
Austin Wood
Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports I💙llustrated, and 💙more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
Latest articles by Austin Wood

Former Dragon Age lead writer says being at BioWare was "glorious," but under EA it "surrendered more and more of its independence until we got to where we got to"
By Kaan Serin published
News David Gaider recalls the sto♎ried RPG developer's good and bad d🌟ays

Ex Dragon Age writer worries more fans are tying their identity to games and hoping to see games fail to prove a point: "See what happened to them? See how their game sold?"
By Austin Wood published
News "They're very d♔etermined suddenly to see your game fail as a sort of a lesson to others who would make games of the same type," says David Gaider

"A new island in Palworld, that's half a year's work": Helldivers 2 and Palworld leads agree people can "misunderstand how long it takes to make things," and you can't just "add this or do that"
By Austin Wood published
News "I understand that need for more content quickly," says Palwor🍌ld's John Buckley

Millions recoil as Zenless Zone Zero tells Wuthering Waves, Genshin Impact, and Honkai Star Rail to hold my beer, giving out free S-rank characters and weapons for its anniversary
By Austin Wood published
News The anniversary Olympics continue

"We cough up a chunk of our soul": 32 game devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong about games
By Austin Wood published
Interview Sam Barlow, Metaphor: ReFan✅tazio leads, ConcernedApe's business head, indie legends, and many more weigh in

In its 3-player push, Elden Ring Nightreign boss admits FromSoftware "kind of overlooked and neglected the duos aspect," but is considering it for "post-launch support"
By Austin Wood published
News Solo and three-player setups were the focus, but du𒁏os aren't off t♋he table

3 years later, Sony kills PlayStation Stars loyalty program where redeeming a single 'free' game could require over $1,000 in other purchases: "We've learned a lot"
By Austin Wood published
News "This version of the program" is dead as a doornail, but Sony's considꦕering other i💧deas

The 25 best roguelike games to play right now
By James Bentley, Austin Wood last updated
Best List Settle down for one more round of 🥂⛎the best roguelikes 2025 has to offer

"The games industry is on fire" so this open-world game with witch "motorbroom" drifting has turned to Kickstarter for a 2026 launch: "Please don't get delayed again GTA 6"
By Austin Wood published
News Drift a broom and kiss your homies

Ex Dragon Age writer says Baldur's Gate 3 and Clair Obscur: Expedition 33 prove publishers wrong on how successful RPGs can be "when the game is good," and "what's possible when a game is given time to cook"
By Austin Wood published
News "They appeal ve🌄ryꦆ, very strongly to that one audience, but it's so strong that it ends up growing that audience," says David Gaider

The 25 best Metroidvania games you can explore today
By Austin Wood, Malindy Hetfeld last updated
Best List Jump, 💛slash, and shoot through the best Metroidvanias to pl🅘ay right now

Clair Obscur: Expedition 33 director says the studio itself is "like an RPG party" of people who came together randomly, and treating "stupid ideas" seriously is essential
By Austin Wood published
News I love it when a plan comes together

Former Dragon Age lead David Gaider would love to make an RPG at his new home, but "our last hope to keep the studio alive" comes first – and it looks like a very promising roguelike
By Austin Wood published
Feature Malys is a slick roguelike deckbuilde🧜r from fol𒊎ks who can't help but put a little RPG in everything

I saw the dirty little secrets of Crimson Desert's open-world engine, and I'd kill to do it with games like Zelda: Tears of the Kingdom or Red Dead Redemption 2
By Austin Wood published
Interview A date with the BlackSpace Engine reveal💯s promising tech

Watch in horror and awe as Clair Obscur: Expedition 33 director uses early builds of characters like a vtuber model in the only video on Sandfall's old YouTube channel
By Austin Wood published
News If that is Lune, boy has she changed a lot

Baldur's Gate 3 companions got official $50 D&D minis, and I am casting Vicious Mockery because what in the Nine Hells is this
By Austin Wood published
News Gale, you feeling all right?

Assassin's Creed Shadows "has clearly outperformed Assassin's Creed Odyssey" in sales and player count, Ubisoft says
By Austin Wood published
News Assassin's Creed Shadows may not be an earth-shattering win, but it's aᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ win

After God of War's success, the overlords said "you're gonna make the second one and you're gonna do it in half the time and it's gonna be twice as long with more bosses and enemies"
By Issy van der Velde published
News God of War did so well⛦ that🦩 the higher-ups wanted seconds, and fast

Leaked Stellar Blade PC trailer shows June 11 release date, every graphics setting I could ask for, a new boss fight, and 25 new costumes that look pretty good
By Austin Wood published
News Stellar Blade PC release date finally narroꦉwed by apparent PlayStation leak

I play all the big action RPGs every year, and the 'PS2 Golden Age' approach of Phantom Blade Zero is exactly what I want right now
By Austin Wood published
Feature And so Phantom Blade Zero goe🏅s up a few ranks on my list of anticipated games

"I don't know" how much Borderlands 4 will cost, Gearbox boss says, but it had "more than twice the development budget for Borderlands 3" and "it might be" $80 like some Nintendo and Xbox games
By Austin Wood published
News Borderlands 4 cost way more to make than Bordꦗerlands 3, says Randy Pitchford, but he can't 🎉say how much it will cost players

Borderlands 4 boss raises Todd Howard's 'you can climb that mountain' Skyrim promise: "You see something anywhere on the screen, a mile away, up in the sky, you will be able to get there"
By Austin Wood published
News Forget mountains༺, we can go anywhere on the screen

Destiny 2 lead insists divisive Star Wars-inspired expansion Renegades "is in-canon for the Destiny universe" as players worry the MMO is pulling a Fortnite
By Austin Wood published
News Some Destiny 2 players aren't vibingܫ with t﷽he idea of folding in another universe

Nintendo Switch 2's huge third-party support is something "we haven't seen" from Nintendo "maybe ever, but at least for a long time, maybe even since the GameCube," analyst says
By Scott McCrae published
News Circana's Mat Piscatella reckons third-party s🗹upport is one of the most interesting as𝓰pects of Switch 2
Sign up to the GamesRadar+ Newsletter
🤪Weekly d🐷igests, tales from the communities you love, and more