-affirming-that-weapons-and-skills-will-get-nerfs-if-they-need-them/ ftZTTc3Arc8upFMy6zrtCe Mon, 12 May 2025 10:25:00 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> In an era where 澳洲幸运5开奖号码历史查询:more games are charging $80, how much will Gearbox parent Take-Two be asking for 澳洲幸运5开奖号码历史查询:Borderlands 4 ahead of 澳洲幸运5开奖号码历史查询:the delayed launch of GTA 6? Gearbox boss Randy Pitchford says he doesn't know the Borderlands 4 price himself, but he's not ruling out "the new price that Nintendo and Microsoft have led with," nodding to recent price hikes across Xbox and the $80 tag on the 澳洲幸运5开奖号码历史查询:Nintendo Switch 2 launch title 澳洲幸运5开奖号码历史查询:Mario Kart World.

Asked about Borderlands 4's price , Pitchford says: "I'll🎶 tell you the truth. I don't know. That is the truth. I'll hit it straight on. It's an interesting t🀅ime.

"On one level, we've got a competitive marketplace where the people that make those choices want to sell as many units as possible and they want to be careful about people that are price-sensitive," he continues. "There are some folks who don't want to see prices go♏ up, even the ones deciding what the prices are.

"There's other folks accepting the reality that game budgets are increasing, and there's tariffs for the retail packaging. It's getting gnarly out there, you guys. Borderlands 4 has more than twice the development budget for Borderlands 🦩3. More than twice. So the truth is, I don't know what the price is going to be."

Pitchford sa💦ys Bor💞derlands 4 pre-orders will open "soon," and the price will of course be set by then.

He reasons that, naturally, the devs want to sell copies to get the budget t🌞o make more ga🐬mes. "When the revenue comes in, we can spend it to make bigger games and better games," Pitchford says.

"The fundamental philosophy is: ♔we want people to buy it so we have the resources t📖o make more, but we want everyone who buys and plays a Gearbox game to feel certain that they got the better end of the bargain."

He reiterates that "we're gonna have a price set soon." This "might be the new price that Nintendo and Microsoft have led with," he added, not saying $80 out loud but leaving no ✱room for doubt, or "it might be that we stay back."

"It's gonna be the people at the publishing house that decide that. If it is cheaper, maybe we'll 🗹sell you that minimap that you guys want that we'll develop later," he joked, referring to someಌ of the hesitant player feedback to Borderlands 4 going all-in on a compass instead of using a minimap (I'm actually not against the idea given the focus on verticality). "How bad you want that? $10? I don't know. I'm just kidding."

Former PlayStation boss blames AAA "production costs" for $80 games, says titles with "tighter teams" like Clair Obscur could be the way forward.

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//344567.top/games/borderlands/i-dont-know-how-much-borderlands-4-will-cost-gearbox-boss-says-but-it-had-more-than-twice-the-development-budget-for-borderlands-3-and-it-might-be-usd80-like-some-nintendo-and-xbox-games/ CNwHuR2tPUSPXp8UcKgseV Fri, 09 May 2025 18:59:43 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> The first time B🔥ethesda boss Todd Howard waไs selling us all on Skyrim, somewhere around the Cretaceous period, "that mountain is not just a backdrop, you can walk all the way to the top of that mountain."

This 'you can climb that mountain' promise has evolved into one of the many memes stuck to Howard's leather jacket like a fish hook in your thumb, and it's a promise that Gearbox boss Randy Pitchford has now one-upped with extremely similar verbiage in his excitement for 澳洲幸运5开奖号码历史查询:Borderlands 4.

Speaking at earlier today, Pitchford discussed the scope of 澳洲幸运5开🔯奖号码历史查询:Borderlands 4's not-technically-open-world environments. He reiterated that the new sett🍸ing of Kairos is "by far the biggest universe that we've built. And it's seamless. There's no load times."

And then Howard seems to astral project an🔥d assume control of Pitchford, who says: "You see something anywhere on the screen, a mile away, up in the sky, you will be able to get there."

Lots of games with big worlds have made similar promises, and plenty have generally lived up to the idea, including Skyrim. There's a reason Skyrim is now a verb 𝔉used ღto describe climbing mountains like a particularly stubborn goat.

I think the best way to avoid getting too hung up on this or similar design semantics is, like with the law, to respect and follow the spirit, if not the letter. Will this stop some fastidious Borderlands 4 players from posting granular video breakdownsಞ of the limitations that any environment is sure to have because it turns out game worlds can't go on forever? Absolutely not.

As a longtime Borderlands enjoyer, I am genuinely intrigued by the environmental depth and verticality that Gearbox is promising in Borderlands 4. Movement mechanics have been expanded and modernized, 澳洲幸运5开奖号码历史查询:a grappling hook i💫s always catnip to me, and Pitchfo꧙rd spent quite some time talking up the ability to go a zillion miles away from your co-op partners to explore and then instantly teleport back to each other❀ with no downtime.

I don't think I'll be jumping 10,000 times to scale the set dressing – these games often forget to put something interesting atop the proverbial mountain – but I guess it's cool that I haꦍve the option.

With Borderlands 4, Gearbox says "we've overhauled our drop rates and loot across the game" – and admits that "in Borderlands 3, [Legendaries] dropped too often."

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//344567.top/games/borderlands/borderlands-4-boss-raises-todd-howards-you-can-climb-that-mountain-skyrim-promise-you-see-something-anywhere-on-the-screen-a-mile-away-up-in-the-sky-you-will-be-able-to-get-there/ roy6Sttu3tpPFLfAF58pwV Fri, 09 May 2025 18:29:47 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Almos🎶t 10 years since it was killed off for good, it appears that one long-forgotten Borderlands MMO has a chance of coming back from the dead thanks to one dedicated fan.

I can hear you🍒r confusion already, "what Borderlands MMO?" You'd be totally forgiven if you'd never heard of it – titled Borderlands Online, the MMO was announced back in 2014 and was set to release exclusively in China.

Less than a year later, dreams for the game were crushed as 2K China was shut down. A at the time, saying that it was "determined that the additional time required to finish current projects at the studio, particularly Borderlands Online,🍃 would not yield a favorable return on investment."

You'd think that'd mark the end of the MMO for good, but as , a glimmer of hope has emerged thanks to dataminer, modder, and game developer @EpicNNG on Twitter. Last week, the dataminer took to the platform : "BREAKING: I HAVE SUCCESSFULLY OBTAINED A BUILD OF THE CHINESE BORDERLANDS ON🍎LINE MMO."

For a while, @EpicNNG was stuck on the MMO's login screen, despite having "a ton of good ideas to brute force" their way in. However, even after they "just kept runღning into walls," the dataminer was determined to make the long-lost game accessible to the masses: "Won't give up though, I'll make sure the community ﷽gets to experience this game one way or another."

Thankfully, it didn't take too long for the first major hurdle to be conquered, as @EpicNNG ha🔜s gotten past the login screen and made it to the MMO's character creator. "Here is gameplay of the Character Creator in Borderlands ONLINE, running for the first time since it got shut♕ down," they share. "Customization for each character is rather limited, but cool regardless. So surreal to have access to this in 2025."

For now, you apparently get "stuck on an infinite loa💃ding screen after making a vault hunter," but it sounds like this is just the start of a bigger project for @EpicNNG. "Since servers are dead, I think I'll go for the name 'Borderlands Offline,'" they ponder. "It will also need uncapped FPS, FOV changes, translating to English, and hopefully that's it. 🧸I guess you could say it needs a… Redux?"

From the outside, that frankly doesn't sound like a small amount of work – translation alone sounds like it could be quite a task. Howeꩲver, the fact that Borderlands fans now have a chance of playi🌟ng something once lost to time is an enormous win.

Borderlands fans really can't stop winning, as only last week it was announced that 澳洲幸运5开奖号码历史查询:Borderlands 4 is releasing 11 days earlier than previously expected. That's a much better situation than GTA fans have found themselves in, as Rockstar, on the other hand, announced that 澳洲幸运5开奖号码历史查询:GTA 6 has been 澳洲幸运5开奖号码历史查询:pushed back to next May.

In the meantime, be sure to check out our roundup of the 澳洲幸运5开奖号码历史查询:best MMORPGs you can play right now.

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//344567.top/games/borderlands/borderlands-fan-determined-to-bring-back-dead-mmo-gets-past-the-first-hurdle-the-login-screen-ill-make-sure-the-community-gets-to-experience-this-game-one-way-or-another/ c2grx4KZFVSbgir3kUNwzP Tue, 06 May 2025 10:41:20 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> From the ashes of the 澳洲幸运5开奖号码历史查询:Borderlands 4 State of Play stream today rises a phoenix – no, a new Siren, who seems to have made it out of the looter shooter's apocalyptic rubble withꦉ a big-ass ꦍpurple cat.

