Assassin's Creed Revelations review

Ezio's final adventure piles on new features, but is that enough?

GamesRadar+ Verdict

Pros

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    Hauling ass across rooftops is more fun than ever

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    Master Assassin missions are a cool addition

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    Multiplayer remains amazing

Cons

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    Underdeveloped

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    disappointing storyline

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    There's less to do than in Brotherhood

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    Short on actual revela♔tions about the series' plot

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When it became clear last year that Assassin’s Creed was going to be a yearly franchise, fans reacted with equal parts excitement and unease. Assassin’s Creed games are sprawling, open-world epics that follow a history-spanning, conspiracy-laden plot about acrobatic killers; is it really possible to do all of that justice on an annual schedule? Ubisoft seems t🔴o think so, and with no fewer than six of its worldwide studios on the job, Assassin’s Creed Revelations certainly looks poised to prove the doubters wrong.

Will it, though? Can it? Well, yes…꧙ and no. It depends on what you’re hoping to get out of it.

Are you interested purely in the series’ rooftop-hopping gameplay? Then you’ll be happy to know that Revelations continues the “let’s just throw more features at it” approach to design seen in Assassin’s Creed Brotherhood, changing little while piling on new elements. The basic gameplay’s essentially the same as before; playing as 16th century Assassin Ezio Auditore (now the graying, middle-aged leader of his order), you’ll spend a lot of time running up walls, d🐻arting across rooftops, parachuting off buildings and destroying guards with an ever-more-lethal assortment of blౠades, clubs, guns and other era-appropriate weaponry.