
Alex Raisbeck
Alex has written all sorts of things for websites including VideoGamer, PCGꦑamer, PCGamesN and more. He'll play anything from Tekken to Team Fortress 2, but you'll typically find him failing to churn through his backlog because he's too busy playing w🍰hatever weird and wonderful indie games have just come out.
Latest articles by Alex Raisbeck

As The Witcher 3 prepares for its 10th anniversary, Geralt's voice actor explains why its popularity still endures: "There are very few games since that have approached that level of immersive storytelling"
By Alex Raisbeck last updated
News "It was a mileston𒆙e in game development for all kinds of reasons"

The game dev legend who programmed the first 3 Final Fantasy games says "I'd never seen any role-playing games until Final Fantasy"
By Alex Raisbeck published
News "It was a challenge, bu👍t at the same time it was exciting to be able to do something different."

In a huge win for niche games, this solo dev's 4-hour software adventure has racked up $1 million in revenue
By Alex Raisbeck published
News Crime doesn't pay, but solving it does

Final Fantasy creator plans to make another game before he retires, and this one is inspired by Final Fantasy 6
By Alex Raisbeck published
News "It'll be part two of my farewell note."

Palworld dev says he's swamped with offers for Pocketpair's new publishing company, which is all about "giving devs the financial freedom to make games they want"
By Alex Raisbeck published
News "We give you money. You make game."

Baldur's Gate 3 dev continues to champion indie games, begging Steam to let him overpay the creators of his favorite games
By Alex Raisbeck published
News "I want to give this dude €30 because his game f🤪♑***ing slaps."

Doom: The Dark Ages is id Software's "biggest" game world ever: "It's a dramatic expansion for our world."
By Alex Raisbeck published
News "The world that you're exploring is like nothing we've 🌜done before."

Marvel Rivals announces crossover with Marvel Snap and other mobile titles
By Alex Raisbeck published
News A multiverse of madness

Dystopian smash-hit Nier: Automata reaches 9 million copies sold
By Alex Raisbeck published
News Still going strong

Solo developer behind The Falconeer and Bulwark explains why Game Pass is so great for indies: "If you get in it's generally a very positive thing for a dev."
By Alex Raisbeck published
News "I'd be on Gam🌳e Pass the moment ﷽they could fit me in, no questions asked."

WoW Hardcore streamer receives $7k donation on one condition: he has to delete everything he owns
By Alex Raisbeck published
News Back to square one

The Soul Reaver remaster's director was hired after creating their own fan remaster for free
By Alex Raisbeck published
News "♉Because I already had these o♏riginal textures assembled, it saved so much on the whole process."

Yoshi-P and Hiroshi Takai jokingly clash as they react to Clive's lewd Tekken 8 outfit: "You OK'd this?"
By Alex Raisbeck published
News "I might have been out of it at the time."

The original Kingdom Hearts was initially "more hardcore" until Square Enix toned it down: "We had some puzzles in there that would make you go, 'what is this, Takeshi's Challenge?'"
By Alex Raisbeck published
News "It's a bit of a wolf in sheep's clothing."

Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
By Alex Raisbeck published
News "Especially the butts."

Cut content for Final Fantasy 15 reveals developers originally had different plans for the game's final chapter
By Alex Raisbeck published
News Penultimate Fantasy 15

Veteran Yakuza dev praises Sega for not settling for "safe" games: "It accepts the possibility of failure"
By Alex Raisbeck published
News "You could say that is Sega's DNA."

During the original Final Fantasy 7's development, the devs considered Tetsuya Nomura "the Demon King of retakes" - "He was always making the designers re-do things"
By Alex Raisbeck published
News "Yeah, I stuck my nose into everyoneꦗ's work there."

Final Fantasy 14 battle designer admits the team "vetoed some interesting ideas" for Endwalker fight mechanics "so melee players wouldn't be frustrated by periods of downtime"
By Alex Raisbeck published
News "We removed them regardless of how interesting the 𒅌mechanic could ﷺbe."

Despite "a rocky couple of years," analyst reckons Xbox's console war is "actually looking pretty bright" - "If you look at the PlayStation sales chart, you see a lot of Microsoft on there"
By Alex Raisbeck published
News "You look at their results in their earnings reports, and you go, o▨kay, that looks pretty darn good"

"If we spoiled Arcane, it would have been heartbreaking": League of Legends spin-off Teamfight Tactics had scripts 2 years ago, and went to extreme lengths to keep them secret
By Alex Raisbeck published
News "It was very, very stressful. But I'🐭m glad we didn't do it."

Dragon Quest 3 lead Yuji Horii once said that the original JRPG "had to be four times as interesting as DQ1," otherwise "people wouldn't say it was fun"
By Alex Raisbeck published
News "They'd say it waꦏs bori𒉰ng if it was just the same."

The devs behind "the biggest PC strategy game on the market" say their main aim is "to be everyone's second favorite game"
By Alex Raisbeck published
News Striving for silver

World of Warcraft director says last year's Hardcore release was a better version of classic WoW than WoW Classic was
By Alex Raisbeck published
News "It wasn't just being on that journey alone, it wa🌞s like this group of players versus the world"

17 years before unleashing Quiet on the world in Metal Gear Solid 5, Hideo Kojima said he didn't want "dishonest" designs like "female characters with huge busts" in the series
By Alex Raisbeck published
News "It's �🍃�a serious, heavy story, and I wanted characters who could handle that world."
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