"Vex the Siren is a powerful Siren who can empower herself or manifest deadly shades to fight alongside her," a press release says. During the 澳洲幸运5开奖号码历史查询:Borderlands 4 State of Play, we see how Vex wields supernatural phase energy to blast away enemies with her bare hands, or to create scythe-𝄹w🍌ielding spirits to fight her battles with her.

Like other Borderlands 4 Sirens – ultra-powerful, otherworldly beings, including the fan-favorite bad girl Lilith, who may or may not be dead at the end of Borderlands 3 – Vex seems high༺ly capable. But even with magic at her fingertips, it looks like she couldn't turn down her purple panther companion.

Gearbox shows off its muscle during State of Play, while demonstrating Vex's class abilities, or action skills. Vex can use something like the skill Incarnate to trigger a Phase Explosion that destroys opponents while regenerating her ﷽health, but Phase Phamiliar offers what looks like a more unique combat strategy.

With this skill, Trouble, Vex's ghostly Minion, can turn "into a Badass" that restores health and boosts damage for a 🌳limited amount of time. If only I could get the pigeons on my roof to do the same thing.

You'll be able to play as Vex and her evil kitty cat – along with three other new Vault Hunters inc꧙luding, an exo-suit soldier Rafa, whose impressive range of weapons was also showcased during State of Play – when Borderlands 4 launc🐲hes on September 12.

Whoa, Borderlands 4 made huge changes to guns: we basically have 5 weapon slots now, and there are 3 new manufacturers plus modded guns with "Licensed Parts" combos.

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//344567.top/games/fps/looks-like-borderlands-4-heavily-relies-on-the-series-lore-bomb-sirens-again-but-its-sweetening-the-deal-with-new-vault-hunter-vex-and-her-big-purple-cat/ sYMWm6A2EMWaR4kKRz5L45 Wed, 30 Apr 2025 22:22:41 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Gearbox says it heard your feedback around B🐟orderlands 3's loot system and has overhauled the whole thing, along with drop rates, to bring "the magic back to our loot chase."

The was livestreamed today, and the folks at Gearbox talked i꧅n some꧙ detail about the core pillars of the Borderlands experience, guns and loot.

澳洲幸运5开奖号码历史查询:We've got a writeu🗹p on the gun stuff already, which includes a new total of fiv𒐪e weapon slots, three new manufacturers plus 💃modded guns, and "Licensed Parts" combos that'll let you mix and match behaviors and abilities from different manufacturers into a single weapon.

As for loot, Gearbox gave a broader overview of what sounds like a margi𝓰nally new philosophy that seems to amount to: lowered drop rates so that loot feels valuabꦿle again.

"We've overhauled or drop rate♚s and loot across the game," said Borderlands 4 creative director Graeme Timmins. "We've worked hard to make sure all oꦑur gear feels better than ever, while also making rarity matter again. This makes for our most satisfying loot chase ever.

"And at the top of everything, our Legendaries," continued Timmins. "These have always had unique effects that you won't find on any🦩 other piece of gear, but in Borderlands 3 they dropped too often. This not only devalued Legendaries, it made everything feel less valuable. In our new system, not only do all guns feel great, but now Legendaries will truly be special events. We've added the magic back to our loot chase, and we know you'll love grinding all that great gear on Kairos."

If you haven't watched the brand new Borderlands 4 gameplay trailer, head here to get a glimpse at some of the new weapons and skills, new traversal mechanics, and wh𝔉at looks to our eyes 𝔍like an open-world despite Gearbox previously saying it wasn't going to be open-world.

For a more comprehensive overview, here's everything announced at the Borderlands 4 State of Play.

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//344567.top/games/borderlands/with-borderlands-4-gearbox-says-weve-overhauled-our-drop-rates-and-loot-across-the-game-and-admits-that-in-borderlands-3-legendaries-dropped-too-often/ Cqx3WB57oa2oSQnhdR3TWX Wed, 30 Apr 2025 22:20:05 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> I'm feeling a bit lopsided after the big 澳洲幸运5开奖号码历史查询:Borderlands 4 State of Play live show, which ended up being pretty generous with details even with Gearbox holding back for a more in-depth show timed coming later this month. The latest entry to the somehow 16-year-old series mꦍakes some big changes to one of its core pillars, gunplay, which looks pretty promising at first blush.

This follows the news that Borderlands 4 is launching more than a week early, which Gearbox boss Randy Pitchford says has nothing to do with the timing on 澳洲幸运5开奖号码历史查询:GTA 6, the heavyweight project of publisher Take-Two.

澳洲幸运5开奖号码历史查询:Borderlands 4 features five ret💧urniꦅng weapon manufacturers and three new ones with their own quirks. Here's the full list:

  • Jakobs focuses on headshots
  • Maliwan spills elemental damage
  • Vladof brings big magazines and a rate of fire to match
  • Tediore guns explode when you chuck them on a reload
  • Torgue specializes in explosions
  • (New) The Order deals in "charge-and-release blasts"
  • (New) Ripper doubles down on full-auto
  • (New) Daedalus are "reliable" and "easy to use" with support for multiple ammo types

The glue holding these manufacturers together is a new "Licensed Parꦜts" system that sounds a lot like weapon modding, but is seemingly tied to RNG. "This allows for behaviors and abilitie✨s from multiple manufacturers to spawn in a single weapon," Gearbox explained during the show.

In one example, a Vladof rifle sported a Torgue mag, Hyperion attachment, and Maliwan switch, "meaning it shoots fast and explodes things." It's currently unclear if we'll be able to customize these components ourselves, but it sound⛄s like it's all down to what weapons drop with.

Still, this ought to make your umpteenth version of the same gun more🌞 interesting.

"The higher the rarity, the more parts it can randomly spawn, creating wilder and wilder loot," Gearbox added. "And that's before ꦇeven getting into alt-fire modes, underbarrels, and elemental damage."

Another sig🎀nificant 🅷change is found in the gear menu. You've still got four weapon slots, with an Enhancement item taking the place of Artifacts and adding "bonuses to specific manufacturers" or guns with their parts, but I'm most interested in the new Ordnance slot.

Ordnance is a cooldown-based, not ammo-based, weapon slot shared by grenades and heavy weapons like rocket launchers. My current read of this slot is that grenades will have a short cooldown for better uptime, while rockꦛet launchers or the chain guns demonstrated during the showcase would have a longer cooldown but pack a much greater punch.

My previous go-to Borderlands loadout ꦑgenerally included a rifle or submachine gun, a shotgun, a sniper, and a rocket. With Borderlands 4's Ordnance addition, my rocket slot is suddenly wide open. What will I do without my quadrilogy? Two rifles? Two shotguns, dare we dream? Grenades often felt a little throwaway in previous games, so as much as I hate change, I think I'm willing to make the trade here.

It's not quite a fifth weapon slot, but it sure sounds close enough in practice. And with no heavy ammo to worry about, you can f🃏ire a little more liberally too.

"No more saving the big guns for boss fights," as Gearbox put it. "Now you can b⛄low stuff up as often as you want."

Fortnite brings back long-forgotten Borderlands collab skin for the first time in almost 5 years, right on cue for Borderlands 4's new, earlier release date.

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//344567.top/games/borderlands/whoa-borderlands-4-made-huge-changes-to-guns-we-basically-have-5-weapon-slots-now-and-there-are-3-new-manufacturers-plus-modded-guns-with-licensed-parts-combos/ 7nPnDWZ5oqtdPwVgQSXUf Wed, 30 Apr 2025 22:02:05 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Gearbox boss Randy Pitchford has previously said that 澳洲幸运5开奖号码历史查询:Borderlands 4 isn't really an open-world game, but the 澳洲幸运5开奖号码历史查询:Borderlands 4 State of Play sure made it seem like the looter-shooter sequel fits that genre description. There's a seamless planet to explore, populated with smaller activities to engage in, and even a Destiny-style on-demand vehicle to make getting around the world easieꦓr.

Borderlands 4 takes p🔴lace on Kairos, which is made up of four zones "that you can seamlessly explore" with "next to no loading time," finding "dynamic weather and events" as you go. The State of Play broadcast demonstrated the path to what looks like a story mission, but it seems there'll be plenty of room to be distracted by side activities along the way, with "no need to pick up a mission" to engage with them.

As described in a follow-up post on the , you'll "come across short gameplay experiences and new activities that auto-grant a track✤ed miss🐲ion whenever you discover them – like Silos, which house old, decommissioned Order tech that you can hijack for the Crimson Resistance."

Clear a silo, and it'll be turned i✨nto both a fast travel point and a launcher that'll send you flying into the air so you can glide down to your next destination. The glide joins double-jumping, dashing, and point grappling to vastly expand your movement options. Each cleared silo will also point you toward a Vault Key fragment. Collect enough, and you'll be able to open a Vault for a high-level dungeon run with high-level loot.

So, we've got a giant world with distinct, but seam✨lessly connected areas to explore, dynamic weather, optional side activities that unlock fast travel points and new content, plus an array of movement abilities engineered to help you get around. That sure soundꦅs like an open-world game to me – and the fact that you can pull out a personal vehicle to speed up your exploration seals the deal.

Pitchford previously acknowledged that Borderlands 4 would be the "most open and free" entry in the series yet, but said he 澳洲幸运5开奖号码历史查询:wouldn't use the term "open-world" since it "comes with 𝓡a lot of baggage that doesn't apply. You'll see."

I'm guessing that means the game will try to dodge the issues that plague some open-world games, like repetitive checklist activities that offer minimal rewards. We'll see how Borderlands 4 delivers on that front when it launches on its 澳洲幸运5开奖号码历史查询:newly minted release dat♔e of September 12.

GTA 6 has nothing to do with Borderlands 4's new release date, as Gearbox CEO insists it's "100% the result of confidence," not "any other product's actual or theoretical launch date."

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//344567.top/games/borderlands/gearbox-said-borderlands-4-isnt-an-open-world-game-but-it-sure-looks-open-world-to-me-tons-of-aerial-movement-no-need-to-pick-up-a-mission-for-many-surprises-and-your-own-vehicle-on-command/ bvVyQJ3sHbtee33nSPDYZa Wed, 30 Apr 2025 22:00:06 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 4 may be releasing earlier than expected, but Gearbox's CEO really wants to make it clear that this has nothing to do with the launch dates of any other games, which is notable as plenty were theorizing if it could help narrow down 澳洲幸运5开奖号码历史查询:GTA 6's release.

Yesterday, it was confirmed that Borderlands 4 will be coming out 11 days sooner than previously announced, arriving on September 12 instead of September 23. Previously, Borderlands 4 was set to directly clash with the release of Bungie's upcoming extraction shooter, 澳洲幸运5开奖号码历史查询:Marathon, but the game tha🦩t has been brought up concerning the early launch is GTA 6.

Rockstar Games and Gearbox Software are both owned by Take-Two Interactive, and its CEO, Strauss Zelnick, previously said he thought it was "safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily." With GTA 6 currently eyeing up a fall 2025 release, this statement was already enough for fans to speculate that Borderlands 4's original launch date could have narrowed down when we can expect Rockstar's upcoming blockbuster to be upon us.

Fast forward to today, and you can understand why many could question if the move of Gearbox's game might be related to Rockstar's own release, but CEO Randy Pitchford asserts that this isn't the case. "Borderlands 4 shipping early is 100% the result of confidence in the game and development trajectory backed by actual tasks and bug find/fix rates," the Gearbox boss explains on Twitter. "Our decision is literally 0% about any other product's actual or theoretical la♔unch date."

That ties into what Pitchford was saying in his video announcing the news, too, where he said that everything is "going kinda the best-case scenario" b𒈔ehind the scenes of Borderlands 4's development, and added: "The game is awesome, the team is cooking."

Is this latest statement going to stop any GTA 6 fans desperate for news from speculating if there might secretly be more to all this behind the scenes? Most likely not, but that's the official line, and Pitchford is sti꧑cking to it. To Gearbox's credit, it seems incredibly𓄧 unlikely that the devs would be willing to shift their release date like this months in advance unless they were very confident about how things were looking.

We'll be given an even greater look at Borderlands 4 later today (April 30) thanks to 澳洲幸运5开奖号码历史查询:its own dedicated State of Play stream, too. It'll be going live at 2pm PT / 5pm ET / 10pm BST / 11pm CEST, so don't mis📖s it.

Borderlands 4 moves beyond Borderlands 3 and Tiny Tina's Wonderlands as Gearbox promises "billions of weapons and accessories."

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//344567.top/games/borderlands/gta-6-has-nothing-to-do-with-borderlands-4s-new-release-date-as-gearbox-ceo-insists-its-100-percent-the-result-of-confidence-not-any-other-products-actual-or-theoretical-launch-date/ AETXF6E9HmKhiM93YGnPsL Wed, 30 Apr 2025 10:18:59 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Sony has announced a "special" State of Play stream for Borderlands 4 after the sho🔜oter's old release date got swapped out for one nearly two weeks sooner.

"Get ready for a deep dive on Borderlands 4," creative director Graeme Timmins writes in . "During this special State of Play, I'll be joined by other members of the Gearbox team♔ to share the nitty-gritty details of how you'll wreak havoc across Kairos and take down the Timekeeper."

Until now, developer Gearbox has been fairly tight-lipped about 澳洲幸运5开奖号码历史查询:Borderlands 4, the first main game in the riotous series since 澳洲幸运5开奖号码历史查询:Borderlands 3 came out in 2019. Since Borderlands 4 is now releasing on September 12 instead of September 23 – a change due to the fact that 澳洲幸运5开奖号码历史查询:"the game is aweso♓me, th💮e team is cooking," Gearbox CEO Randy Pitchford suggests – it's good that Gearbox is 𓆉ready t𒁏o open up.

Where to watch Borderlands 4 State of Play

You'll be able to view th🧸e Borderlands 4 State of Play on the PlayStation and channels on April 30 – as of writing, that's tomorrow.

Borderlands 4 State of Play time

The stream will start at a reasonable time for most Bord🦩erlands fans, heading into the late afternoon and evening with a 2pm PT start time, or 5pm ET / 10pm BST / 11pm CEST.

"Strap in with me and Anthony Nicholson, Senior Project Producer, 🍌for over 20 minutes of develop♏er-guided gameplay, including missions, killer weapons, exciting Action Skills, new and returning characters, and more," Timmins writes in the PlayStation blog.

You heard the man. Strap in!

Fortnite brings back long-forgotten Borderlands collab skin for the first time in almost 5 years, right on cue for Borderlands 4's new, earlier release date.

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//344567.top/games/fps/how-to-watch-the-borderlands-4-playstation-state-of-play/ X3oCBhELSSoUmMw47u23pS Tue, 29 Apr 2025 20:58:44 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Borderlands fans can't stop winning, as 澳洲幸运5开奖号码历史查询:Fortnite just brought back its old collab skin to the battle royale for the first time in almost five years, just in time for 澳洲幸运5开奖号码历史查询:Borderlands 4 to get an 澳洲幸运5开奖号码历史查询:earlier release date.

Fortnite has loads of fun collab cosmetics, allowing players to go for a victory royale as everyone from Spider-Man to Satoru Gojo, to Hatsune Miku and Solid Snake, but sometimes, actually being able to get your hands on the skins is easier said than done. Cosmetics released in the item shop are constantly rotating in and out, so they're not always available, and some things have been abseཧnt for quite some time.

While I've been in a constant state of regret over missing out on Resident Evil's Leon Kennedy in 2023, fans of other franchises have been waiting even longer for certain collaborations to return, like the popular League of Legends Arcane skins, which have been missing for over three years and won't be coming back "in the foreseeable future." It's stuff like that that makes🌳 the return of Borde𒆙rlands' own Psycho Bandit bundle – complete with the skin itself, as well as a Claptrap back bling and Psycho Buzz Axes – even more worth celebrating.

The last time these cosmetics were available to buy from the battle royale's item shop was all the way back in May 2020, so it's been a really long time coming for anyone who missed out. There was a longer period of availability for the skin for anyone who was up for buyin🐲g Borderlands 3 on the Epic Games Store before the end of 2020 – those players got it as an extra bonus, but that eligibility period has long since expired.

Looking at the fine print in the item shop today, it's confirmed that Psycho Bandit will be avai🔥lable to buy until May 3 at 5pm PT, 8pm ET, or May 4 at 1am BST. After that, as with any skin, it's not known how long it'll be before he's back again.

While some players love having "rare" skins, those being ones which haven't been seen in ages or were only available for a very limited time, I imagine there's a lot more people 🙈simply happy to have the opportunity to grab a collab they missed out on before.

Is that going to stop some old Psycho Bandit owners from being a tad annoyed that their skin isn't as elusive🅠 as it o꧅nce was? Probably not. But personally, I hope this sets the stage for even more of the long-forgotten collabs to return to the battle royale.

Again, the timing of the ski𒆙n's comeback is impeccable, as just a couple of hours ago it was revealed that Borderlands 4 is now set to releꦛase on September 12 instead of September 23, so we can prepare to embark on the new looter shooter 11 days earlier than expected.

It's also been revealed that the deep diꦑve Borderlands 4 State 🥃of Play will be taking place tomorrow, which should hopefully be full of new details for us to pore over.

Borderlands 4's tone sits somewhere between the first two games, which probably means less Skibidi Toilet and more Handsome Jack-style antics.

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//344567.top/games/fortnite/fortnite-brings-back-long-forgotten-borderlands-collab-skin-for-the-first-time-in-almost-5-years-right-on-cue-for-borderlands-4s-new-earlier-release-date/ fUW2ZoDJNDBnHrrppgZAq7 Tue, 29 Apr 2025 16:29:44 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> This is not a drill – Borderlands 4's release date just got altered, but in the best way possible for fans. Gearbox's next instalmen𓂃t is now launching over a week earlier than previously announced.

As revealed in a video from Gearbox boss Randy Pitchford today (which was swiftly deleted, but is apparently being reposted soon), 澳洲幸运5开奖号码历史查询:Borderlands 4 is now set to release on September 12 – a whole 1✨1 days sooner than its old Sept🦄ember 23 launch date.

Pitchford teases that "everything's going kinda the best-case scenario. The game is awesome, the team is ♒cooking," hence why it'll end up being in our hands sooner than expected.

"This neveꦕr happens you guys, this never happens! We're moving the launch date forward! You're gonna get Borderlands 4 earlier!" Pitchford🍸 continues.

The Gearbox CEO also notes that the prevꦇiously-announced Borderlands 4 deep dive State of Play is "coming up imminently," so it so🐲unds like 𓃲we won't have to wait long for that.

"It's gonna be awesome, we show you more about the game than you've ever seen before. And we are pumped," Pitchford adds, asking fans to l🍸ook to Sony and 2K's own channels for details. At th🅷e time of writing, nothing has been posted there just yet, but we'll be sure to keep an eye on things.

So, be honest, how many of you thought Pitchford's news was going to be a Borderlands 4 delay at first? Given that his tweet said that "we have to move the launch date," it wasn't looking too ඣgood at first, but this is certainly a welcome surprise.

Borderlands 4 is coming to PC, PS5, Xbox Series X|S, and even Switch 2.

Gearbox didn't set out to create an open-world game with Borderlands 4, but the FPS does have "open-world-like features, such as seamless travel between zones."

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//344567.top/games/borderlands/borderlands-4-is-releasing-over-a-week-earlier-than-expected-because-the-game-is-awesome-the-team-is-cooking-and-its-own-dedicated-state-of-play-is-coming-up-imminently/ tgkqYbpT5vkt2a9pmFhYES Tue, 29 Apr 2025 14:29:42 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Gearbox Entertainment has revealed that 澳洲幸运5开奖号码历史查询:Borderlands 4 is in "active development," and is but one of several 😼projects the developer plans to release with new owner Take-Two.

reveals that Take-Two Interactive - publisher of games from Rockstar, 2K, Private Division, and more - is in the process of acquiring Gearbox Entertainment after buying it from Embracer, who sold it for $460 million after acquiring it for $1.3 billion just 3 years ago.

In a statement regarding the purchase of the Bo♑rderlands studio, 2K's president, David Ismailer, revealed that the developer is now working on the next installment of the f🎐ranchise. "We are thrilled to welcome Randy Pitchford and his team of passionate, talented developers to 2K, and we look forward to releasing numerous projects in the future as colleagues," the company president shares. 

"We have loved partnering with Gearbox on every iteration of the Borderlands fr꧟anchise and are excited to be in active development on the next installment in the series." The announcement doesn't go as far as calling the project 'Borderlands 4', but💖 since this is the "next installment," and the last one was Borderlands 3 in 2019, it's a fair guess that this is potentially the next mainline title. 

We've heard whispers of a new Borderlands game since late 2023 after both Borderlands 4 and Tiny Tina's Wonderlands 2 were both namedropped by a developer. Not too long after this, Gearbox's co-founder, Randy Pitchford said that an unannounced Borderlands game was "the greatest thing we've ever done" 🍨- despite there not eve🦩n being a full reveal just yet. 

Before Borderlands 4, we've got the Borderlands movie, which is said to kick off the "Borderlands Cinematic Universe" and release this summer. Clearly,🐲 Gearbox and Take-Two have a lot of plans with the 𝄹Borderlands IP. 

New to the Gearbox series? Here are the 澳洲幸运5开奖号码历史查询:best Borderlands games to help you get started. 

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//344567.top/borderlands-4-is-in-active-development-and-is-just-one-of-numerous-projects-take-two-plans-to-release-with-gearbox/ CdC6p4a6Dvv8uY6QYDvSXa Thu, 28 Mar 2024 11:20:58 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Another year, another controversy over yellow paint in video games – something so regular at this point that games media is forced to report on it every few months, like an ancient lich that won’t ♛quite stay dead. 

Every now and again a subset of gamers erupt in disdain for the use of eye-catching yellow paint to highlight climbable or interactive objects, like 澳洲幸运5开奖号码历史查询:a ladder in the Resident Evil 4 Remake, or signposting m꧟easures like a line on the floor pointing the way through an abandoned building.

This time, people are mad at the use of the high-contrast color in the demo for 澳洲幸运5开奖号码历史查询:Final Fantasy 7 Rebirth, with a post of Cloud climbing a yellow-dappled wall so that players can easily identify💝 the handholds used to climb up. The argument goes something like this: gamers aren’t that 🦋dumb, or if they are, they should be left to scramble.

I have little patience for this in a game that is not exactly known for its visual subtlety, led by a protagonist with possibly the swordiest sword in video games (it’s taller than he his) and a haircut so distinctly haircut as to be instantly recognisable. Why does yellow paint break th𝓀e immersion, but nothing else about the production or character design does?

The comments on this post in particular devolve into debates on whether red, explosive barrels are different from yellow markings on cliffs – in either case, the highlight is used to differentiate these objects from others. So you know that these barrels are flammable, and those barrels aren’t; this wall is climbable, that one is a dead end.

Being instantly recognisable is really the point here. Yellow is a high contrast color, and often used in environments where something needs to be immediately visible: a hi-vis jacket, a hardhat, yellow kerb lines. It’s a color often used in real life to mark out objects more ✅clearly, and people rarely complain about its use in those contexts.

From an accessibility standpoint, it’s a smart inclusion for people with vision impairments, and a☂lso enables players without impairments to focus on traversal or interaction instead of hun𝔍ting around for the object or exit route that they need.

Game guides

Resident Evil 4 remake

(Image credit: Capcom / BonusJZ)

"Why does yellow paint break the immersion, but nothing else about the productioꦡn or character design does?"

Video games these days can contain a dizzying number of environmental details and objects; long gone are the days where a house would contain one pot with a single rupee. The growth in visual detail is astonishing, and a technical marvel, but it means there’s now a lot to look at. Real, or realistic environments can be hard to traverse: have you ever tried escapꦓing a large supermarket? There’s a reason many of those spaces will ensure there are arr꧅ows on the floor.

Modern, 3D, hyper-realistic game environments can be incredibly busy, and that requires more visual aides to help sort through the clutter, so the developers can successfully point you towards the aspects of the environment that are of immediate concern to you. Otherwise you can find yourself♏ walking in a circle, failing to click on every crate that might let you climb on top of it. I can’t count the number of times I’ve cursed under my breath because I couldn’t interact with a decorative door (Bethesda, I’m looking at you).

Any video game with traversable ledges and cliffs will use some version of this,﷽ if to different degrees: God of War uses white and red runic markiꦍngs, Horizon Zero Dawn has yellow girders and lines, while climbing sims or parkour games (Jusant, Assassin’s Creed) will make sure to alter the prominence of texture of a handhold along a wall. While some games do this more subtly, it’s something that’s happening everywhere, and ensures players can get on with, well, playing the game.

While yellow paint plastered on a wall m🎉ay break the visual immersion for some, it ensures continual immersion in the mechanics of the game itself. 

Back when we reported on the Resident Evil 4 Remake ladder controversy, Boss Fight creative director commented that “Immersion is not a measure of how realistic the grass looks, it's a measure of how much you are into the flow of the experience. And while hot shit art can be a factor, game readability trumps it ... The 💖things that break immersion are the things that break your flow in a game, usually because you know what you need to do but can't figure out how to interact with the game to do it."

Not everything in a game needs to be a challenge. If it wastes the playerღ’s time, then how is a wall without visual cues aiding you in any way?

Gearbox narrative director makes the point that, while playtesting continually shows how much players need helpful visual hints, “People *want* to be handled, but they don’t want to *know* they are being handled.” For people who play a lot of video games, and feel confident traversing a space without visual aids, it can start to feel condescending, like someone holding your hand any time you go to cross the road. I’m not a kid anymore!

I’m generally a fan of toggle options where possible, letting some players turn off hints when they don’t want them – I often prefer to get rid of gold ‘quest’ lines hovering in the air and explore a bit more freely in an open-world game, for instance. But just like in real life, visual aides are there to make the world readable to everyone, not just players with 20:20 vision and yearsౠ of experience grappling with unoptimised interfaces. 

My advice is this: enjoy the flow, ꧒and fo♔cus your brainpower on whatever’s at the top of the cliff instead.


Lose yourself with the 澳洲幸运5开奖号码历史查询:best RPGs on the market right now 

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//344567.top/ignore-the-yellow-paint-detractors-visual-cues-are-great-for-games/ H8jaJrwUPfeM63tkxkpZdi Sun, 18 Feb 2024 15:00:58 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Our resource controller, a slice of Homeworld 3's utilitarian but sleek geometry, floats near a debris field. Smaller resource collectors swarm around it, their orange beams siphoning material that will feed our research and build queues. They are guarded by interceptors, mainstay of this series' dogfights for nearly 25 years. We hit the spacebar, listen for the thrum as the view pulls back into the sensor overlay, and survey the tactical map. Enemy icons have appeared. We scramble our interceptors. Engine trails dance against the glow of a nebula, as the unit chatter grows urgent and Paul Ruskay's score transitions from synths to ✃percussion.

Perhaps more than its genre-defining space combat, full 3D, intuitive UI or persistent fleets, Homeworld is remembered for its atmosphere. There is something conjured up by the💙 hard sci-fi aesthetic, the Middle Eastern influences, the minimalist cutscenes, and the detached professionalism of your advisers, contrasted with the frantic pace o🍎f battles, that hasn't quite been replicated anywhere else. While we know little about the campaign, it's a relief to find that atmosphere recaptured so completely here.

War games

Homeworld 3

(Image credit: Blackbird Interactive)

The simple ingenuity of Homew🌼orld's structure returns. Hotkeys that streamline rote actions such as harvesting; control groups that make it easier toꦬ manage a varied fleet through the rock-paper-scissors game of matching ally ship strengths to enemy ship weaknesses, formations and behaviors; the frugal unit cap; the ebb and flow of zooming out to issue orders and in to follow a ship to victory or demise. But there are also subtle additions

Unit chatter is dynamic, with uni🧸ts reacting differently to a changing situation: pull a resource collector's escort away and you will hear about 𝐆it if they come under fire. While the XYZ-axes movement wheel is present, certain strategic points are circled and units can be dispatched there with a click on the circle. Camera controls have been refined, making it harder to accidentally issue commands or unintentionally pan out of the play area and easier to move through it. The tactical pause returns, but it's supplemented by four game speed options (disabled in multiplayer).

Other additions are more substantial. Th♏e majority of our session is focused on War Games, a PvE Roguelike mode that can be played alone or cooperatively with up to three players. Players work against timed enemy waves to complete a series of randomized objectives, from escorting ☂a VIP to capturing a location. Even with an experienced Gearbox player carrying the day, these test our abilities.

Matches comprise three levels, with the last culminating in what Gearbox is loosely calling a boss fight – in our case, a face-off against a powerful battlecruiser. During a match, artifacts can𒀰 be collected to buff and debuff, or even unlock, certain units. At the end of a match, a permanent reward is earned, which currently takes the form of artifacts and different starting fleets for the next round.

Missions take place on battlefields that offer a surprising variety of level design, including debris fields, mining facilities and giant megaliths. These structures reshape levels from mere spherical space into tactically varied playgrounds, presenting new options fo🙈r subterfuge and cover: fly a squadron through a facility to flank an enemy, for instance, or hug a monolith to protect your capital ship from enemy fire.

The additions neither undermine the feel of Homeworld nor make it easier.ꦛ If anything, they are reasons to throw more at you and give the series new depth. Therಞe might not be opportunities for it to be as revolutionary as the original, which was a lightning-in-a- bottle moment, but this sequel is on course to offer the best kind of homecoming.


This feature first appeared in 澳洲幸运5开奖号码历史查询:Edge Magazine issue 392. For more great features, in-depth interviews, and more, or

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//344567.top/homeworld-3-recaptures-the-tone-of-the-classic-rts-while-realigning-it-with-a-new-generation/ qUqrVRZTvvc7asg6XMMCwc Sun, 14 Jan 2024 15:00:06 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> New entries in the loot, shoot, then loot some more series (Borderlands) might be in th🦩e works.

澳洲幸运5开奖号码历史查询:Borderlands 4 and fantasy-adjacent sequel Tiny Tina’s Wonderlands 2 were recently mentioned in the profile of Randel Reiss, the former technical director of Lost Boys Interactive, which is a support studio that previously helped out on Tiny Tina’s first spin꧙-off and other Take-Two projects. (Good find, .)

The possible existence of either game is no surprise considering how the Borderlands series sells quicker than something shiny spat out of a sci-fi-fantasy vault. 2019’s Borderlands 3 reportedly performed 澳洲幸运5开奖号码历史查询:“well beyond” expectations and has passed 18 million units sold. 2022’s Tiny Tina’s Wonderlands, meanwhile, was viewed as a 澳洲幸运5开奖号码历史查询:new franchise by developer Gearbox thanks to its commercial and critical reception.

The nods to new outings come amid a possible sale of Gearbox under its parent company Embracer Grouﷺp. Embracer acquired the developer for $1.3 billion in 2021 when it promised to expand the studio’s capabilities. But Embracer, who have been snatching up studios and franchises left🍃 and right, has finally hit a f♍ew large speed bumps. 

Following a mass spending spree that saw them acquire everything from Tomb Raider to the entirety of Middle-Earth, Embracer announced plans to cut back and lay off staff earlier this summer. In September, the company then 澳洲幸运5开♔奖号码历史查询:shut down Saints Row stewards Volition.

Regardless, interest from potential buyers means that Borderlands 4 and Tiny Tina 2 are probably safe bets, and will see the light of day no matter who’s funding Gearbox. Our next romp through the permanently money-hungry world will likely come from the 澳洲幸运5开奖号码历史查询:Borderlands film, which is curren💟tly set to prജemiere on August 9, 2024.

Check out the 澳洲幸运5开奖号码历史查询:new games coming in 2024 and beyond to see what else is on the horizon. 

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//344567.top/borderlands-4-and-tiny-tinas-wonderlands-2-have-both-been-namedropped-by-a-developer/ cacbGiqnSNocjgPyJ2WWhD Sun, 19 Nov 2023 12:19:02 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Update: It seems that references to 澳洲幸运5开奖号码历史查询:Borderlands 4 on one actor's resume were made in error. Rather than a proper video game sequel, the actor has a role in 澳洲幸运5开奖号码历史查询:Borderlands EchoVision Live, the B✤lack Mirror: ꧑Bandersnatch-style interactive series.

"Actor Angie Jho Lee is a voice actor on Genvid Entertainment’s upcoming interactive streaming series, Borderlands EchoVision Live, which was announced at San Diego Comic-Con last month," a Genvid representative told GamesRadar+. "Whi🥃le the series takes place within the Borderlands universe and is made in partnership with Gearbox Entertainment, it is not a Borderlan🌠ds game. We reached out to Angie and asked her to make this change on her personal account to reflect the accurate role with the interactive series."

Original story: An actor has listed 'Border🦩lands 4&ap🥀os; on their resume, while a producer has revealed the sequel was slated to launch this year.

The resume belongs to actor , who Borderlands fans noted had quite the interesting entry in ꦓthe 'Voice Over&apos꧋; section of her roles. Not only does Jho Lee outright list 'Borderlands 4' in that section, but she also reveals she's taking on the role of a character called "Aiyumi."

Jho Lee actually isn't the only creative to casually mention Borderlands 4 in their body of work. This for producer Nadia Danova also mentions Borderlands𒊎 4 in her 'Experience' section, and also reveals that, when they were working at developer MoGi Group back in 2021, Borderlands 4 was apparently slated to launch in 2023.

However, Danova departed MoGi Group back in May 2021, meaning the information on her LinkedIn page about the developer's plans is effectively over two years out of date. Perhaps we shouldn't take this c🍌omment about Borderlands 4 releasing in ♛2023 as gospel, then.

These details would appear to confirm speculation frꦬom 2021 t▨hat Gearbox was working on Borderlands 4. At the time Gearbox co-founder Randy Pitchford shot down speculation that Gearbox was merely "co-developing" another Borderlands game, reassuring fans they 💃were taking the lead on "the big one."

It was admittedly hard not to look at Pitchford's comments as a direct hint about a new mainline Borderlands game at the time. Two years on from Pitchford's comments though, we might finally have unintended confirmation about Gearbox's next major proje♔ct. 

We've contacted Gearbox and publisher 2K for comment, and will ♛update this article with any additional information.

Check out our 澳洲幸运5开奖号码历史查询:new games 2023 guide for a look at all the games that'll probably be here before Gearbox's unannounced sequel.

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//344567.top/borderlands-4-seemingly-confirmed-by-voice-actor-and-producer/ CkLVsVYKA39z8sDHZJQJEf Fri, 11 Aug 2023 11:12:15 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 3 sold well beyo▨nd expectations, Epic Games has revealed.

Speaking to in a new interview earlier thi🌃s week, Epic Games Store general manager Steve Allison revealed Borderlands 3 had surpassed sales targets. It's apparently "just crushed, like, well beyond the expectations of the developers and the publishers," Allison said.

Borderlands 3 had a really long tail of post-launch content in the years following release, so perhaps the news of it selling gangbusters isn't really a huge surprise. Gearbox worked tirelessly to bring new Vault Hunters to the game after launch, as well as a 澳洲幸运5开奖号码历史查询:full cross-play update linking together🔯 PC, PlayStation, and Xbox platforꦓms.

There were even more granular updates for Borderlands 3, including 澳洲幸运5开奖号码历史查询:new skill trees for ch🐟aracte🧸rs like Moze, and 澳洲幸运5开奖号码历史查询:brand new modes like Arms Race. Years and years of💃 post-launch content make a lot more sense for a game that's performing well above the expectations of its developer and publisher.

Borderlands 3's excellent sales might've even factored into Embracer's purchase of🤡 Gearbox for $1.3 billion. If the looter shooter really has performed that well, it'd make sense for Gearbox to be an appealing acquisition target, especially given that the studio's committed to extending the Borderlands franchise with 澳洲幸运5开奖号码历史查询:Tiny Tina's Wonderlands

Oh, and then there's the 澳洲幸运5开奖号码历史查询:Borderlands movie to contend with. It's not unreasonable to expect Borderlands 3 to get a little sales boost 💖if the movie ཧperforms well, so the sequel could be set for even bigger things in the future. 

Check out our 澳洲幸运5开奖号码历史查询:new games 2023 guide for a look at all the games currently on the horizon. 

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//344567.top/borderlands-3-sold-well-beyond-gearboxs-expectations/ 8z9LpbLtazPmMPDgTuURQn Fri, 10 Mar 2023 10:31:55 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Gearbox Entertainment has purchased the Risk of Rain IP originally developed by Hopoo Games, which most recently rel🌺eased the Survivors of the Void DLC for Risk of Rain 2.

Hopoo and Gearbox announced the news in a joint posted to the Risk of Rain Twitter account, an💫d Hopoo confirmed to GamesRadar that the sale is final. The amount the IP sold for has not been revealed. Gearbo🗹x Publishing published 2020's Risk of Rain 2, and Gearbox Entertainment apparently liked the arrangement so much that it's gobbled up the whole IP. Hopoo Games itself, however, will remain independent. 

"After years of passionate 𝐆publishing work on Risk of Rain 2, we have developed a deep love and respect for the IP," Gearbox writes. "We are eager to prove ourselves as worthy custodians and ensuring a bright future for this genre-leading franchise." 

The sale of the IP has come as a sꦫurprise to many Risk of Rain fans given the series' independent origins and history – 🎉the original game was made by Hopoo co-founders Duncan Drummond and Paul Morse back when they were college sophomores – but it's no wonder Gearbox was eager to secure ownership after the success of Risk of Rain 2. 

On Steam alone, Risk of Rain 2 is already the 44th best-reviewed and 51st most-reviewed game according to the . The hit action roguelike has also seen great success on PlayStation, Xbox, and Switch. As Gearbox said in today's statement, the Survivors of the Void DLC is coming to consoles soon, and I know from experience on PC (and from 澳洲幸运5开奖号码历史查询:chatting with Hop𓂃oo earlier this year) that it'll be worth the wait.  

We've reached 🌃out to Hopoo for more details on the deal and what it means for Risk of Rain, and we'l♚l update our reporting if we hear back. 

If you've still somehow missed the boat, Risk of Rain 2 is the best co-op game you aren't playing

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//344567.top/borderlands-studio-officially-buys-risk-of-rain-one-of-the-greatest-indie-series-of-all-time/ y5kusrnZJM7jQmiM8HNLrG Thu, 17 Nov 2022 18:43:35 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> New Tales from the Borderlands has allowed Gearbox to explore a different kind of story that expands on the Borderlands universe. By introducing us to a fresh cast of protagonists in Anu, Octavio, and Fran, the adventure lets us see what civilian life is like in a setting that's no stranger to bullet-torn chaos. In do♚ing so, New Tales from the Borderlands echoes its l൩ineage while positioning itself as a spiritual successor to 2014's Tales from the Borderlands. Gearbox in turn sees this as an opportunity to leave its mark on choice-driven interactive narrative gameplay – maintaining the levity and razor-sharp humor the wider series is now renowned for.  

"In terms of story structure, it was important to us to structure it sort of like an inteꦯractive sitcom, ಞlike a game that focused on comedy; which I really rarely see these days," says lead writer Doug Lieblich. "And also we wanted to ensure that every choice felt important, and it wasn't just a player pressing a button because they had to. We wanted the player to feel like, oh, the game respects me. And I'm here for it. We also, just as people who love games and love this genre, wanted to take risks with how we do things, subvert expectations of what you might see in an interactive narrative."

New tales 

New Tales from the Borderlands

(Image credit: 2K)

To bring New Tales from the Borderlands to life, Gearbox assembled a writing team with talent boasting a broad range of areas of experti𒈔se. Head of writing Lin Joyce, for example, has a PhD in narrative system design, and joined Gearbox in 2020 just as the studio was hiring staff to work on the project. Joyce was soon joined by lead writer Lieblich – who wrote jokes for David Letterman once upon a time, and who also came with experience working in animation, on the sketch variety TV show, Night of Too Many Stars, and in game development with Telltale Gam🧸es (on The Walking Dead and Minecraft: Story Mode) and Ghost Story games. 

"Doug and I collaborated together, with the two of us🍨 crafting what would become the outline for New Tales," Joyce says, speaking of the beginning of development. "We worked with the other developers anဣd kind of came to 'this is the story that we want to tell'. And beyond that, we were lucky to bring on other great writers with game industry experience, and also other writers with backgrounds in film and television. We ended up with a pretty fantastic writers room for the duration of writing out the episodic script for New Tales. I think each writer really brought something additive to the storytelling experience that we wanted to craft." 

Joyce used the script as a design documen🥂t to determine narrative structure, how it conveys the story, how much interactivity it affords, how many branches it will have, and how to seed in conditional choices and call back on those choices to make a player's history "come alive". Joyce also had to ensure the script could work for performance capture, which the team had committed to early on in development. The pandemic presented some "curveballs" which did inform their approach, but as Joyce was championing narrative and structure, Lieblich came on board to champion the story. 

"What I've always loved about Borderlands, even from the first one, was its tone. I love this sort of sardonic sci-fi tone, I found it incredibly original, and refreshing. And I love that we could carry that tone into our game," Lieblich says. "And also, not necessarily revolve around violence and killing. In fact, it was like a commentary on that. So we could be funny without, like, mass killing. I also liked the Borderlands universe because it's kind of a cautionary tale to our own society of like, what happens if you privatize literally everything and everyone's out for themselves, and there's no sense ofꦯ community. And I think we play off of that in interesting ways. It's an endlessly interesting setting to explore."

New Tales from the Borderlands

(Image credit: 2K)

The team was afforded a lot of freedom when it came to the direction of the story, but there were still certain guiding parameters they wanted to honor. The first was ensuring that ✤this was a story that would be best suited to an interactive narrative game – one that couldn't be told by a Borderlands looter shooter title. "It was also to expand the universe or the understanding of the universe through characters that we normally wouldn't get a chance to spend as much time with," says Joyce. "So our three protagonists are not Vault Hunters, they don't consider themselves to be Vault Hunters. So it is being able to look at what civilian life is like in this universe, and how anyone is able to kind of get through a day with all those bullets flying around."

With an expanded universe that's ripe for storytelling, the team landed on the idea of setting New Tales from Borderlands in a location from past titles in the series that they themselves want🌳ed to spend more time in. A rather unfortunate event in Borderlands 3 inspired them to bring the story to the planet of Promethea and take a closer look at Fran, who's Frogurt shop was unceremoniously blasted by a Maliwan laser. "In Borderlands 3, we only experienced that moment through Rhys because it's his favorite Frogurt store," Joyce says. "You're just like but what about Fran? Like what about the person that owned that? So that gave us a wild hair to kind of play with and bring it down to a very specific civilian level story."

Choices matter  

New Tales from the borderlands

(Image credit: Gearbox)

"It was imp🥃ortant to both of us from the jump that this story stands on its own two feet"

Doug Lieblich, lead writer

Tales from the Borderlands has earned a lot of love from players and has become somewhat of a cult classic since it first released back in 2014. It's not surprising, then, that there's already a lot of excitement surrounding the prospect of a new adventure that follows in the same spirit. It's clear from speaking to Joyce and Lieblich that they admire everything that's come before, and are all too aware of players' expectations. But with New Tales from the Borderlands, Gearbox is trying to del💜iver a fresh iteration that carves a path of its own. While there will be homages to the original Tales from the Borderlaꦍnds, and the wider series, the writers knew from the beginning that they wanted to create a story that anyone could enjoy, regardless of your knowledge of the series or Tales. 

"It was important to both of us from the jump that this story stands on its own two feet," Lieblich says, "that it was agnostic to the Borderlands universe in a sense. Like, you didn't have to pla♒y the Bꦍorderlands game to appreciate this game, you didn't even have to play Tales from the Borderlands to appreciate this game. We want anyone to be able to step in, and appreciate a good story, beginning to end, with no prior knowledge." 

"For example, I have friends who are not gamers, and I will force them to play this game," Lieblich laughs. "And I want them to enjoy it because anyone can enjoy a good story. You may not know what it's like to flee an intergalactic Corporation, but you know the [feeling of] anger of watching your business get blown up, the joy of seeing a friend or a sibling. So that's what we wanted to highlight in this game. Now that being said, we also took great pains to create homages and references to the original to reward fans who were fam♚iliar with the game with both Borderlands and Tales from the Borderlands."

New Tales from the Borderlands

(Image credit: 2K)

"There are certain el🌄ements of Tales from the Borderlands that fans will expect. And many of those we honored, and others we iterated," Joyce adds. "But Doug and I also had a lot of conversations - and this was with design, as well - looking at Tales and saying, what is the opportunity here? This game was [released] nigh on a decade ago, what's changed? How can we do things differently? So you'll see things like we did not feel the need to always provide a silent option. We provide silence where it makes sense, where silence is a logical response to something, whether that's a 'I'm not going to dignify that with an answer' silence, or 'I have no idea how to communicate with you' silence. So, the silence makes sense in those moments."

Certain changes they made are all part of Gearbox's effort to make choices feel like they matter in New Tales from the Borderlands. As the team approached the story, they knew they wanted to make every dialogue choice feel like it could affect your journey in some way, with different story branches and endings to discover. "Some of the fundamentals of interactive narrative, I⛄ learned at Telltale," Lieblich says. "There&a꧙pos;s one phrase that always stuck with me, which was: 'Imagine your dialogue choices are like bullets coming out of a gun'. So you want to feel [the dialogue] leave your mouth, and you want to feel it hitting the other person in the face. We wanted to make sure each choice felt like a commitment, that the player was committing to a particular point of view and was risking something."

"We also wanted to make sure that each choice was emotionally charged, that it wasn't purely logical or diplomatic," Lieblich continues.♕ "And then we wanted to ensure that once you delivered that choice, you felt the impact as if you had sai🅷d something vulnerable, or you said something cutting, and then how would that affect them; even if it wasn't a life or death decision, but it still felt like it had a meaning." 

Ultimately, Gearbox wants you to enjoy the journey and experiment with the choices you make when New Tales from the Borderlands lands on October 21, 2022. "Just have fun, dive deep, and experiment with the game," Joyce says to prospective players. "There are branches or additive story elements in surprising places, and I would say we played a lot with choice and when to make one and when not to. So at that level, I think we are also telling a story in some su💮rprising ways with design and sort of subverting expectations. Hopefully it gets people talking and you'll hear about things you didn't see in your playthrough and then you'll want to go find those things right. So enjoy the journey." 


Look ahead to other exciting releases on the horizon with our roundup of 澳洲幸运5开奖号码历史查询:new games for 2022 and beyond. 

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//344567.top/how-gearbox-is-writing-an-interactive-sitcom-with-new-tales-from-the-borderlands/ zEKeye8nKVwPzfBaHVbVqA Thu, 29 Sep 2022 15:30:00 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Gearbox CEO Randy Pitchford is selling his♋, erm, "fun and unique" shirts for a good cause.

Gearbox shared news of on its official Twitter account, with a link 🐓to almost 50 of Pitchford's own personal shirts, which you can bid on now through September 9. The online auction lists each shirt's approximate value at $400, but you can bid whatever you want since this is a blind auction, meaning no one can see each other's bids to determine their own.

"Gearbox fans may have noticed the loud sh🦂irts worn by our head honcho over the years," reads the studio's tweet announcing the charity auction. "Now these shirts can be yours! Randy is auctioning off dozens of garments with all proceeds funding a developer scholarship."

Personally, 🤡there isn't a game studio on Earth whose CEO I admire so much that I want to wear one of their shirts, especially when the designs are... so very loud. In all fairness though, it's hard to knock a thing when its proceeds are going to charity. Although, in this case it's unclear exactly which charity will benefit from the proceeds; the announcement just says "a developer scholarship." Curiously, the official website changes that language to a plural "scholarships." 

Could be beneficiaries of the auction? Scanning✃ the and sections of the auction reveals nothing about the specific charity or charities involved, so that one's up in the air at the moment.

Either way, you have exactly a week to buy one of Pitchford's, let's just say it, plug𒀰-ugly sh꧑irts and have your money go to charity.

Be sure to check out our hands-off preview of New Tales from the Borderlands, Gearbox's spiritual successor to Tales from the Borderlands.

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//344567.top/gearbox-ceo-randy-pitchford-is-selling-his-ugly-shirts-for-charity/ aVwmTHEJf8dRN3TKsS2HPQ Fri, 02 Sep 2022 23:07:09 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Seve♋ral senior Borderlands 3 developer have departed Gearbox to start work on a new project together.

Gearbox confirmed the news to in a statement yesterday on July 22. Departing the Borderlands 3 developer are seniorꦯ producer Christopher Brock, lead mission designer Keith Schuler, art director Scott Kester, creative director Paul Sage, UX director Chris Strasz, and lead character artist Kevin Penrod.

According to Axios, news of the departure of the key developers was announced internally two weeks ago, and all sev๊en of the Gearbox developers have now departed the studio. Brock, Schuler, and Kester had all been with the Borderlands developer for well over a decade at this point.

Additionally, it appears as though all ꦕof the developers were collaborating together in a new project that was in the pre-production phases at Gearbox. For the unfamiliar, this is the phase in which a game begins life, where the finer details like story, art direction, and other details are still being figured out, before the game goes into full production with an increased number of internal developers. There's no news on what this pre-production project at Gearbox actually is.

Gearbox CEO Randy Pitchford told the outlet that the group of seven developers were "leaving on the best of terms" with the studio, and their departure would cause "minimal" disruption to the project they were working on. Although Gearbox is working on this pre-production project, the vast majority of their in-house staff are working to complete 澳洲幸运5开奖号码历史查询:Tiny Tina's Wonderlands, theꦦ spin-off shooter from the main Borderlands franchise which is due to launch next year in🍌 early 2022.

What the group of seven developers could be working on now is unknown, although the report from Axios confirms that they are all collaborating together outside of Gearbox on a new game together. Within the studio however, one source told the publication that the d𝓀epartures represent a leaving of the "old guard," and many are excited for younger developers to take the lead on future project. What these future projects could be, we'll have to wait a while yet to find out.

For more on the forthcoming game from Gearbox, head over to our 澳洲幸运5开奖号码历史查询:Tiny Tina's Wonderlands interview with CEO Pitchford for more.

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//344567.top/borderlands-3-leads-depart-gearbox-to-go-independent/ raUKrJKQkq38va2zMW3s6X Fri, 23 Jul 2021 11:34:41 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> The Gearbox 澳洲幸运5开奖号码历史查询:E3 2021 𓂃event has officially been set, confirming when we'll get our next info drop from the company behind Bo♌rderlands.

The main event will be hosted by Gearbox CEO Randy Pitchford on the , with an air time set for Saturday, June 12 at 2 pm PDT / 5 pm EDT / 10 pm BST and run for half an hour. That puts it early in the big E3 weekend, though if you consult our 澳洲幸运5开奖号码历史查询:E3 2021 schedule you'll see that it's far from the start of the festivities - in fact, it will come after 澳洲幸运5开奖号码历史查询:Gearbox reveals a new game during the Summer Game Fest Kicko💫ff event on Thur💖sday.

Early hints indicate that that project may be named, or codenamed, "Wonderlands," and its "Be Chaotic Great" tagline hearkens back to the D&D-themed Tiny Tina's Assault on Dragon Keep DLC for Borderlands 2. It🌟 will probably have a limited amount of time to make its debut at the Summer Game Fest event, so there's a good chance Gearbox will go for a deeper dive into the same project when it has a virtual stage all to itself.

Gearbox says it will share everything that it's "been busy g🐼etting its hands into" during the event. On top of any internal projects it's ready to share, that will likely include an update from Gearbox Publishing, which has previously released games such as God𒊎fall, Risk of Rain 2, and Subnautica under its label.

Gearbox hasn't done its own standalone E3 show in the past, though it did do a stage show at PAX East 2019 to debut Borderlands 3. 澳洲幸运5开奖号码历史查询:It didn't go well. The game reveal itself was great once it started workin♊g, but that was only about 12 minutes of an hour-long live performance dominated by overlong magic tricks and technical difficulties. Gearbox only has a half-hour to fill this time, and the all-digital format hopefully means everything will be prepped ahead of time to minimize the risk of something (or many things) breaking. At the end of the day, it's all about the games, and that's what we're excited to see when the Gearbox event begins on Saturday.

Previous financial reports revealed that Gearbox will debut a new franchise with 2K Games this fiscal year - AKA before April 2022. 

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//344567.top/gearbox-e3-2021-event-set-for-saturday-heres-when-and-where-it-will-air/ 7MrPU9Rd7BFZkrcYbJ6eX8 Mon, 07 Jun 2021 18:39:30 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Borderlands develo♚p🧜er Gearbox is working on a new franchise with 2K games which will be introduced this fiscal year.

This information comes from Take-Two Interactive’s which was released yesterday. Take-Two didn’t give any other details on this title, other than to describe it as one of their “core releases”. This is something of a surprise given that Gearbox is nﷺow owned by a rival publisher, Embracer group.

Embracer purchased Gearbox for 澳洲幸运5开奖号码历史查询:$1.3 billion back in February 2021, bringing the veteran developer into the fold alongside its array of studios and publishers including THQ Nordic and Koch﷽ Media/Deep Silver. 

At the time, 2K Games released a statement cl♔arifying that “The merger does not change 2K’s relationship with Gearbox nor our role as the publisher for the Borderlands IP or any other projects we are currently working on with the studio.”

The statement does mention other projects so it seems likely that this title wไas already far into development when the purchase was finalized. Whatever this game is, it will almost certainly be the last new IP that Gearbox works on with 2K Games, as we’d imagine Embracer is keen to start earning back some of that $1.3 billion.

It’s going to be a busy year for Take-Two, which is the parent company of both 2K Games and GTA developer Rockstar games. It was announced during the e✃arni🌞ngs report that it has 21 games planned for release during the fiscal year 2022. That includes four “immersive core releases”, of which two will be new franchises. One of these is the new Gearbox franchise and the other is as yet unknown.

Alongside this, Gearbox is also planning to release one new independent title through its Private Division indie publishing arm, which will be OlliOlli World. Take-Two also has ten free-to-play mobile games on the way, with six from new franchises and four from existing Take-Two IP. There are also six “new iterations” of previous releases coming, including the recently announced 澳洲幸运5开奖号码历史查询:PS5 and 澳洲幸运5开奖号码历史查询:Xbox Series X version of GTA V.

澳洲幸运5开奖号码历史查询:E3 2021 is just around the corner and that seems the likely place for Gearbox and 2K to unveil this latest collaboration, so stick check out our 澳洲幸运5开奖号码历史查询:E3 2021 schedule to keep up to date on all the big announcements.

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//344567.top/new-gearbox-franchise-coming-before-april-2022-according-to-2k-games/ XWfSPB7DMc8BS35V7Nsd3e Wed, 19 May 2021 10:20:27 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Borderlands 3 developer Gearbox Entertainment has been bought for $1.3 bill🐭ion by the Embracer Group.

As first reported by , Gearbox Entertainment will be acquired by the Sweden-based Embracer Group w🗹hich, at the time of writing, has over 5,500 employees worldwide. Gearbox's two studios, in Texas and Quebec City, Canada, will be added to that enormous roster of employees.

In ꦯthe wake of the acquisition, Gearbox has plans to expand at both internal studios, and will be looking to develop both existing and new IP going forward. However, it has been confirmed by 2K that they will continue to publish games in the Borderlands series. 

In a statement sent to GamesRadar, a 2K spokesperson said: “As the proud publisher of the Borderlands franchise, we are happy for our partners at 🌃Gearbox and this exciting new chapter for the🌼ir organization. The merger does not change 2K’s relationship with Gearbox nor our role as the publisher for the Borderlands IP or any other projects we are currently working on with the studio. We look forward to continuing our long-term partnership with this incredibly talented team and delivering many more exciting entertainment experiences to gaming fans around the world.”

Mean⭕while, Gearbox co-founder Randy Pitchford commented on the deal with Embracer: "The feeling at Gearbox is that we are just ge🎐tting started and this transaction is not merely a stimulant for the talent of our employee-owned company, but a propellent for the exciting future we have planned." 

It's been confirmed that Pitchford will retain his role as head of Gearbox Software, a position he&a🅺pos;s held si🥂nce he helped found the company in 1999.

Gearbox Software is just the latest in a very long line of acquisitions by Embrace♊r Group. Over the last few years, the company has acquired THQ Nordic, Koch Media/Deep Silver, Coffee Stain AB, Amplifier Game Invest, Saber Interactive, and more. According to the original report from VentureBeat, Embracer Group now has 57 internal game development studios spread out across over 40 countries.

For our list of the ever-changing Shift Codes in Borderlands 3, you can head over to our complete 澳洲幸运5开奖号码历史查询:Borderlands 3 Shift Codes guide for more.

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//344567.top/embracer-group-buys-gearbox/ ZX64uf5vPVuWrBmJHzCVsb Wed, 03 Feb 2021 14:34:46 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> 澳洲幸运5开奖号码历史查询:Borderlands 3 might not have had the smoothest start – a lot of people remain unhappy the looter-shooter is tied in with an 澳洲幸运5开奖号码历史查询:Epic Games store PC exclusivity deal, and PlayStation 4 players have been – but according to Gearbox CEO Randy Pitchford, the game is giving the publisher its "best numbers in Gearbox hist♔ory!"

"Fun Fact: On PC, the data is that the launch day peak concurrent players of Borderlands 3 is about *twice-as-high* as the all time peak concurrent players of Borderlands 2," Pi🦹tchford wrote on Twitter on release day. "WOW! You guys are great!"

As our pals ꦆat calculated, that suggests Borderlands 3's concurrent peak on EGS is sitting somewhere around 248,000 players on PC, as states Borderlands 2 peaked at 123,596 players at launch, and reports a little bit more at 124,678 players. Double that, thou🙈gh, and you've got a number just shy of 250K. 

Of course, this only concerns the PC figures – Pitchford didn't expand on how the game's sales are doing on consoles – but if accurate, it&apo✱s;s a great debut weekend for the irreverent shooter.

Pitchford then update🐈d his Twitter again over the weekend, : "Incredible day with new peak concurrency (and climbing). Best numbers in Gearbox history!"

Borderlands 3 is out now on PC via Epic Games store, PS4, and Xbox One, and you'll see a review from 澳洲幸运5开奖号码历史查询:GamesRadar+ in the next few days as we didn't receive code in advance of launch. In the meantime, though, check out our 澳洲幸运5开奖号码历史查询:Borderlands 3 review round up to see what everywhere else is saying about this la༺test iteration of looter shooter mayhem. 

If you're new to the series check out our 澳洲幸运5开奖号码历史查询:Borderlands story recap and find out why, a decade ago, the series almost faded into obscurity

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//344567.top/borderlands-3-already-has-the-best-numbers-in-gearbox-history-says-gearbox-ceo/ 389pyLif4uKHKy3Xa4zQxg Sun, 15 Sep 2019 19:13:09 +0000
<![CDATA[ Latest from GamesRadar+ AU in Gearbox ]]> Gearbox just  teased what's very likely the long-awaited reveal of Borderlands 3 at PAX East, and now it's drumming up excitement for a whole other project. The company's official Twitter accou🌌nt kicked off the speculation with an odd image that seems to show some kind of partially assembled automaton, all splayed out and hooked up in a mysterious laboratory.

The Tweet says "Time to tease another gℱame for PAX!" so this isn't another Borderla𝔍nds 3 tease. The subject material doesn't line up with the Borderlands aesthetic, with no post-apocalyptic graffiti or cel-shaded desert scenes to be seen. It could be a teaser for Project 1v1, the online card game/shooter hybrid Gearbox debuted last year, but the retro sci-fi look doesn't line up with 1v1's high-tech style.

I can tell you one thing: whatever game it is that Gearbox is teasing here, it's for sure going to involve robots. The official Ge🔯arbox Twitter account's replies section is filled with a dizzying array of robot reaction gifs for every sit✤uation right now.

Even the official 澳洲幸运5开奖号码历史查询:Apex Legends T🎶witter account caught on and replied 💛with a gif of its own large robot son.

PAX East is set to begin on March 28, which is also the day Gearbox tapped for the presumed Borderlands 3 reveal. Unless Gearbox wants to space out its big announcements - which is pretty rare, ❀usually the big PAX news happens as soon as the event begins or even days before - we'll probably hear about whatever this robo-game is then too.

Sounds like we're going to have a lot to add to our list of the biggest 澳洲幸运5开奖号码历史查询:new games 2019 pretty soon.

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//344567.top/gearbox-robot-game-pax-tease/ ycLuHYsC4wmsoc2qExqqGX Wed, 13 Mar 2019 20:50:40 +0000